home > search >
GamesFirst! Online since 1995
previous :: 1 2 3 4 5 :: next

Keywords: Sort by: Look in:
Check box to search full phrase only.


Not finding what you need? Check the really old stuff using Google!

Google
 
Web GamesFirst.com


Search for 'origin' returned 74 results.

Doom 3: Resurrection of Evil
game: Doom 3: Resurrection of Evil
review | 05/07/05 | Tristan Mayshark
Released just eight months after Doom 3, this expansion is not completely without flaws, but is pretty to look at, satisfying to play, and adds some much needed variety to Doom 3. It also addresses your character's original inability to wield a flashlight and a weapon at the same time. You don't get to be any more ambidextrous than last time around, but at one point you'll find yourself with a flashlight stuck to your forehead. It's not quite as ideal a solution as using duck tape to strap the light to your gun, but it's a step in the right direction. Check out the full review for more details.
click here for more

Call of Duty 2
game: Call of Duty 2
preview | 05/03/05 | Blaine Krumpe
Since the release of Brothers in Arms, World War II FPS games have had a higher standard to work towards in order to compete. Even well established franchises like Call of Duty will have to battle hard to separate themselves from a saturated genre. Blaine breaks away from his original Call of Duty binge to look over what we know about Call of Duty 2. What can we expect from the next generation title?
click here for more

Video Game Theory: The Videogame to Movie Craze: A trend that has to end?
Articles Archive | 03/05/05 | Chris Martin
Using many of the same storytelling conventions as the movie industry, it's not surprising that game plots have been turning up on film pretty consistently these days; few, as of yet, are really any good. What makes it so hard to turn a good game into a good movie? Is one medium really incompatible with the other? Chris doesn't think so, and he explains his views in this excellent and informed perspective of game-to-movie adaptations. If you don't want to lose faith in the movie industry's ability to make competent movies out of what should be excellent source material, this is an article you need to read before catching films like Alone in the Dark.
click here for more

Star Wars: Knights of the Old Republic II: The Sith Lords
game: Star Wars: Knights of the Old Republic II: The Sith Lords
review | 02/24/05 |
Knights of the Old Republic II finds itself in the difficult position of trying to improve on one of the best games in recent years. The result is a game built on tried and true game dynamics, a darker emphasis than the original, and a new story that takes you from Star Wars planet to Star Wars planet, but doesn't break ground and drops you at the end. A blast to play, but missing a little bit of that special magic that was captured in the first, KotoRII might not rock your world. David has the inside scoop.
click here for more

Half-Life 2
game: Half-Life 2
review | 12/29/04 | Chris Martin
It's been five years since the original Half-life wowed the world with its brilliantly executed in-game scripting and storytelling; quite a wait for those of us holding our breaths for a full-blown sequel. Now we have it, possibly one of the most beautiful games ever, and with a crowbar that can actually break open barrels this time around. Can it possibly be as good as the original? Find out.
click here for more

Full Spectrum Warrior
game: Full Spectrum Warrior
review | 11/26/04 | Blaine Krumpe
There's nothing quite like a little realism in a tactical game. Originally developed as a training tool for the U.S. Military, Full Spectrum Warrior tries to separate itself from other strategy games by offering action designed to be like the real thing. Can you keep your soldiers alive under hostile fire? FSW let's you find out.
click here for more

Driv3r
game: Driv3r
review | 08/04/04 | GF! Back Catalogue 10/2004 => 1995
There's been a lot of anticipation for Driv3r, with fans of the original hoping for some new magic with an old franchise. Now that it's on the shelves, it's time to see how much of that magic shines, and how much of it is just old magic reused too many times over. Click here to let Eric tell you how it is.
click here for more

Metal Slug 3
game: Metal Slug 3
review | 06/09/04 | GF! Back Catalogue 10/2004 => 1995
Since its somewhat humble origins on the Neo-Geo console / arcade system, the Metal Slug series has developed a cult following by being one of the most addictive side-scrolling shoot-em-ups to grace any arcade or home console. Click here to read how well the latest installation makes the transition to the XBox.
click here for more

Ground Control 2: Operation Exodus
game: Ground Control 2: Operation Exodus
preview | 05/27/04 | GF! Back Catalogue 10/2004 => 1995
For fans of the original and the uninitiated alike, Ground Control 2 from Sierra looks like it1s going to a title worth watching. Featuring beautiful graphics, good story, and co-op play, Ground Control 2 sounds like it's got it all. See what our man Blaine has to say after a little time hands on at E3.
click here for more

MechAssault 2: Lone Wolf
game: MechAssault 2: Lone Wolf
preview | 05/27/04 | GF! Back Catalogue 10/2004 => 1995
Still one of the most popular games on Xbox Live, the original MechAssault helped pioneer the world of games online, and has been called one of the best online action games around. MechAssault 2: Lone Wolf aims to push the genre forward and inherit the title with new tactics, new units, and new ways to play. Read up here on how this beautiful looking sequel is going to change how we battle with big bots.
click here for more

Soul Calibur II
game: Soul Calibur II
review | 09/12/03 | GF! Back Catalogue 10/2004 => 1995
Three years after breathing life into the Dreamcast, Namco Launches a sequel to the legendary Soul Calibur. Is it as good as the original? Nope-it's a whole lot better. Stunning graphics, beautiful environments, varied gameplay and surprising depth are just a few of the reasons that make this the best fighter on the market-no matter what system you have. Click here for the whole review.
click here for more

Soul Calibur II Review
game: Soul Calibur II
review | 09/05/03 | Eric Qualls
Three years after breathing life into the Dreamcast, Namco Launches a sequel to the legendary Soul Calibur. Is it as good as the original? Nope-it\'s a whole lot better. Stunning graphics, beautiful environments, varied gameplay and surprising depth are just a few of the reasons that make this the best fighter on the market-no matter what system you have.
click here for more

Buffy the Vampire Slayer: Wrath of the Darkhul King
game: Buffy the Vampire Slayer: Wrath of the Darkhul King
review | 08/26/03 | GF! Back Catalogue 10/2004 => 1995
Our favorite teeny-bopper vampire hunter is back for more in handheld form. Unfortunately, Buffy the Vampire Slayer: Wrath of the Darkhul King won't erase your bad memories of the original Buffy GBC title. The graphics are better, but this title is still thoroughly at-par. Click here for more.
click here for more

Rogue Squadron 3: Rebel Strike Preview
game: Rogue Squadron 3: Rebel Strike
preview | 05/26/03 | Matt James
LucasArts and Factor 5 have teamed up once again to bring Star Wars goodness to the Gamecube. But this time it\'s bigger than ever. Rogue Squadron 3: Rebel Strike packs in the rest of the best scenes from the original trilogy, plus the entire Rogue Leader game is included as a multiplayer co-op extra. If that\'s not bigger and better, we don\'t know what is.
click here for more

Rogue Squadron 3: Rebel Strike
game: Rogue Squadron 3: Rebel Strike
preview | 05/26/03 | GF! Back Catalogue 10/2004 => 1995
LucasArts and Factor 5 have teamed up once again to bring Star Wars goodness to the Gamecube. But this time it's bigger than ever. Rogue Squadron 3: Rebel Strike packs in the rest of the best scenes from the original trilogy, plus the entire Rogue Leader game is included as a multiplayer co-op extra. If that's not bigger and better, we don't know what is. Click here for more.
click here for more

Search Hints

 

 

 

 

 

 

Writers need food. Badly.