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Articles Archive | 10/09/02 | GF! Back Catalogue 10/2004 => 1995
Here at Gamesfirst! we like to talk about games--interactive art, we'll tell you, and the future of art and storytellinga force more powerful and more frightening than its parent, the movie, or its grandparent, the stageboth terrifying in their own way, in their own time. But did you ever wonder where the word "videogame"came from? "Video" meets "game"--it sounds like a pretty straightforward etymology to get to the word that brings us all so much joy, but what we have here is a strange union between two ancient words who's roots stretch across recorded timeand further, in fact, into the dark night of prerecorded time.
Articles Archive | 09/27/02 | GF! Back Catalogue 10/2004 => 1995
Last Spring US District Court Judge Stephen N. Limbaugh Sr. determined that videogames do not qualify as "speech" and are therefore not protected under the First Amendment. The case was brought before Judge Limbaugh by the Interactive Digital Software Association (IDSA) and St. Louis videogame retailers and arcade owners who were upset about an ordinance passed by the St. Louis City Council regulating violent and mature videogames. In the court's ruling, Judge Limbaugh wrote that there is "no conveyance of ideas, expressions, or anything else that could possibly amount to speech. The court finds that video games have more in common with board games and sports than they do with motion pictures."
Articles Archive | 09/23/02 | GF! Back Catalogue 10/2004 => 1995
Yahoo! has built a lot of things in the past. Beginning as a list of websites circulated through email and newsgroups, it could be said that Yahoo! is a good portion of the reason the World Wide Web took off the way it did we wouldn't be surfing around so much if we had to rely on JoeBob's List of Kickass Links to get the job done. The company has always been on the cutting edge; from their unique ad campaigns to their development of community-oriented online spaces, they have done a lot to enhance our experience of the Web and to bring new users online.
news | 09/21/02 | GF! Back Catalogue 10/2004 => 1995
Bam! Entertainment, headed up by former Sega leader Bernie Stolar, claims the honor of being the first publisher to release a title developed through the Microsoft Incubator Program. Chase: Hollywood Stunt Driver is the title, and it looks much better than that other stunt driving game that came out. Plus, it\'s developed by the only African dev house making games for the Xbox. That\'s a bit of trivia if we ever heard it. Click here.
news | 09/21/02 | GF! Back Catalogue 10/2004 => 1995
While Nintendo has made it official that they have gotten rid of their 49% share in Rare, LTD, creators of Donkey Kong, Perfect Dark, Star Fox, etc., Microsoft has yet to confirm details stated by Nintendo of America that MS has scooped up the London-based development house. This is big news and means franchises like Perfect Dark and Conker may find a home on the Xbox. Click for more.
news | 09/21/02 | GF! Back Catalogue 10/2004 => 1995
The Tokyo Game Show started yesterday, and already there have been some major bombs dropped. Topping the list today is the announcement, complete with screenshots, of Blizzard\'s latest foray into the console market, StarCraft: Ghost. Featuring a new style of play than the older StarCraft titles, SC:G will make it\'s way to multiple console platforms and be co-published in Japan with Capcom. Click here for details.
game: Dark Age of Camelot Shrouded Isles
preview | 09/18/02 | Shawn Rider
See that pale mofo over to the right? That\'s an Inconnu, one of the three new races in Dark Age of Camelot Shrouded Isles, the major expansion to the hit MMORPG title. Featuring three new races, three new continents, six new classes, and a graphics engine overhaul, DAoC Shrouded Isles should be incredible. Click here.
game: Grand Theft Auto: Vice City
preview | 09/18/02 | GF! Back Catalogue 10/2004 => 1995
Rockstar has finally given us some more information about Grand Theft Auto: Vice City. This coincides with the unveiling of the official GTA: Vice City website, which is pretty snazzy in the purest of Rockstar traditions. Check out our preview again, and then click on the link to the official website. All you need is right here. Click!
game: Crime Patrol 2: Drug Wars
review | 09/16/02 | Shawn Rider
Digital Leisure continues to resurrect long gone laser disc titles for us to play on our DVD player or DVD ready PS2 and Xbox. Crime Patrol 2: Drug Wars is a campy on-rails shooter that takes you back to some Miami Vice, Reagan-era drug policy. It\'s worth a laugh at least. Click here.
game: GORE
review | 09/10/02 | Aaron Stanton
Dreamcatcher Interactive brings us a first person shooter that doesn\'t do a lot of new things, but should liven up your next LAN bash a bit. GORE provides the basic FPS experience we\'ve come to know and love -- lots of mindless violence and some nice graphics. All of this at a bargain price, too. Not bad. Click here.
game: Tenchu 3: Wrath of Heaven
preview | 09/04/02 | Jeremy Kauffman
Activision will give us another installment in the venerable Tenchu series. Tenchu 3: Wrath of Heaven continues the story of Tenchu: Stealth Assassins, putting you back into the shoes of Ayame and Rikimaru. It looks cool, packs a load of new features, and let\'s hope it contains lots of cheesy translations. Click here.
game: UFC Throwdown
review | 08/25/02 | GF! Back Catalogue 10/2004 => 1995
Crave Entertainment brings us the latest installment in the UFC series, and fans of the franchise should be pleased with UFC Throwdown. Featuring the same in-depth, strategic fighting system, this is not one of those flashy fighters that zip along at a million miles per hour. This is the thinking feller\'s fighter. Ironic? Click.
game: Dropship: United Peace
review | 08/20/02 | Jeremy Kauffman
BAM! has been making a good showing of late, and their latest offering, Dropship: United Peace Force, is another title that comes in just shy of great. Featuring some of the best missions we\'ve played in a long time, Dropship nonetheless suffers from some issues. Jeremy does a great job spelling it all out for you. Check the review.
game: Eternal Darkness: Sanity's Requiem
review | 08/20/02 | GF! Back Catalogue 10/2004 => 1995
Nintendo and Silicon Knights have redefined the 3D action horror genre previously dominated by the Resident Evil series. Eternal Darkness: Sanity\'s Requiem is a true evolution of the genre and gaming in general. Jeff\'s take on the game includes a great exploration of the ways Eternal Darkness succeeds and fails at pushing the limits of what a game can be. Click here for the review.
game: Halo 2
preview | 08/14/02 | Shawn Rider
Microsoft and Bungie are at it again, and they\'ve finally copped to a sequel of one of the biggest games of last year. HALO 2 promises online multiplayer support, a focus on squad-based tactics, a larger arsenal of weapons, and a whole lot more of what we loved in the first place. Get the preview here.
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