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Articles Archive | 03/05/05 | Chris Martin
Using many of the same storytelling conventions as the movie industry, it's not surprising that game plots have been turning up on film pretty consistently these days; few, as of yet, are really any good. What makes it so hard to turn a good game into a good movie? Is one medium really incompatible with the other? Chris doesn't think so, and he explains his views in this excellent and informed perspective of game-to-movie adaptations. If you don't want to lose faith in the movie industry's ability to make competent movies out of what should be excellent source material, this is an article you need to read before catching films like Alone in the Dark.
game: The Punisher
review | 03/02/05 | Monica Hafer
If you're looking for a night of good, clean fun, The Punisher is probably not where you want to start. This dark conversion of the comic-turned movie is another example of comic book plotlines making it to the small screen, and the result is a game that lets you torture bad guys until they spill the beans, but barely interact with pretty much anyone or anything else. Though there's some real talent in the production values, some serious lack of depth keeps it from being all the kick-ass it could be. Read the full review for details.
game: Mercury
preview | 03/01/05 | George Holomshek
Marble Madness for the NES was one of the most addictive, frustrating games of all time. When everything from a half-inch fall to a giant green slinky can represent a danger, it's easy to end up dead. Now, Mercury comes to the PSP with an up-to-date version of the play dynamic that made Marble Madness so hard to put down. With a complex physics engine, beautiful graphics, and multi-player support, Mercury might be one of the games to keep an eye on when the PSP launches at the end of March.
game: LucasArts Focus: Star Wars Episode III: Revenge of the Sith
preview | 02/27/05 | George Holomshek
There's no such thing as a Star Wars movie without a Star Wars game, and Episode III is no exception. Scheduled to release just two weeks before the final episode turns sweet little annoying Anakin into a menacing man in black, Star Wars Episode III: Revenge of the Sith lets you take on the movies as either light or dark, as Anakin or Obi-Wan. Read our preview for more information on graphics, sound, and choreographing battles.
game: Star Wars: Knights of the Old Republic II: The Sith Lords
review | 02/24/05 |
Knights of the Old Republic II finds itself in the difficult position of trying to improve on one of the best games in recent years. The result is a game built on tried and true game dynamics, a darker emphasis than the original, and a new story that takes you from Star Wars planet to Star Wars planet, but doesn't break ground and drops you at the end. A blast to play, but missing a little bit of that special magic that was captured in the first, KotoRII might not rock your world. David has the inside scoop.
game: Second Sight
review | 02/23/05 | Chris Martin
It seems like a fundamental rule of thumb in video games: coma = amnesia and psychic powers. Few games execute the mystery and atmosphere of such creepy going-ons, though, as well as Free Radical's budget title Second Sight. It's atmospheric and story driven, and worth your money if you're looking for a game that will keep your interest. Read the full review to find out the details.
Articles Archive | 02/17/05 | Gary Wong
After nearly a decade squaring off in the home console arena, Nintendo and Sony prepare to wage battle in the increasingly lucrative handheld market. Will Sony's sleek PSP do the unthinkable and slay Nintendo's two-headed DS? It's too early to tell, but it's never too early to speculate.
game: MechAssault 2: Lone Wolf
review | 02/14/05 | Sarah Wichlacz
MechAssault was one of the standout titles on Xbox Live when it first launched. It paved the way for reliable online multiplayer and loads of content downloads. MechAssault 2: Lone Wolf amps up the multiplayer game and beefs up the single player story mode to boot. It's a great thing.
game: LucasArts Focus: Star Wars: Empire at War
preview | 02/14/05 | Blaine Krumpe
For some time, Star Wars games have had a perpetual hold on video game fans looking to experience more of the epic universe. The games themselves have traditionally been a mixed bag, with some good, some bad, and a few that radiated the dark side every time you passed the display case. The latest games in the pipeline, though, look to be full of the good stuff, from already released games like Knights of the Old Republic to the upcoming Republic Commando. One of those games is Empire at War, a real time strategy with all the stuff to be a hit. Check out Blaine's preview for a glimpse of things to come.
game: Kuon
review | 02/12/05 | Laurie Taylor
Kuon on the PS2 seems like a minor release when compared to the new Resident Evil 4, but then perhaps that's part of its appeal. As an import title that you might have a hard time finding at your local rental outlet, Kuon offers rich import flavors, gameplay, and traditional survival horror control schemes. Does it have a place on your shelf? Read the review to find out.
game: Ubisoft Focus: Tom Clancy's Splinter Cell: Chaos Theory
preview | 02/09/05 | Chris Martin
Splinter Cell: Pandora Tomorrow was unique in its ability to offer a multiplayer experience that was balanced and fun even though it had completely different play dynamics depending on the side you were on. Now, Chaos Theory aims to have spies working through levels in tandem with Co-op multiplay, a slew of new gadgets, and such added features as proximity communications. Getting a guard's attention is no longer a matter of just pressing a button to whistle, but actually whistling into your communicator. Will it work? If past experience with the series is any indication, it probably will. What else does Sam have up his sleeve this year? You'll have to read the preview to find out.
Articles Archive | 02/05/05 | Monica Hafer
We welcome back Monica, who returns valorous with a great contemplation of what it means to lose. All gamers, hardcore or casual, are well familiar with the feeling of getting stomped, splattered, shot, stymied, shut out, and stood up. Whether it's getting trashed in online multiplayer matches, or getting repeatedly busted up against that third boss, we've all come to some understanding of defeat. Click the details link below for Monica's treatment, The Art of Losing.
game: Ubisoft Focus: Rayman DS
preview | 02/02/05 | George Holomshek
If you're a fan of Mario 64 on the DS, or have played the life out of the Metroid demo that came with the system and are looking for something a little different, maybe Rayman is right for you. After making his tour on nearly every system in the last few generations, Rayman aims to battle his way through the badies of your Nintendo DS in a remake of one of the best platformers around. Think you have what it takes to battle evil with no arms or legs? Make sure you know what's coming.
game: LucasArts Focus: Knights of the Old Republic II
preview | 01/30/05 | Steffan Del Piano
PC gamers are going to find themselves once again in the Star Wars universe when Knights of the Old Republic II hits the shelves just after the turn of the month. Catching LucasArts in the crosshairs of our Publisher Focus, we take a look at what they have coming down the line, starting with what is almost certainly going to be one of the best titles of the year.
game: Ubisoft Focus: Silent Hunter III
preview | 01/27/05 | Aaron Stanton
Coming just over the horizon, Silent Hunter III is the culmination of everything the series has tried to offer in the past: realism and fun, combined with beautiful graphics and a cinematic design. Check out what this upcoming U-boat simulator has to offer, and then see if you can hold your breath until the release date (please don't really try to hold your breath until the release date).
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