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Search for 'action' returned 376 results.

Criterion Takes Revenge on the 360
game: Burnout: Revenge
review | 03/26/06 | Tristan Mayshark
Attention Burnout fans, Revenge has arrived intact on the XBox 360 with a host graphical changes and some minor tweaks. Fans of the series should be so pleased with this Xbox 360 version that their pants, along with their socks, might just get blown off. Tristan can tell you why.
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Super Princess Peach
game: Super Princess Peach
review | 03/19/06 | Laurie Taylor
Finally, the Princess has come into her own: Super Princess Peach marks the first time longtime Mario world fave, Princess Peach, has played the lead role in her own platformer. Incorporating the touch screen and the microphone found on the Nintendo DS, Super Princess Peach offers up a great spin on classic Mario-style gaming, with an excellent level of quality. It might be a bit easy for the hardcore, but for retro fans, new gamers, and anyone looking for a hip girly game, Super Princess Peach is a must-play. Get the full details in Laurie\'s review.
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State of Emergency 2 Review
game: State of Emergency 2
review | 03/08/06 | Jeremy Kauffman
Back in the early day of the PS2, Rockstar followed up their blockbuster GTA3 with State of Emergency, a game widely rumored to be based on the WTO riots in Seattle that put you in the middle of giant marauding crowds bent on destroying the man. SOE featured an innovative game engine that allowed for previously unheard of numbers of characters on-screen as well as a locational damage/weapon engine that allowed you to rip off body parts and use them to beat down new victims. Now, SouthPeak Interactive and DC Studios have brought us the next chapter in the State of Emergency series: State of Emergency 2. Was it worth the wait? Check out Jeremy\'s review to find out.
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Shadowgrounds Preview
game: Shadowgrounds
preview | 03/03/06 | George Holomshek
Meridian 4 is bringing the European indy title Shadowgrounds to the US, and it\'s just the thing for folks looking for that classic feeling mixed with a little contemporary mayhem. Shadowgrounds is budget-priced and independently developed, but this isn\'t just another top-down shooter, and there\'s nothing \"low-tech\" about it. Featuring amazing lighting effects, hoards of enemies bent on carnage, and just perfect audio, Shadowgrounds is a creepy, tense, immersive experience. Check in with George\'s preview for more.
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Acclaim is Back!
game: BOTS
news | 03/02/06 | Shawn Rider
Game publisher Acclaim has risen from the ashes and is making a comeback. So far the publisher has two titles in the works: BOTS and 9 Dragons. BOTS is, obviously, a robot-based game which allows players to customize their metal men to their liking, purchasing new items online. These upgrades, which number in the hundreds, help make the BOTS undefeatable machines of mayhem as players compete with each other in the arena. This is the first from the company, which plans for many more. Oh, and did we mention that this is a totally FREE online game? Yep. Get more on the rebirth of one of gaming\'s oldest brands right here.
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Gun Porn Without the Satisfying Climax
game: Black
review | 03/02/06 | Tristan Mayshark
The time of console transition can be difficult, especially when it seems so clear that there is still life left in the current generation. Great proof of that untapped potential comes in the form of Black, out now from developer Criterion and Electronic Arts. Black arrives at the end of the current generation, but still delivers overwhelming graphics, sexy firearms, big explosions, and bigger explosions. But is shrapnel and pretty lighting effects enough to make gamers go for an FPS with no multiplayer? Check Tristan\'s review for the verdict.
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Project Origami Update: Coy and Cryptic Are Their Ways
news | 03/02/06 | Chris Martin
Part 2 of 3 on Microsoft\'s Origami hype-site has been revealed. Do we find out what it really is? Do we get to see a final version of it in action?
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Astro Boy: Two Legends Converge
game: Astro Boy
review | 02/25/06 | RJ Brooks
Astro Boy has been praised by reviewers since its release in 2003. Another gem from Treasure, Astro Boy proves there is still some enjoyment to find in the 2D action gaming arena. A shooter/platformer in the vein of Gunstar Heroes, Astro Boy brings Osamu Tezuka\'s world reknowned character to life on the Game Boy Advance. We rarely get Astro Boy releases in the US, which is another testament to just how good this game is. Check out the conclusion to Robert\'s six-part retrospective here. Fittingly, Robert looks at how the legendary Treasure and the legendary Tezuka combine to create a GBA title that should be in every gamer\'s library.
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Advance Guardian Heroes: A Little More, A Little Less
game: Advance Guardian Heroes
review | 02/23/06 | RJ Brooks
The fifth in our six part retrospective on action game developer, Treasure, Robert\'s review of Advance Guardian Heroes takes an in-depth look at the recent sequel to the Sega Saturn classic. Although in some respects, the GBA version of Guardian Heroes sports some welcome enhancements, it also lacks some key gameplay mechanics that were very popular in the original title. Get the full story here, and check in with the full feature series for more about Treasure.
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Guardian Heroes: A Sega Saturn Classic
game: Guardian Heroes
review | 02/22/06 | RJ Brooks
Guardian Heroes is the true definition of a diamond in the rough. Sure, Playstation had Wipeout, Resident Evil, Metal Gear Solid and the rest, but it never had Guardian Heroes, and for some gamers, nothing else mattered. The latest installment in his six-part retrospective on legendary 2D action game developer Treasure is Robert\'s review of the 1996 cult classic, Guardian Heroes. Find out why some gamers still maintain Saturn systems to play this game in its native format.
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Hoyle Gaming in Your Hand Lacks Key Ingredient: Fun
game: Hoyle Family TV Gaming System
review | 02/21/06 | Tristan Mayshark
TechnoSource has packaged 11 Hoyle games onto a controller that connects to your TV using RCA cables. Including classics like Mahjong, Backgammon, and Old Maid, this might sound like the ultimate Hoyle Family TV Gaming System. But with strictly single-player action, jank graphics, and terrible AI, this is probably a \"family\" activity best left alone. Get the full story in Tristan\'s review right here.
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Gunstar Super Heroes Review
game: Gunstar Super Heroes
review | 02/21/06 | RJ Brooks
The long-awaited sequel to Treasure\'s Gunstar Heroes, Gunstar Super Heroes brings the same high action gameplay to the Game Boy Advance. Released last October, Gunstar Super Heroes offers up the same quality graphics and colorful animation, but the gameplay has undergone some tweaks and changes that might leave the most hardcore of classic Gunstar Heroes fans wanting more. In the third part of his Treasure retrospective, Robert takes a look at one of the latest developments from the legendary game design house. Read all about it here.
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Treasure's Gems: A History of Action Gaming
feature | 02/20/06 | RJ Brooks
They are one of the often unsung heroes of the game development industry. But the consistently high quality of titles has proven numerous times why Treasure is one of the best game development houses in existence. With such fan classics as Gunstar Heroes and Astro Boy in their library, Treasure\'s games have created a rabid fanbase of twitch gamers and import junkies. Our man, Robert Brooks, has a retrospective of Treasure\'s games along with five classic retro reviews, each going live over the next week. Check it out here.
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Gunstar Heroes Review
game: Gunstar Heroes
review | 02/20/06 | RJ Brooks
Gunstar Heroes for the Sega Genesis is one of the most amazing action-platformer titles of the 16-bit era. Released in 1993 with minimum promotion, the game never took off in terms of sales like it deserved. Instead, it has attained a level of cult status very few games receive, but developers always hope will occur for their projects. Part two in our six-part Treasure retrospective, this retro review of Gunstar Heroes should make clear why gamers still return to its action-packed gameplay.
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Sonic Blast (phemy)
game: Sonic Blast
review | 02/19/06 | Tristan Mayshark
Sonic the Hedgehog and Knuckles have come to us in the form of a brightly colored controller that connects to your TV and offers 15 different kinds of pain and suffering to users. Sonic Blast is a far cry from the quality and breadth we\'ve come to expect in our plug-and-play TV games. For now, stick with the products that look like a real Genesis controller, and limit your experience with Sonic Blast to reading our review.
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