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A Day With Nintendo and Hands-On With Super Mario Galaxy
preview | 05/11/06 | Chris Martin
It was quite a day at the Nintendo booth at E3 today. With 27 titles, along with the Wii itself to be seen inside the fortress of a booth Nintendo had built, demand was high and lines were long. How long, you ask? Try a line of people with enough manpower that, if they wanted to, could have marched across the hall and held most of the Sony booth hostage. And while this mass of humanity deterred most of the GamesFirst! crew until tomorrow, our man Chris decided to brave the storm. Not only did he manage to come back alive, he even brought back an amusing story and some impressions of Mario\'s latest adventure.
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Fabled Sequel Joins Microsoft Lineup
game: Fable 2
preview | 05/10/06 | Chris Martin
Fans of being evil, rejoice! The sequel to the morality breaking game (or making, but that\'s no fun) Fable and Fable: The Lost Chapters for the Xbox has been announced for the Xbox 360. We couldn\'t be happier. Finally, Peter Molyneux\'s team of jokesters and homage heralds are hard at work on the sequel to one of the most promising (and overhyped) games ever to grace a console. And we got the first look! Here\'s what we know about Fable 2!
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Alan Wake Finds a Home
game: Alan Wake
news | 05/09/06 | Shawn Rider
Alan Wake has found a home in Redmond, Washington. Microsoft will publish Remedy\'s latest title as an exclusive Xbox 360 game. Featuring a creepy psychological storyline that blends Stephen King style thrills with Twin Peaks style WTF?!?, Alan Wake promises to be a relatively amazing title. Plus, Alan Wake has all of the ladies swooning over him as the dreamiest title character to grace video games. Get the full story here.
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Xbox Live Anywhere
game: Xbox Live
news | 05/09/06 | Shawn Rider
Microsoft has announced Xbox Live Anywhere, which will unify gaming on Windows Vista, Xbox 360 and Windows Mobile devices. Not only does this mean voice chat, friends list management, and text and multimedia messaging, but also multiplatform interoperability. That means PC gamers and console gamers will finally be able to play together. Shawn has the full story here.
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Naruto: Clash of Ninja Review
game: Naruto: Clash of Ninja
review | 05/08/06 | George Holomshek
D3 Publisher and developer, Eighting, have done good work with the Naruto Gamecube title, Naruto: Clash of the Ninja. For a franchise-based kids\' game, Clash of the Ninja offers surprisingly enjoyable fighting action, especially in the multiplayer, and nice visuals in the 2D-fighter tradition. This is one cartoon-based title that parents don\'t have to be afraid to buy their children. George has the full story here.
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Pre-E3: Sadness Preview
game: Sadness
preview | 05/07/06 | George Holomshek
Indy Polish developer, Nibris, has given us some very nice screens of their upcoming Wii project, Sadness. Sadness is an unusual game for a few reasons: It\'s entirely in black-and-white, which gives it the feel of a creepy old-school horror movie. The psychological tensions built into the game should help to accentuate that \"Psycho\" quality, and to further intensify the gameplay, Nibris has also disregarded traditional weapons in favor of ad hoc armaments. Players will have to defend themselves with sticks, stones, torches, and shards of glass. George has a complete rundown on why Sadness is on his radar at E3 2006.
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Pre-E3: The Promise of Innovation in Games and Technology for the Xbox 360.
editorial | 05/07/06 | Jeremy Kauffman
E3 is nearly here, and there is more to anticipate than the new Halo trailer. This may be a year of true innovation. New consoles, re-imagined controllers, anything is possible. The Xbox 360 is prime for innovation as it grows. It is connected to your friends, your PC, your home, and at E3 this year we will certainly get a glimpse of things to come.
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Pre-E3: The Virtual Console and Wii
editorial | 05/06/06 | RJ Brooks
Rather than pushing system specs as the selling point like Sony and Microsoft, Nintendo has concentrated on the innovation of Wii\'s system capabilities. One of these capabilities is Wii\'s online download game service, which will allow users access to every Nintendo game ever released on Nintendo, Super Nintendo, and Nintendo 64, as well as other retro-games from 3rd party developers.
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Shadowgrounds Review
game: Shadowgrounds
review | 05/04/06 | George Holomshek
Shadowgrounds is an independently developed European title that comes to North America thanks to Meridian 4, who has also recently announced that Shadowgrounds will be carried on Valve\'s popular Steam service. Featuring frantic top-down shooter action with excellent lighting and plenty of weapons upgrades, Shadowgrounds isn\'t a complicated game, it\'s just fun. Check out George\'s review for the full story.
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Pre-E3 Bethesda Softworks Round-Up
preview | 05/02/06 | Matt James
Bethesda Softworks has a verified hit on their hands with Elder Scrolls IV: Oblivion. So the natural question we have for the company is, \"What\'s next?\" Not much is known so far about future Oblivion updates and expansions, although we expect to see some of that at E3, too. So far Bethesda has announced they will show off a new Pirates of the Caribbean title (to coincide with the movie) and two new Star Trek titles (one for PC/XB360 and the other for PSP/DS). Matt James rounds up the details we know so far, and we\'ve got some Trek screens.
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Pre-E3: Lost Planet Preview
game: Lost Planet
preview | 05/01/06 | Chris Martin
E3 is on the horizon, and we\'re all aching to see what is coming down the road for the future of gaming. Right now the inventive minds behind Onimusha and Devil May Cry are working hard on Lost Planet for the Xbox 360. Large robots played a role in the launch of the original Xbox with MechAssualt, and now Capcom hopes to use big robots again to push the Xbox 360 firmly into the next generation of gaming. With seamless environments and a mix of gameplay styles (in-Mech and on foot), Lost Planet might be just the thing to keep the Xbox 360 fresh and selling strong come December. Though it\'s a ways off, we\'re still eager to play some of this incredible looking actioneer. Read why inside!
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Free Xbox 360 Dashboard Backgrounds from GF!
feature | 04/30/06 | Shawn Rider
Xbox Live Marketplace is a wonderful thing, but the themes for sale are overwhelmingly awful. After buying several themesets for the Xbox 360 Dashboard and feeling totally burned for $2, we decided to take matters into our own hands: We made our own. We are now offering the GF! Dashbacks Pack 1, which is a set of a dozen backgrounds for your Xbox 360 Dashboard. Get the scoop on how to put custom images into your background, and download the free set from us in this article.
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Karaoke Country Revolution Review: Mamas Don't Let Your Gamers Grow Up to be Cowboys
game: CMT Presents Karaoke Country Revolution
review | 04/29/06 | Laurie Taylor
Gun isn\'t the only game out there that challenges you to cowboy up and show your stuff: CMT Presents Karaoke Country Revolution brings a bit of twang to the K-Rev formula. Featuring an armload of country hits (and not-so-hits), there\'s plenty of party-friendly play here, and the integration of the Eyetoy camera adds an eerie level of \"Wow, I\'m on CMT\" vibe to the experience. Scoot them boots over to Laurie\'s review for the complete rundown.
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Shadowgrounds Comes to Steam
game: Shadowgrounds
news | 04/25/06 | Shawn Rider
Meridian4 sends word of another great announcement regarding Valve\'s Steam service: Shadowgrounds will be carried on the Steam service beginning in May. Steam users will be able to purchase and download the game via their Steam client, and Meridian4 hopes this will expose Shadow Grounds to a whole new audience. The announcement also bolsters Steam\'s position as a major hitmaker, having already picked up several hugely popular indy creations including Darwinia and Garry\'s Mod.
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Tao?s Adventure: Curse of the Demon Seal Review
game: Tao?s Adventure: Curse of the Demon Seal
review | 04/24/06 | George Holomshek
Nintendo DS owners aren\'t going to sneeze at a good RPG for the system. But is it any coincidence that Tao\'s Adventure: Curse of the Demon Seal could be abbreviated to \"Curse of the DS?\" Not only is Tao\'s Adventure bad enough to warrant the title, but it also speaks to the trouble the DS has had in generating good RPGs (Lunar anyone?). Featuring tons of menus, wonky controls, and too many of the typical RPG tropes we expect, it doesn\'t take a game reviewer to tell you to approach this title with caution. But we went and got a game reviewer to tell you that, except with more words. We\'re like that.
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