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Search for 'story' returned 184 results.

Indigo Prophecy Review
game: Indigo Prophecy
review | 10/04/05 | Aaron Stanton
Even though adventure games have not been popular since the turn of the millennium, Indigo Prophecy managed to make it onto the shelves. The result is a title with a great interactive story that shifts seamlessly to match your actions on a level rarely seen in video games before. Check out our review to discover why Aaron considers Indigo Prophecy one of the best games ever made, and possibly a defensive tool in a game industry defending itself against political attack.
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Bethesda Announces Voice Talent Lineup for Oblivion
game: Elder Scrolls IV: Oblivion
news | 09/30/05 | Shawn Rider
Bethesda\'s Elder Scrolls IV: Oblivion is sure to be one of the standout titles on (or will it be around?) the launch of the Xbox 360. The sequel to the legendary Morrowind, Oblivion offers a vibrant, living world for players to explore. News comes today that the world of Oblivion will also feature loads of celebrity voice talent: We knew about Lynda Carter\'s audio presence in the game already, but now we hear that Terrence Stamp, Sean Bean, and Patrick Stewart will also lend their talents to Oblivion. Get the full story here.
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Virtual Game Tringo Makes the Leap to Reality
game: Tringo
news | 09/20/05 | Shawn Rider
Tringo is a combination of Tetris and Bingo. Yeah, that\'s weird enough. But the story of its creation is even more unusual: Kermitt Quirk, a player in Second Life, created Tringo in-game and sells it to other Second Lifers. Now Crave has picked it up to sell it to real-life gamers for GBA. This could be the perfect accompaniment to that cute new GB Micro. Read the official press relesae from Crave here.
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Namco Opens Tales of Legendia Website
game: Tales of Legendia
news | 09/15/05 | Aaron Stanton
Namco has cut the ribbon on the teaser website for Tales of Legendia, the latest in the popular Tales series of RPGs. The Tales games have become renowned over the years for their stylized cartoon graphics, their young, well-developed characters, and the games\' real-time battle system. The website has basic information on the story, the characters, and the environments that you can expect to be adventuring through when the game releases come 2006. The last time we saw the Tales series, it was on the Nintendo GameCube in Tales of Symphonia, one of the best RPGs to ever appear on the system. Or on any system. Tales of Legendia will be released in winter of 2006 for the PS2.
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Jets'n'Guns Review
game: Jets'n'Guns
review | 09/14/05 | George Holomshek
Jets\'n\'Guns, from indy game developer Rake in Grass, is a sh\'mup fan\'s dream come true: A wacky story provides an excuse for you to pilot your tricked out, jet-powered instrument of destruction to horde after horde of enemy hardware. Featuring a scientifically verified \"buttload\" of upgrades and enhancements, Jets\'n\'Guns can keep you hooked on its uber-chaotic shooter gameplay for a surprisingly long time. Check it out.
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Cyberlore Studios Trades 'Mechs and Babes for Serious Games
news | 09/13/05 | Shawn Rider
Cyberlore Studios has announced their departure from the mainstream gaming world. After creating the classic Majesty franchise, Cyberlore made several great MechWarrior games and, most recently, the Playboy: The Mansion sim. However, today Cyberlore has announced that they will hang up their gaming hat and begin making \"serious games\" for business and training applications. Whee... Get the whole sad story in their official farewell press release.
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Bethesda Releases Screenshots of Oblivion's Level Editor
game: Elder Scrolls IV: Oblivion
news | 09/12/05 | Aaron Stanton
While some of us can\'t wait to get our hands on the official release of Elder Scrolls IV: Oblivion, others can\'t wait to get their hands on the map and quest maker. The PC version of the title will ship with a level editor that allows fans of the series to create their own stories and levels independent of the original storyline, just as Elder Scrolls III did. Bethesda and 2K Games have released screenshots of the upcoming editor, and the shots should be of interest to gamers with a creative streak and a desire to make worlds instead of just play in them.
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New Prey Screens Revealed
game: Prey
news | 09/07/05 | Shawn Rider
3D Realms blew everyone away at E3 last May with the unveiling of their progress on Prey, a first-person shooter that features some amazing visuals, great physics-oriented gameplay, and a really enticing storyline. We\'re happy to put up these latest screens of Prey for you to feast your eyes upon. Check them out.
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PSP Enjoys Best System Launch in UK History, DS Still Strong in Japan
game: Sony PSP
news | 09/06/05 | Aaron Stanton
Last week\'s launch of the Sony PSP enjoyed unparalleled success, selling more units in the first week than any other system in the history of the United Kingdom. Roughly 185,000 PSPs sold in the days following the system\'s release, compared to the 87,000 Nintendo DS units that moved from shelves during the launch of Nintendo\'s handheld. The Nintendo DS, sold since March, still claims a greater total combined systems sold, and it remains to be seen how Sony\'s numbers hold up against the onslaught of highly anticipated Nintendo games expected this Holiday season. Nintendogs, for example, expects an October 7th release.
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Cyan Worlds Closes Its Doors, Says Goodbye
news | 09/03/05 | Aaron Stanton
Say farewell to one of the landmarks in video game history. Cyan Worlds, the creators of Myst, have closed their doors. The company was made famous when it used incredible pre-rendered graphics, moody audio, and brilliant puzzles to create a huge following in the game industry. The original Myst served as a crossover title that brought thousands of causal players into the more complex and beautiful world of the hardcore. Until The Sims took the crown, Myst was considered the best selling game of all time. Cyan Worlds was also one of the few companies dedicated to adventure games anymore, and we\'re sad to see them go. Best of luck, guys.
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OrigenXbox360.com - Another MS Viral Marketing Site
news | 08/24/05 | Shawn Rider
In a move that looks very similar to the I Love Bees campaign, Microsoft has registered another mysterious site, Origen360.com. This looks a heck of a lot like the early OurColony site, and Microsoft has a long history of using alt-reality gaming to sell us stuff.
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twoplayer comic: Saving Advent
comic | 07/10/05 | Aaron Stanton
Beyond Good and Evil was one of the greatest games of all time, and its death was a blow to the gaming community that knew it existed. What\'s more sad is that its poor sales ended the life of the two games that were supposed to follow, ending the story before it was really finished. Now there\'s Advent Rising. Great Story. Poor execution. Saving Advent is this week\'s twoplayer comic.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Alan Wake Preview
game: Alan Wake
preview | 06/22/05 | Monica Hafer
Alan Wake was one of the standout games of E3 2005 (not to mention the dreamiest of male gaming characters). Featuring a psychological thriller storyline and amazing night/day and physics effects, this is a game unlike most others. Unfortunately, Remedy does not even have a publisher for this title. Our gal, Monica, has the details here.
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E3 2005: Okami
game: E3 2005: Okami
preview | 05/20/05 | Laurie Taylor
Capcom\'s Okami blends watercolor fluidity with a mythologized storyline to create a beautiful and immersive game. To get the full effect of the game\'s beauty, you have to see it in motion and actually try out the blend of action and painting, but you can get the next best thing in Laurie\'s preview.
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Act of War: Direct Action
game: Act of War: Direct Action
review | 05/14/05 | Eric Bodrero
If you've been craving a quality RPS game - with beautiful graphics, good story, and great gameplay - Act of War might be for you. This detailed and intricate strategy game uses many of the established norms in terms of features, but mixes them up well enough that they're still fun to play without shaking things up too much. Be sure to read our full review for the inside details on what makes this game work, and what makes it worth your time.
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