Not finding what you need? Check the really old stuff using Google!
Search for 'war' returned 342 results.
game: Playstation 3
news | 07/19/06 | Aaron Stanton
Sony\'s Cell Processor could be one of the key technologies that gives the PS3 the edge in the next console war, with the power and flexibility needed to give it a lead over time. Yet any radical departure from traditional processor design is certain to lead to new complications, including difficulties in manufacturing. A recent article on TGDaily suggests that the Cell Processor only has a 40% usable yield, meaning that Sony will be throwing away over half of all the PS3 processors they make. This not only means that Sony is paying money for materials they\'re not using, it also means they might have a hard time producing enough to meet demand. We take a look at the details here.
game: City Life
review | 07/15/06 | George Holomshek
CDV and developer Monte Cristo bring us City Life, a new take on the city sim with City Life. As Mr. Wright moves on to managing the galaxy, what are we to do as mere mortals who are probably reaching a bit too far to even imagine ourselves as \"mayoral material?\" The big new hook is a social awareness aspect that makes it necessary to manage neighborhoods and social class to spice up your urban planning fantasies. If you\'re in the mood for another stab at building your metropolis, check out George\'s review here.
editorial | 07/04/06 | Aaron Stanton
Web traffic drops during the summer as gaming news runs dry and warm weather draws people away from their monitors. Fourth of July often represents the summer\'s ultimate low in traffic, and pretty much everyone in the gaming industry takes the day off. If you haven\'t had a chance to spend some time outside in the beautiful weather, now is the perfect day to step outside into the cooling evening, put away the games for a moment, and take in a part of life that doesn\'t run on electricity. Tomorrow we can return to the flash of modern life, but tonight and maybe tomorrow we here at GamesFirst are going to stretch out, light some fireworks, and enjoy a good birthday. We hope you consider doing the same. Happy Fourth of July, everyone.
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
game: Darwinia
review | 06/23/06 | Jason Perkins
Introversion\'s Darwinia has scored plenty of good press over the past year. With a cult following from its first demo release, the game has gone on to win at the Independent Games Festival. The success has earned Darwinia a download-to-play release on Valve\'s Steam service and, most recently, a boxed retail version published by Cinemaware Marquee, whose stated goal is to bring some of the best overlooked games to retail. We got our latest GF! team member, Jason Perkins, to check it out.
game: Rush for Berlin
review | 06/21/06 | Sean Hilliard
Get your combat boots, helmet and double rations of vodka ready. No, it\'s not another night out on the town with the GF! staff, it\'s Rush for Berlin, the latest WWII strategy game. Stop groaning, it actually isn\'t that bad. Especially after a couple double rations of vodka. Check in with GF!\'s shell-shocked and stodgy wargamer, Sean, for more irreverence and colorful insights than you can shake a potato masher at.
game: Space Rangers 2: Rise of the Dominators
review | 06/18/06 | Jason Perkins
Space Rangers 2: Rise of the Dominators receives a second review here at GamesFirst after impressing one of our editors enough to be compared to Elder Scrolls IV: Oblivion. This strategy game from the Russian developer 1C brings the open-ended nature of Oblivion into space, dumping the player into an immense universe with tons of gameplay. Working your way through the steep learning curve might be difficult, but the variety of gameplay, quality of game experience, and budget price make it well worth the battle.
news | 06/12/06 | Aaron Stanton
Systems like the original Xbox and Sony\'s PSP are praiseworthy on their own, but they can be made even better through the creative application of homebrew soft
ware. Enthusiast developed soft
ware has helped shape the console industry since the days of the Sega Saturn and the original PlayStation.
This posting on the DCEmu forums takes a brief, but informed look at the state of homebrew development on today\'s and yesterday\'s systems. Included in the list are common consoles, like the Xbox, as well as older systems, like the DreamCast. It\'s an interesting read if you\'ve dabbled on the fringe of the community and are curious to hear an overview of how things stand.
game: Xbox 360
editorial | 06/06/06 | Matt James
Xbox Live\'s ability to record achievements adds an entirely new dimension to online gaming. Suddenly, everything you do matters, and achieving a high gamer score is like managing to break into the top ten at the local video arcade (if you lived in the \'80s). In this article, we sit down with an Xbox 360 controller and a stack of games to find out the best ways to raise your gamer score with as little work as possible. Geometry Wars might be fun, but it\'s nearly a waste of time if you\'re interested in raising your stats. Madden 2006, though? It\'s a goldmine for even the unskilled footballer. And it\'s not the only one.
game: Space Rangers 2: Rise of the Dominators
review | 06/01/06 | Chris Martin
Games like Elder Scrolls IV: Oblivion and Freelancer have become famous for their open-ended and near endless gameplay. With incredibly diverse player choice and a universe that\'s randomly generated each time you start a new campaign, Space Rangers 2 looks to give both titles a run for their money. The 2D RTS/3D Turn-based Strategy/Action title mixes a bit of everything into a game that\'s easily capable of taking on Oblivion in terms of the ability to go anywhere, and do anything. Space Rangers 2 is an unexpected gem that you\'ve probably not heard about, but should have.
game: N-Gage
preview | 05/28/06 | RJ Brooks
Though the N-Gage hardware might be gone, the N-Gage spirit apparently won\'t die. Nokia has changed the N-Gage from a portable gaming device into a portable gaming network available exclusively to Nokia customers. The network will provide downloadable games to many different types of cell phones, not just a specific one pushed as a gaming device. Set to launch in 2007, the service will offer both first and third party titles. If you\'re interested in Nokia\'s push to return to the world of gaming, read about the rebirth of the N-Gage.
game: Take Command: 2nd Manassas
review | 05/22/06 | Sean Hilliard
Normally, historical war games cater to the hardcore. Learning to play them takes a significant investment in time, and you\'ll still find yourself losing after hours of gameplay. Now, Mad Minute Games has introduced Take Command: 2nd Manassas, a war game based in the U.S. Civil War that is almost accessible enough for casual gamers. Well, almost. With excellent A.I. that helps keep unwanted micromanagement to a minimum, Take Command: 2nd Manassas offers a solid middle ground between the hardcore and the casual. If you\'re looking to step into the genre of historical RTS, this might not be a bad place to test the water. Get Sean\'s review here.
game: Hearts of Iron II: Doomsday
review | 05/21/06 | Sean Hilliard
Hearts of Iron II: Doomsday may not be the casual gamer\'s best intro to the uberhardcore world of wargaming, but it\'s not half bad, either. If you\'re a n00b to the strategy wargame, then you might want to cut your teeth somewhere else. But if you\'re aching for some serious, strategic global warfare, then Hearts of Iron II: Doomsday might be worth your weekend. Get the full review from our shell-shocked reporter, Sean Hilliard.
game: Warhawk
preview | 05/20/06 | Jeremy Kauffman
Overall, Sony\'s PlayStation 3 area was pathetic (and less crowded than we\'ve ever seen at the Sony booth since 1999). Other than anti-aliasing issues, wonky early builds, and (at best) 360-quality graphics, there wasn\'t much to talk about. Except one thing: Sony did surprise everyone by announcing a me-too technology that adds tilt-sensitivity to the PS3 controller. How did that work out? Well, Jeremy took some time with the showcase title for the new tilt-controls, Warhawk, a flight combat game that shows how any new control element, no matter how small, can make a moderate game kind of sort of fun. Get the full details here.
game: Haze
preview | 05/19/06 | Blaine Krumpe
Ubisoft brings us another military-themed First Person Shooter, Haze, which there obviously aren\'t nearly enoug of these days... But Haze feels a bit different, too. Charged with some serious political satire, Haze gets you all tied up with Mantel Global\'s corporate mercenaries in the ongoing war for democracy. Expect plenty of drugged-up supersoldiers and some tricky ethical decisions, two things we\'d like to see a lot more of in the FPS genre. Get Blaine\'s full preview here.
Search Hints
- Use the Look In field to limit results to particular types of articles.
- Search results are prioritized by where your keywords are found: title, game title, keywords, blurb, platform, publisher, developer.
- Quotes and apostrophes are matched with the potential text; do not use them to limit results as may be done on some other search engines.
Your Nintendog is hungry.