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Vietcong 2 Review
game: Vietcong 2
review | 11/21/05 | Sean Hilliard
Vietcong 2 puts gamers into the Vietnam War and allows them to play either American or Vietcong forces. Solid gameplay and nice production values make Vietcong a decent title, but a completely stock story and some boneheaded AI prevent it from standing out. Vietcong 2 is still a welcome change from the overplayed WWII games that proliferate these days. Check in with Sean Hilliard for his complete review.
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How To Get Podcasts on Your Xbox 360
game: Xbox 360
how-to | 11/20/05 | Shawn Rider
The Xbox 360 is a powerful media machine, in addition to being a powerful gaming machine. And with all of the new capabilities, we\'re sure to see a lot of fun and funky uses. So we thought we\'d kick off the interesting Xbox 360 media-centered ideas with this quick article about how to listen to podcasts while you\'re gaming. Now you don\'t have to make a choice between the evening news and gaming with your long-distance friends on XBL. And now you can listen to Val review games while you play them. How cool is that? Check it out here.
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How To Maximize the Media with the Xbox 360
game: Xbox 360
how-to | 11/20/05 | Shawn Rider
The Xbox is amazing for a lot of reasons, not the least of which is a whole raft of new multimedia capabilities. Now all media playback is handled by the system, which means you can overlay your custom soundtrack on any game you\'d like. Connect to other PCs on your home network, or to portable devices including PSP and iPod, and you can stream music right into your games. And if you have a PC with Windows Media Center Edition 2005, then the Xbox 360 becomes the hub of your media life: live television, recorded shows, and playback of videos from your PC are just some of the features in the new Xbox 360.
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I Like Watching You: Playing with Privacy in the Gaming Age
editorial | 11/18/05 | Aaron Stanton
The Massachusetts Institute of Technology has developed a campus-wide Wi-Fi service that can track when and where you connect, recording your location for up to 12 hours. It could be the next best thing in multiplayer game matching (find a PSP or DS user nearby to hook up a game), but with cities like San Fransisco and Philadelphia already looking into municipal broadband projects, this sort of technology also raises some serious ethical questions. And after recent news of World of Warcraft\'s \"Warden\" program spying on your computer we\'re worried about these issues coming directly to videogames. Sony\'s massive blowout with spyware, rootkits, and a public backlash that will no doubt severely wound the company, will also affect in some tangential way (at best) PlayStation 3 development and launch. Aaron takes a look at these issues and probes the changing face of your gaming privacy.
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Twoplayer Comic: Did You Say Something?
comic | 11/15/05 | Aaron Stanton
Sometimes articles rub people the wrong way. Sometimes somebody criticises a beloved video game, or says the wrong thing in an editorial about Nintendo. Sometimes, though, they just mention the fact that they\'re a girl that happens to play games. This week\'s twoplayer comic is partially in response to the reader reaction we got from an article we published last week called, A Look Behind Alice: A Woman\'s Reason for Gaming. The character profile of a casual gamer was received with mixed results. Did You Say Something? is this week\'s twoplayer comic.

Twoplayer game comics are published weekly at http://comics.gamesfirst.com.
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GF! Weekly Wrap-Up Podcast #11
podcast | 11/11/05 | Val Townsend
Here it is, another episode of the GamesFirst! Weekly Wrap-Up. This week Val takes a look at the latest news stories, as well as reviews of Shadow of the Colossus for PS2 and GameTap, the new broadband gaming service for PC. She also has a preview of the very intriguing second-generation Xbox 360 title, Crackdown, which comes from the creator of the original GTA and Lemmings. You know you want it, and it\'s right here.
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Lost Garden Challenges Conventional Wisdom of Game Industry
news | 11/11/05 | Shawn Rider
Danc from Lost Garden ruffled a lot of feathers with his article about Nintendo\'s Revolution controller a couple months ago (as did all the greatest gaming websites). Now he\'s come out again with another sharp bit of criticism and advice for the industry: Broaden your horizons, or remain a niche form of entertainment. It\'s easy to forget about how few gamers there really are when we put ourselves into communities where everyone shares our interests. Why is there such a crisis about getting women involved in gaming? Because ultimately, the games industry cannot survive if it does not diversify, both in the people who make games and in the people who play games. Danc\'s article is an absolute must-read for anyone who truly loves games.
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Twoplayer Comic: My Eyes! Arrrrrgh...
game: Doom 3
comic | 11/07/05 | Aaron Stanton
The Doom movie managed to hit #1 in the box office right after its release. Since then, competition from other titles have forced it down the chart, with one magazine reporting a 120% drop less than a week after it\'s release. Don\'t ask me how that\'s possible, except that - if the charts wrap-around to the top of the screen like many old NES games - that would put them way up there at the top. Possibly one of the greatest money makers of all time. Who knows? Take a look at this week\'s twoplayer comic (Part I and Part II) to see which Doom-isms made a safe transition from the game to the movie.

Twoplayer game comics are published weekly at http://comics.gamesfirst.com.
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Redefine The Grind: Sociolotron and the Atypical Gamer (Part One)
game: Sociolotron
feature | 11/07/05 | Shawn Rider
We published Shawn\'s preview of Sociolotron a year ago. Sociolotron is an adults-only RPG that plunges players into an anything-goes world of post-apocalyptic London. Sex, drugs, and occult rituals play prominent roles in the world, as does free agency, community service, and player-based self-governance. A year ago the game was in beta testing, and since coming out in a final version a few months ago Sociolotron has seen some refinement and enhancements, but remained essentially the same game, heavy on role-playing of all sorts. Rather than a review of Sociolotron, Shawn revisited the game and its players to take a closer look at the phenomenon that is Sociolotron in a two part series. This week we present the first portion, and next Monday we\'ll post the conclusion.

Please note: This article is not for the feint of heart or impressionable youths. Remember, Sociolotron is rigorously policed and not available for underage players.
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GameTap Review
game: GameTap
review | 11/07/05 | George Holomshek
GameTap is Turner Broadcasting\'s newest offering. It is a broadband games-on-demand service that allows unlimited play of hundreds of games for about $15 per month. If you\'re a hardcore retro-gaming junky, there\'s loads to love here: Games are precisely emulated like the original systems, and systems range from Atari 2600 through Commodore 64 to Dreamcast and Sega 32x. Oh, and we hear there\'s some TV-like stuff on it, too.
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1UP.com Runs DS Wi-Fi Around the Track
game: Mario Kart DS
news | 11/06/05 | Aaron Stanton
We\'re only days away from the release of Mario Kart DS, the most recent iteration of Nintendo\'s popular franchise and the first DS title to use Wi-Fi to play on Nintendo\'s online service. This close to release, review copies and test builds have been making their way to various members of the gaming community, including 1UP.com, which now has an article on the Nintendo Wi-Fi adapter. The article shows screenshots of installing the software on a PC, and connecting to it via Mario Kart DS. Give it a week, and you\'ll probably be able to see these screens for yourself.
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A Peak Behind Alice: One Woman's Reasons for Gaming
interview | 11/06/05 | Aaron Stanton
In all the hype of the videogame industry, celebrity gamers and stereotypes often become the representative face of an enthusiast group comprised of some of the most interesting human beings on the planet. Regular gamers are a vast array of individuals: fans who have never been content to merely assimilate to industry wishes, makers who have hack and mod, and young scholars and fashionistas who have legitimized and accessorized games. Sometimes it\'s nice to pull back from the glitz and focus on the grassroots gamers who make up the real gaming community. In an effort to examine the role games play in the life of a single gamer, Aaron spent some time with Janny Stratichuk, one woman who loves her videogames.
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No PlayStation LIVE for PS3
game: Playstation 3
news | 11/03/05 | George Holomshek
Sony recently confirmed to Playstation Magazine that they will utilize a non-centralized system for online multiplayer on the PS3, sticking with their departure from Microsoft\'s Xbox Live or Nintendo\'s Wi-Fi Connection services. Sticking with an online gaming strategy similar to how the PS2 currently handles online gaming means that game publishers have much greater flexibility with their online content. It also means that gamers will need different accounts for each game they play online, and also makes it more difficult for developers to insure an even playing ground in online multiplayer.
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Project Offset Preview
game: Project Offset
preview | 10/26/05 | Shawn Rider
Every once in awhile an indy game comes along that really makes you sit up and take notice. After seeing titles like Alan Wake or Darwinia developed by independent groups without the immediate support of a publisher, we\'re not surprised to see Project Offset, an epic fantasy first-person shooter in development by four individuals who want to play a really cool game (which is the best motivation for making a game). We\'re not surprised, but we\'re definitely impressed.
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Xbox 360 Hits the Open, Hangs Out at Wal-Mart
game: Xbox 360
news | 10/20/05 | Aaron Stanton
Don\'t be surprised if there\'s a line in the electronics section the next time you visit your local Wal-Mart. The retail chain has been scoring some street points by being the first retail company to demo Microsoft\'s Xbox 360, hands-on and playable by the customer. Apparently, playable Xbox 360 demo units have been springing up across the United States. A quick call to our local Wal-Mart confirmed that an Xbox 360 was already sitting, pristine and nice, behind a glass display and a line of people all hurting their necks looking up at the screen. \"We set ours up yesterday,\" was the comment we got from the clerk when we called, \"and it\'s beautiful.\"
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