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Search for 'system' returned 162 results.

E3 2005: Kameo: Elements of Power
game: E3 2005: Kameo: Elements of Power
preview | 05/27/05 | Eric Bodrero
One of the Xbox 360 titles that Microsoft was demonstrating at this year's E3 was Kameo: Elements of Power. Originally announced for the GameCube, then the Xbox, and finally settling on the Xbox 360 as an exclusive, this massive adventure title will help launch the new system. With huge battles involving thousands of enemy A.I. and a style that looks to target the Zelda-fan demographic, Kameo is one to watch. Check out our E3 2005 preview.
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E3 2005: Full Auto
game: E3 2005: Full Auto
preview | 05/20/05 | Laurie Taylor
Any game that can claim to be next generation? is a hot topic this year. The Xbox 360, PS3, and Revolution all have a great deal of buzz, but we're only now starting to see the first hints of what the games themselves will actually look like. Every screenshot we've seen has been from early developer kits, which are traditionally less powerful than the final systems. We get a look at the Xbox 360 title Full Auto.
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Motorized Automax Disc Repair System
game: Motorized Automax Disc Repair System
preview | 05/19/05 | Shawn Rider
Scratched discs suck. There's no other way to put it. And while there are many methods of repairing scratched discs, we were impressed with the Automax system, which is a very nice, drop it and go device that buffs those scratches right out.
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First Impressions - Hands on with the Game Boy Micro
Articles Archive | 05/19/05 | George Holomshek
What's "just a hair bigger than an iPod Mini and 2/3 the weight?" The new Game Boy Micro. Nintendo unveiled the new teeny-tiny game system in a variety of skins and colors at this year's E3, and George, our resident Nintendophile, is the lucky guy who got to take it for a test drive.
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Act of War: Direct Action
game: Act of War: Direct Action
review | 05/14/05 | Eric Bodrero
If you've been craving a quality RPS game - with beautiful graphics, good story, and great gameplay - Act of War might be for you. This detailed and intricate strategy game uses many of the established norms in terms of features, but mixes them up well enough that they're still fun to play without shaking things up too much. Be sure to read our full review for the inside details on what makes this game work, and what makes it worth your time.
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A 2nd (and better) Xbox 360 Unveiling
Articles Archive | 05/13/05 | Aaron Stanton
The MTV Xbox 360 unveiling that took place last night was a bit of a let-down for most of us here at GamesFirst. The show was catchy, with lots of scene cuts, music, and cheering crowds, but revealed almost nothing about the actual system. While it confirmed a few rumors that have been floating around, it didn't do much else, and every picture of the system came and went too fast to get a good look. There's another Xbox 360 unveiling video though, and it's available on the web. This second video is well put together and offers a better look at the actual system.
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Chris's Xbox 360 MTV Special Impressions
Articles Archive | 05/12/05 | Chris Martin
In a bold move, Microsoft teamed up with MTV to unveil their new console Xbox 360. Inside are Chris's impressions on the games, the system, and life in general.
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Matrix Online
game: Matrix Online
review | 04/25/05 |
The Matrix Online is based on a series of movies that are renowned for their fast-paced and choreographed fight scenes. Can a massively multiplayer title possibly hope to convey that same intensity? Can a franchise so dependent on the style of its combat make a good showing in a game that pulls the real-time action in favor of a turn-based system? Find out what our man Larson has to say after experiencing TMO in the weeks before and after its launch.
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twoplayer comic: Meet Xbox 2 (Part 1)
comic | 04/17/05 | Aaron Stanton
Meet Xbox 2 is the premier comic of our new weekly game related strip, twoplayer comics, which will appear every Sunday from here until we run out of good ideas. With E3 coming down the pipe, there\'s still time to get a few shots in about the possible form factors the different systems might take before actual details come out to mess up our fun. Check it out at http://comics.gamesfirst.com.
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Untold Legends: Brotherhood of the Blade
game: Untold Legends: Brotherhood of the Blade
review | 04/13/05 | Shawn Rider
Untold Legends: Brotherhood of the Blade is a hack-and-slash dungeon crawling RPG that brings classic Diablo-style gameplay to your PSP. It's got great graphics, a deep character development system, and is pretty much a hoot to play with friends. But like so many RPG protagonists, it is as flawed as it is brilliant. Curse the darkness, or get the light right here.
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Xitel SoundAROUND
game: Xitel SoundAROUND
review | 03/27/05 | Aaron Stanton
Xitel's SoundAROUND is a nifty little device with big claims. The SoundAROUND attempts to create a rich 3D surround sound environment capable of competing with a 5.1 speaker system, but using only two speakers. At the same time that it tries to trick your brain into hearing sounds from behind you when there are no sounds there, it ups the bass without overdriving your speakers. Is it magic? Does it work? Read our review to see how well the actual unit compares to the one Xitel advertises.
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The Elder Scrolls IV: Oblivion - An Interview with Bethesda Softworks
game: The Elder Scrolls IV: Oblivion - An Interview with Bethesda Softworks
preview | 03/09/05 | Chris Martin
Elder Scrolls III was one of the most expansive and impressive games every to hit the Xbox or PC, or any game system, for that matter. With a gigantic world, almost never-ending gameplay, and a game dynamic that changed depending on what type of character you had, it set a new standard for game design. Its sequel, appearing on the PC and Xbox NEXT, looks to make Elder Scrolls III appear about as wide open as your bedroom closet, offering an even larger map, more complicated non-player characters, individual faces for each NPC, and a whole host of other improvements. Plus, it\'s going to be one of the most breathtaking experiences you\'ve ever had on a game console; it looks awesome. Our man Chris has a chance to sit down with Bethesda Softworks\' producer Gavin Carter to ask a few questions about the upcoming game. The answers left us awe-inspired.
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Ubisoft Focus: Rayman DS
game: Ubisoft Focus: Rayman DS
preview | 02/02/05 | George Holomshek
If you're a fan of Mario 64 on the DS, or have played the life out of the Metroid demo that came with the system and are looking for something a little different, maybe Rayman is right for you. After making his tour on nearly every system in the last few generations, Rayman aims to battle his way through the badies of your Nintendo DS in a remake of one of the best platformers around. Think you have what it takes to battle evil with no arms or legs? Make sure you know what's coming.
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Me Lean Like Persian Prince, You Buff Like Conan: Part IV
game: Me Lean Like Persian Prince, You Buff Like Conan: Part IV
review | 12/25/04 | Aaron Stanton
The KiloWatt is an all-system controller designed to make those best selling games of the season work to shrink our wastline instead of expand it. Can you get fit and play at the same time? Any game you want? The Kilowatt seems to think you can.
This is part IV, the final review, of GF!\'s KiloWatt coverage, a humorous and informative series on the effectiveness of the Kilowatt as a gaming device and an exercise machine. It\'s a read for everyone who loves games, loves a gamer, or is just worried about the extra bulge.

Make sure to start at the begining:



Part I: Introduction
Part II: E3 Hands-on
Part III: First Impressions
Part IV: Final Review
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2D Reciprocity: Games that should be continued in 2D
Articles Archive | 12/06/04 | Chris Martin
There's nothing like the first solid snowfall of December to bring back memories of the good ˜ol yesteryears. A lot has changed since the days of the Super NES and classic 2D games. With the recent release of the first next generation handheld, the DS, what you might have found under your Christmas tree in the 1990s is looking worse and worse even when compared to today's portable systems, not counting the home consoles. Is that good? Click here to let Chris tell you what there is to miss about the days of yore.
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