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Search for 'IV' returned 747 results.

New Call Of Duty 3 Screens for PS3 and Xbox 360
gallery | 08/05/06 | Chris Martin
Brand new Call of Duty 3 screens for your viewing pleasure. 4 come from the Xbox 360 version and 2 from the PlayStation 3 version. The game is looking amazing from the screenshots, and it\'s interesting to see the two versions side-by-side. Let\'s see if you can tell which is which without looking at the labels.
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Gears of War Emerges Alongside PS3, Sony Makes Angry Face
game: Gears of War
news | 08/03/06 | Chris Martin
REDMOND, Washington - Aug. 3, 2006 - Microsoft offices today announced that Epic Games\', \"Gears of War\" has been given a solid release date. Gamers have been waiting for the game since its impressive showing at E3 2005, and we posted our hands-on multiplayer preview a while back. But now, \"Emergence Day\" is not so mysterious and, guess what, it\'s releasing in November, right alongside the PlayStation 3.
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E3 Is No More: After the Shock
news | 08/03/06 | Aaron Stanton
E3 has fundamentally ceased to exist. You\'ve probably heard. Last year, E3 was attended by over 70,000 people. Next year, the ESA estimates attendance will fall somewhere between 5,000 and 10,000, making it smaller PAX. The L.A. Convention Center is a thing of the past, given up in favor of hotels throughout the L.A. area. What does it mean to have the industry\'s largest event disappear with no warning at all, nearly overnight? Half the industry is breathing a sigh of relief, and the other half has already opened a questing eye looking for the next event to take its place. The opportunity for random discovery has diminished, but the chance to get actual, useful information out of the event has increased immensely. We can only wonder at the consequences. GamesFirst and E3 were started at nearly the same time, within a year of each other, and it\'s like seeing a brother get married or something. They\'re still there, but you don\'t get to hang out with them as much anymore.
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And I Start Thinking of Killing Kombies: One Gamer's Struggle for Daily Survival
game: Dead Rising
editorial | 08/02/06 | Chris Martin
\"In Dead Rising, coming August 8th for the Xbox 360 game console, players follow the efforts of ambitious photojournalist Frank West as he investigates the strange happenings at the Willamette Parkview Mall only to find that more than just the Chinese food in the Food Court has been rotting...\" We\'re so happy for a return of the zombie game that we tied Chris to his computer chair with bailing wire (left over from the last time a gamer defected) and forced him to write about what makes a zombie a zombie. By the end of the three-day period Chris, a little pale from lack of food, fell over trying to lunge at us with ominous moans. He bit a big chunk out of Aaron\'s arm as he tried to post this.

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San Diego Comic-Con 2006- a Photo Journal
news | 08/01/06 | Monica Hafer
This year\'s Comic-Con in San Diego was hotter than ever. High points included panels by Tarantino and Rodriguez, clips of the 300 with a panel including Frank Miller, a guest appearance by Stan Lee, and many other dignitaries too numerous to name. Here is Monica\'s photo journey to give you a piece of the action.
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Halo Graphic Novel and Monthly Comic Announced
news | 07/24/06 | Monica Hafer
Last week saw the 2006 San Diego Comic Con, the biggest event for comic book fans in the USA, and an annual mecca for comic freaks and comic geeks from all over the world. In other words, it\'s our kind of place, and don\'t think for a minute that there\'s a big distance between comics and videogames. We sent our representative comics and games geek, Monica, to cover the show floor, and the first thing she brought back was first-hand coverage of the Bungie and Marvel meeting to discuss the forthcoming Halo comic series, illustrated by different artists, including more Halo from legendy illustrator, Moebius. Get the full story here.
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Break 'Em All: A New Take on Classic Breakout
game: Break 'Em All
review | 07/19/06 | Laurie Taylor
Break \'Em All for the Nintendo DS, of Brickles, Arkanoid, or Breakout fame from years past returns with a added features like multiplayer for up to 8 people through the DS\'s wireless. Though nothing revolutionary, literally, but something entirely addictive and simple, how does Break \'Em All work in a gaming environment where high priced production mirror those of Hollywood? Lauri Taylor has the answers and the reason you might want to pick this one up.
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Is the Cell Processor Hindering the PS3?
game: Playstation 3
news | 07/19/06 | Aaron Stanton
Sony\'s Cell Processor could be one of the key technologies that gives the PS3 the edge in the next console war, with the power and flexibility needed to give it a lead over time. Yet any radical departure from traditional processor design is certain to lead to new complications, including difficulties in manufacturing. A recent article on TGDaily suggests that the Cell Processor only has a 40% usable yield, meaning that Sony will be throwing away over half of all the PS3 processors they make. This not only means that Sony is paying money for materials they\'re not using, it also means they might have a hard time producing enough to meet demand. We take a look at the details here.
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SteelSeries 5L Review: It Will Cost You in Gold
game: SteelPad 5L
review | 07/16/06 | Tristan Mayshark
SteelSeries has a line of high-end peripherals that includes the \"5L Steel\" mousepad, an extra large 15x11 inch mousepad designed to give you the edge in PC gaming. Despite being durable and perfectly suited for what it\'s designed to do, the SteelPad suffers from the same symptom that afflicts most high-end specialized gaming gear: It\'s a top notch mousepad, but costs twice what it should.
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Vile Lair Download for Oblivion Merges Haven with Utility in a Package You Won't Want To Miss
game: Elder Scrolls IV: Oblivion
news | 07/12/06 | Chris Martin
True to their word, Bethesda isn\'t done with updating their magnum opus The Elder Scrolls IV: Oblivion. The latest update is a \"vile lair\" for all you thieves, assassins, and rogues, and even if you\'re just plain evil. It\'s got all you could ever want to feed your bloodlust: evil shrines, evil minions, and even a pen of cattle to feed on. Bloodlust be damned. It might not have a coded fix for some of the bugs in the game, but you\'ll be surprised if it doesn\'t have one of the most coveted cures in all of Tamriel. If you thought the Wizard\'s Tower was cool, you\'re going to love this.
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Street Fighter Alpha Anthology: A Classic Combination Pack
game: Street Fighter Alpha Anthology
review | 07/07/06 | Laurie Taylor
Capcom\'s Street Fighter is coming once again to the PlayStation 2, but this time in a package containing five classic Street Fighter titles. Street Fighter Alpha Anthology is an all-in-one 2D fighting history lesson. If you\'re XBL-deprived, or just way into your classic fighters, you might want to check this out. Get the full review from Laurie.
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The Movies: Stunts and Effects Review
game: The Movies: Stunts and Effects
review | 07/07/06 | Jason Perkins
Lionhead Studios addressed the lack of special effects in last year\'s The Movies by releasing an expansion pack, The Movies: Stunts and Effects. Installing the new expansion changes very little in the simulation until you\'ve played through the 1960s, but opens up a wide range of options for the machinima community. Budding directors can now control a freely movable camera and place stuntmen into precariously dangerous situations. Stunts and Effects is aimed at gamers who are already invested in The Movies and want to make it better; for everyone else it\'s just a worthy addition that adds yet another group of needy staffers for the player to manage. Check out the full review.
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RTS+RPG=F-U-N, a Review of SpellForce 2: Shadow Wars
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
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Sounds Good, Good Sounds: Turtle Beach Ear Force X2 Review
game: Ear Force X2
review | 06/29/06 | Shawn Rider
Turtle Beach brings their Xbox-targeted headphones to a whole new level of quality with the Ear Force X2 Wireless Xbox Headphones. The Ear Force X2 is a (mostly) wireless setup that works very nicely with your Xbox 360 console, providing high quality audio and voice chat in a audiophile quality package. And the X2 headphones deliver the goods for just under a hundred bucks, which makes them a natural choice. We can see why the MLG would license these as the \"official\" headphones of Major League Gaming.
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Charles Would Be Proud: Darwinia Review
game: Darwinia
review | 06/23/06 | Jason Perkins
Introversion\'s Darwinia has scored plenty of good press over the past year. With a cult following from its first demo release, the game has gone on to win at the Independent Games Festival. The success has earned Darwinia a download-to-play release on Valve\'s Steam service and, most recently, a boxed retail version published by Cinemaware Marquee, whose stated goal is to bring some of the best overlooked games to retail. We got our latest GF! team member, Jason Perkins, to check it out.
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