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Gun Review
game: Gun
review | 11/26/05 | Shawn Rider
Neversoft\'s latest offering diverges greatly from their history with the Tony Hawk franchise. Gun is a wild western that puts you in the role of Colton White as he hunts for the man who murdered his father. This is a gritty action game with plenty of awesome shootouts and gorey mutilations, and it\'s definitely something that anyone who loves Unforgiven or Deadwood ought to check out. But can Gun win over gamers to become the baddest disc your box has ever slotted? Shawn takes it for a ride and lets you know in his commplete review.
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Need For Speed: Most Wanted Review
game: Need for Speed: Most Wanted
review | 11/25/05 | Matt James
There are a few major racing games out for the Xbox 360, but Matt James is stoked to be playing Need For Speed: Most Wanted. It\'s not the simulation experience that Project Gotham offers, which, for some gamers, is a very good thing. Take your driving skillz to the pavement against outlaw racers, avoiding cops and whipping through dynamic environments that include weather and time effects. It\'s a lot of fun, and we\'ve got the write-up right here.
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The Long Lines of Launch: We Nerds Gathered
game: Xbox 360
editorial | 11/23/05 | Aaron Stanton
The day of November 22nd was quiet compared to the evening of the day before; the Xbox 360 launch was virtually over within hours of 12:01. If you didn\'t have an Xbox 360 by then, chances of getting one had grown slim. Retail outlets that didn\'t take preorders were the kings, the last refuge of gamers that didn\'t buy early or were bumped off the list by supply shortages. We took a moment to drop by a store or two to chat with the faithful during the Xbox 360 launch event.
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GF! Weekly Wrap-Up Special Xbox 360 Edition
podcast | 11/21/05 | Val Townsend
This week in the Wrap-Up, we take an in-depth look at the Xbox 360. We\'ve been playing our 360 all weekend, doing our best to work through as many launch titles as we can so we can bring you the latest word on the Xbox 360 lineup. Join Val for hands-on looks at Perfect Dark Zero, Condemned: Criminal Origen, and Amped 3, as well as a look at the new features of Xbox Live and a roundup of the media capabilities of the Xbox.
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I Like Watching You: Playing with Privacy in the Gaming Age
editorial | 11/18/05 | Aaron Stanton
The Massachusetts Institute of Technology has developed a campus-wide Wi-Fi service that can track when and where you connect, recording your location for up to 12 hours. It could be the next best thing in multiplayer game matching (find a PSP or DS user nearby to hook up a game), but with cities like San Fransisco and Philadelphia already looking into municipal broadband projects, this sort of technology also raises some serious ethical questions. And after recent news of World of Warcraft\'s \"Warden\" program spying on your computer we\'re worried about these issues coming directly to videogames. Sony\'s massive blowout with spyware, rootkits, and a public backlash that will no doubt severely wound the company, will also affect in some tangential way (at best) PlayStation 3 development and launch. Aaron takes a look at these issues and probes the changing face of your gaming privacy.
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Spyro: Shadow Legacy
game: Spyro: Shadow Legacy
review | 11/17/05 | Laurie Taylor
Spyro: Shadow Realm is more than a little shady. In fact, it\'s all we can do to keep from making a dragon-doo joke. But this one is for the kids, so let\'s keep it clean. Spyro: Shadow Legacy is a deeply flawed game, with unfinished, glitchy gameplay. It doesn\'t take long for the game to get repetitive, and the fact that half of the game is just the first half with a different color palette doesn\'t help. Check Laurie\'s review for the lowdown on Spyro: Shadow Legacy.
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Interview: NBA 2K6 on Launch Day
game: NBA 2K6
interview | 11/16/05 | Aaron Stanton
Jeff Thomas of 2K Sports and Visual Concepts took a moment to talk with us about NBA 2K6 for the Xbox 360. On the eve of the 360\'s launch, this is the last chance developers have to throw in a good word before the games hit the market and suddenly have to stand on their own. We take a closer look at NBA 2K6, what things have changed, what things have not, and what you\'re going to want to look for when this title hits your hot new console.
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Interview: The Story Behind Amped 3
game: Amped 3
interview | 11/16/05 | Aaron Stanton
The Xbox 360 is only days away from making its way into your home (if you\'re lucky), and the development community is collectively holding their breaths. In the last minutes before the first reviews begin showing up for games on Microsoft\'s new system, there\'s just a little bit of time for developers to say a word or two about their games before everyone gets a go at them. We take a moment to talk with Indie Built\'s Aaron Connors, Amped 3\'s Story Director, about one of the 360\'s first sports titles.
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Magna Carta: Tears of Blood Review
game: Magna Carta: Tears of Blood
review | 11/15/05 | Amanda Bateman
No, we\'re not talking about a legal document limiting the power of English monarchs in the year of 1215 (But, if you can make a fun videogame about that, we\'d love to see it!). Atlus and Softmax\'s Magna Carta: Tears of Blood is a new roleplaying game for the PS2 that has made its way from Korea to Japan, and is now on its way to make a new niche in the United States. Unlike the real Magna Carta, this game is no guarantee of increased rights for the aristocracy, but it\'s still OK with us. Get Amanda\'s take on it right here.
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Resident Evil 4 for PS2
game: Resident Evil 4
review | 11/13/05 | Laurie Taylor
Resident Evil 4 is a massive lurch forwards for the quintessential survival horror franchise. A completely new control scheme makes RE4 a much more agile, fast-paced game experience, and the storyline is a refreshing departure from the old \"take out the secret Umbrella experiment\" rigmarole we\'ve gotten used to. This isn\'t your mother\'s Resident Evil game. Making its debut on the PlayStation 2 after a huge success on the Gamecube, RE4 is finding a whole new audience. Our woman Laurie gets down to business with Capcom\'s venerable old franchise, and she likes what she finds.
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GF! Weekly Wrap-Up Podcast #11
podcast | 11/11/05 | Val Townsend
Here it is, another episode of the GamesFirst! Weekly Wrap-Up. This week Val takes a look at the latest news stories, as well as reviews of Shadow of the Colossus for PS2 and GameTap, the new broadband gaming service for PC. She also has a preview of the very intriguing second-generation Xbox 360 title, Crackdown, which comes from the creator of the original GTA and Lemmings. You know you want it, and it\'s right here.
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1UP Takes a Look at Gaming Webcomics: Forgets the TP
news | 11/08/05 | Shawn Rider
1UP.com has a good history of web comics dedicated to videogames. It walks through all the major players, from current videogame comic and freedom-fighting Juggernaut, Penny Arcade, to foundational titles like PvP and 8-Bit Theater. These mighty three have spun off entire genres in a fledgling industry, and many have made their rise side by side with the indy gaming website scene. Of course, there\'s no mention of Twoplayer, which has been recognized by sites like Joystiq as not totally sucking. Nevertheless, it\'s a good read and if any of the comics discussed are not on your webcomic radar, then you are really missing out. Check out the 1UP article here: Will Strip for Games: Gaming Comics Online
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Twoplayer Comic: My Eyes! Arrrrrgh...
game: Doom 3
comic | 11/07/05 | Aaron Stanton
The Doom movie managed to hit #1 in the box office right after its release. Since then, competition from other titles have forced it down the chart, with one magazine reporting a 120% drop less than a week after it\'s release. Don\'t ask me how that\'s possible, except that - if the charts wrap-around to the top of the screen like many old NES games - that would put them way up there at the top. Possibly one of the greatest money makers of all time. Who knows? Take a look at this week\'s twoplayer comic (Part I and Part II) to see which Doom-isms made a safe transition from the game to the movie.

Twoplayer game comics are published weekly at http://comics.gamesfirst.com.
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Redefine The Grind: Sociolotron and the Atypical Gamer (Part One)
game: Sociolotron
feature | 11/07/05 | Shawn Rider
We published Shawn\'s preview of Sociolotron a year ago. Sociolotron is an adults-only RPG that plunges players into an anything-goes world of post-apocalyptic London. Sex, drugs, and occult rituals play prominent roles in the world, as does free agency, community service, and player-based self-governance. A year ago the game was in beta testing, and since coming out in a final version a few months ago Sociolotron has seen some refinement and enhancements, but remained essentially the same game, heavy on role-playing of all sorts. Rather than a review of Sociolotron, Shawn revisited the game and its players to take a closer look at the phenomenon that is Sociolotron in a two part series. This week we present the first portion, and next Monday we\'ll post the conclusion.

Please note: This article is not for the feint of heart or impressionable youths. Remember, Sociolotron is rigorously policed and not available for underage players.
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GF! Weekly Wrap-Up Numero Ten-o
podcast | 11/04/05 | Val Townsend
This week in the Wrap-Up, Val Townsend, the Atomic Goddess, takes us for a ride through the wild world of videogame news. It\'s a beautiful thing: reviews of Far Cry: Instincts and Shin Megami Tensei: Digital Devil Saga 2, plus a preview of indy game effort Project: Offset, which looks incredible. All of that, plus the latest news in the gaming industry makes this the best 7:37 you\'ll spend this weekend.
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