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Search for 'cult' returned 75 results.

Remember the 80s?
Articles Archive | 04/02/04 | GF! Back Catalogue 10/2004 => 1995
With 80's retro in full bloom, it's hard not to feel nostalgic about the music, TV, and most importantly, games from the decade of decadence. Ok, well, it's harder for some than it is for others. Monica ponders what makes some old-school games cool and others just old. Click here for musings on culture and the love of games.
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Masters of Doom Review
game: Masters of Doom
review | 07/19/03 | Shawn Rider
David Kushner\'s latest book tells the story of two of gaming\'s most notable notables: John Carmack and John Romero. Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture is more than just a hummer of a title: It\'s a really enjoyable read. From Commander Keen to Quake, the story of these two Johns impacts virtually every facet of the gaming world. This one should be on your summer reading list. Click here for the review.
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Tom Clancy's Splinter Cell Review (PC)
game: Tom Clancy's Splinter Cell
review | 02/05/03 | Eric Qualls
Ubi Soft has brought their super popular stealth action title to the PC, and Tom Clancy\'s Splinter Cell retains much of its initial appeal. Still one of the most beautiful games ever created, this game is packed full of good times, if you\'re a fan of the slow-paced, stealth-oriented, government intrigue type of gameplay. Click here.
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Zapper
game: Zapper
review | 12/22/02 | Jason Frank
We sent Jason to review both the GC and GBA versions of Zapper and what did we get? One review. It figures -- Jason can be difficult like that sometimes. But we can sympathize: It\'s hard to deal with mediocre games that cover well-trod territory and fail to really stand out in any way. Click here for the whole sad story.
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Super Ghouls n' Ghosts Review
game: Super Ghouls n' Ghosts
review | 11/17/02 | Matt Baldwin
Our old-school sidescrolling addict, Matt, checks out Capcom\'s latest revival -- Super Ghouls n\' Ghosts recreates the Super NES experience on the Game Boy Advance. For classic, and incredibly difficult, arcade action, you might want to check this one out. After Maximo, how can you resist?
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Interview: Davor Tomicic, Game and Level Designer for Croteam
game: Interview: Davor Tomicic, Game and Level Designer for Croteam
interview | 11/13/02 | GF! Back Catalogue 10/2004 => 1995
he Xbox version of Serious Sam released yesterday, and man does it look sweet. A cult classic on the PC, Serious Sam is sure to find an audience on the Xbox, especially with sweet new extras and graphics. We got a hold of two interviews regarding the game: David Nottingham is a producer for Gotham Games and very excited about Serious Sam. Davor Tomicic is a game and level designer for Croteam and proves that those Croatians are wacky. Read on!
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Serious Sam Interviews
game: Serious Sam Interviews
interview | 11/13/02 | GF! Back Catalogue 10/2004 => 1995
The Xbox version of Serious Sam released yesterday, and man does it look sweet. A cult classic on the PC, Serious Sam is sure to find an audience on the Xbox, especially with sweet new extras and graphics. We got a hold of two interviews regarding the game: David Nottingham is a producer for Gotham Games and very excited about Serious Sam. Davor Tomicic is a game and level designer for Croteam and proves that those Croatians are wacky. Read on!
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Burnout 2: Point of Impact Review
game: Burnout 2: Point of Impact
review | 10/25/02 | Eric Qualls
Acclaim has given us the sequel to their cult-fave arcade style racer, and Burnout 2: Point of Impact is everything we wanted it to be. Better graphics, more tracks, more vehicles, and more gameplay modes make it a must-have title for any racing fan, and a must-try title for gamers in general. Click here for the review.
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How to Get Your Significant Other to Love Gaming
Articles Archive | 10/20/02 | GF! Back Catalogue 10/2004 => 1995
It is the plague of gamers everywhere”how do you get the one you love to love your gaming habit? The most obvious and commonly attempted ploy is trying to get your significant other to develop his or her own habit. But sometimes this is a more difficult prospect than one might expect. I have heard many of my male counterparts bemoan the fact that his wife or girlfriend just doesn't understand his need to spend hours on the console or computer and that it is jeopardizing both of the loves of his life. As I am a firm believer in the "love me, love my obsessions" philosophy, I decided put my mind to work figuring out how to lure your partner into the gaming fold. After much thought, I finally came up with a strategy that I think will work for almost anyone. So here goes?my best advice for winning over your one and only.
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Soldier of Fortune II: Double Helix Review
game: Soldier of Fortune II: Double Helix
review | 06/28/02 | Rick Fehrenbacher
Activision follows up their cult hit with a sequel that mostly gives the fans more of the same. Soldier of Fortune II: Double Helix features nicer graphics and a more robust GHOUL system (which allows you to take out your enemies piece by piece), but the gameplay remains oriented around shooting, shooting, and shooting more. Click.
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Age of Mythology Preview
game: Age of Mythology
preview | 05/05/02 | GF! Back Catalogue 10/2004 => 1995
Bruce Shelley and the gang have put together a wonderful next installment in the Age of Empires series. Age of Mythology allows you to play several cultures replete with heroes, fantastic creatures, and plenty of heavenly vengeance. The new 3D engine lets you see the action from any angle and zoom. It\'s just beautiful. Click here.
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ICO Review
game: ICO
review | 11/15/01 | GF! Back Catalogue 10/2004 => 1995
Possibly the most beautiful game yet for PS2 is ICO, the strange story of a little boy with horns growing out of his head. Normally, that would be cool, except in his culture they sacrifice little boys with horns growing out of their heads. Check out Jason\'s review here.
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EDITORIAL - The Simpsons and Console Culture
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Perhaps you missed last Sunday\'s episode of \"The Simpsons,\" which, as well as being one of the best episodes to date (enough to make a person forget about last season\'s crap-a-thon), also featured the show\'s first new generation video game spot. Of course you shouldn\'t worry; syndication will take care of that problem, but, for those of you who did manage to catch it, the time for discussion is at hand.
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EDITORIAL - Grrrl Gamez
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
I\'ve wanted to write an editorial about female gamers for a long time now; I just didn\'t know what I wanted to say. I toyed with the idea of slamming the sexist way women are portrayed in games, mainly because I felt like complaining about how sick I am of seeing Lara Croft\'s square butt everywhere. But I realized that both sexes are hyper-idealized in video games. Metal Gear Solid wouldn\'t have had the same effect if Solid Snake was a screechy-voiced, pimply-faced, fat guy (well maybe that would be kind of fun). We live in an age of equal opportunity sexism. Women have anorexic Vogue models to look up to and men have their muscle-bound fantasies fueled by Men\'s Health and GQ. I decided that it\'s not the games or the gamers that are the problem, but the damned video game advertisers along with a strong dose of our cultural stereotypes.
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Dreamcast
Articles Archive | 09/09/99 | GF! Back Catalogue 10/2004 => 1995
Today is the day. They are calling it "the biggest day in entertainment history." Why? The release of Sega's Dreamcast and Final Fantasy VIII. These momentous events, coupled with MTV's Video Music Awards, whose viewers will be barraged with Dreamcast advertisements, make it a pretty good day. With perhaps the largest cult following of any current series, Final Fantasy VIII is already blowing the minds of faithful denizens. The success of the latest FF installment was never in doubt. Sales will rise exponentially as the holiday season approaches. In fact, schoolyard gossip could spark a remarkable rise in sales this weekend. But what about Sega?
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