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Trimersion: The Next Phase in VR HMDs
feature | 05/18/06 | Monica Hafer
Head-mounted displays (HMDs) are controversial devices: On the one hand, they fill your complete field of vision with generated graphics, creating an absolutely immersive experience. On the other hand, you cannot turn away from an HMD, and many folks feel claustrophobic or motion-sick using the devices. On the third hand, hired models in shiny silver outfits with laser guns and futuristic virtual reality helmets are so cool-looking that we just have to stop and check them out. Monica checks in on the development of the Trimersion HMD system, compatible with game consoles and PCs. Get the full details here.
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Crackdown Preview
game: Crackdown
preview | 05/18/06 | RJ Brooks
Microsoft has been scooping up some of the most promising international talent in game development, and Real Time Worlds is no exception. Headed by David Jones, former head of the (in)famous DMA Studios, who created the Grand Theft Auto series, Real Time Worlds has produced a second-gen Xbox 360 title that exemplifies where next-gen gaming can go. Crackdown offers free-roaming free-play augmented by incredibly interactive environments and totally futuristic social gaming features. Check out Robert\'s review here.
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Namco Shows Their Savvy With The Mobile Arcade
news | 05/18/06 | Monica Hafer
Namco has been steadily rolling out the latest games for the \"mobile arcade\" of the future. At E3, the Pac-Man Arcade was in full effect: Besides a sequel to everybody\'s favorite game, Pac-Man, there are tons of new games to download that include both retro and cutting edge content. As the mobile gaming space continues to open up, Namco has managed to make strides in every direction, from games to ring tones and branding gaming as a \"theme\" for your fave hipster handset. Check out Monica\'s report from Namco\'s mobile gaming booth at E3.
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Twilight Princess Hands-on with Wii
game: The Legend of Zelda: Twilight Princess
preview | 05/18/06 | George Holomshek
As if Nintendo fans didn\'t have enough of a hard time: Now their fave franchise will have them twirling and striking with a Wii li\'l controller as they shepherd everyone\'s fave elven man-boy on to victory. Twilight Princess now supports the Wii controller awesomeness that both helps you immerse yourself in the fantasy experience, and helps you look even less cool while playing video games. Behold the awesome glory of gaming innovation! Check George\'s in-depth hands-on write-up in this preview.
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Atlus Shows Us Trauma Center: Second Opinion
game: Trauma Center: Second Opinion
preview | 05/17/06 | George Holomshek
Atlus looks to recreate the success of their landmark Nintendo DS title, Trauma Center: Under the Knife, with the Wii-specific sequel, Trauma Center: Second Opinion. Using the \"revolutionary\" Wii controller, Second Opinion sticks with the same kind of 21st-Century-Operation gameplay that made the original such a hit. George got a chance to sit down with Atlus and discover more about this highly anticipated sequel.
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Hands on with Enchanted Arms: Japan's First 360 RPG
game: Enchanted Arms
preview | 05/17/06 | Matt James
Enchanted Arms is one of the few Japanese-developed games coming to American Xbox 360s this year. Already out in the JP, we know it\'s a solid RPG with traditional elements and sparkly graphics. But can it offer up that something special that Xbox owners crave? Our man, Matt James, took on the great golems of Enchanted Arms, and he did fare well (although not so well at getting a chuckle out of those stoic From Software reps). Check out the full preview here.
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Spore: He's Got the Whole World in His Game
game: Spore
preview | 05/17/06 | Blaine Krumpe
Will Wright\'s Spore is a hot topic. Due for any platform that will run it at some point in the indeterminate future (you know how these uber-game projects go...), Spore offers, literally, the whole universe in a game. Begin as a jelly little protozoa and work your way through the state of nature, early tribes, civilized urban life, and finally interstellar exploration and mayhem-making. There are a hundred things to love about Spore, and Blaine runs down some of them in this preview.
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E3 Exclusive: Hands on with Best of Show 06: Gears of War
game: Gears of War
preview | 05/15/06 | Chris Martin
Microsoft\'s 500 lbs gorilla this Fall is Gears of War. Not only did Gears manage to rip the GamesFirst! Best of Show trophy right out of our +5 Controller Grip, but it managed to prove to some jaded fellows that it is more than just another shooter. Featuring a focus on team-based strategic play, elements of quick-reflex skills, and some of the best audio and visuals we\'ve ever seen, Gears of War is the one game every Xbox 360 owner will buy this Fall.
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E3 2006 Hands on with Lord of the Rings: The Battle for Middle Earth II for the Xbox 360
preview | 05/14/06 | Jeremy Kauffman
EA\'s Battle for Middle Earth series brings the insanely huge battles of the Lord of the Rings trilogy to the small screen (if you aren\'t blessed like our man Jeremy with a really big monitor). But now EA is set to make Battle for Middle Earth II the first major real-time strategy game to work well on the home console. Previous attempts to bring titles like Starcraft to the game consoles have fallen flat, but after some hands-on time with BFME2, it looks like EA has finally broken through to a working control scheme that should make Xbox 360 owners very happy.
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E3 preview of Star Trek: Legacy
game: Star Trek Legacy
preview | 05/14/06 | Matt James
Star Trek: Legacy was one of the most impressive titles we saw at E3 2006. Featuring nearly every ship from every series and many different famous battles from Trek history, this is definitely one for the die hard fans. Incredible graphics and deep gameplay complete the interstellar package here. Check out Matt\'s hands-on preview for the full details.
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GamesFirst! Best of E3 2006
game: E3 2006
feature | 05/13/06 | Shawn Rider
The 2006 Electronic Entertainment Expo is over, but the good times certainly aren\'t. There were many things that impressed us at E3, a few that disappointed us, and plenty that we just didn\'t feel one way or the other about. But we\'ve focused in on the biggest of the big, the bestest of the best, and we have determined the best in a series of categories: Best of Show, Best Booth, Biggest Surprise, Most Annoyingly Exclusive, Gamer Approved, and the lowliest reward, Worst of Show. Check out the winners here.
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E3 hands on: Battlefield 2142
game: Battlefield 2142
preview | 05/13/06 | Blaine Krumpe
EA showed off the latest addition to the Battlefield Franchise: Battlefield 2142. This installment adds a little sci-fi flair to the action, but remains true to the roots of the series in its realism and excellent online multiplayer support. We just wish it had some kind of interesting storyline, since the futuristic setting easily allows for the most imaginative (or at least slightly clever) premise of all the Battlefield games. Still, Blaine says we\'ll be able to get over the plot and focus on the action, which is oh-so-sweet. Get the in-depth hands-on preview here.
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Hands on with The Legend of Zelda: Phantom Hourglass
game: The Legend of Zelda: Phantom Hourglass
preview | 05/13/06 | George Holomshek
Twilight Princess might be the star of the show, but the DS Zelda title Phantom Hourglass is still worth a look. Pursuing the cartoon-Link style of Wind Waker, Phantom Hourglass fully exploits the DS touch-screen. Players lead Link around by tapping the screen and making a small fairy appear. Link follows this fairy to wherever you want him to go. Sounds wacky? Yep. But George says it\'s actually not bad. Check it out.
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Wii and More: Nintendo at E3 2006
editorial | 05/13/06 | George Holomshek
Nintendo made a slightly more exclusive showing at E3 this year, but overall showed off some bold new ideas. However, the company\'s focus is not solely on Wii; the DS remains a very successful handheld, and Cube owners were assured they will still receive a version of Twilight Princess. George has an overview of Nintendo\'s revelations, goals, and focus for E3 2006. Check it out.
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Protesting Booth Babes Kicked Out By E3 Security
news | 05/11/06 | Aaron Stanton
Booth babes have been a hot topic at E3 this year. The ESA has instigated additional enforcement policies to help control the extent to which booth babes reveal their bodies, and not everyone is happy about that. When two girls in revealing clothing showed up outside the convention center with signs that read, \"Booth Babe Protest: I\'m \"E\" for Everyone,\" and, \"Bikinis > Bullets,\" we couldn\'t help but stop for an interview. When E3 security showed up to chase them off the grounds, we also couldn\'t help but throw a press credential, a camera, and a little weight into the mix in an attempt to put it to The Man. Seems to have worked.
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