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Search for 'light' returned 97 results.

Why Nintendo Gets It, or Why Sony Should Start Trying
editorial | 09/17/05 | Shawn Rider
With the announcement of the Revolution controller, Nintendo has proven that, at least some of the time, they really \"get\" it. Get what? Gaming. In a next-gen lineup that has been, frankly, a total snooze-fest, the Revolution has finally shown us a sliver of light, which we think will broaden into a bright new direction for game design to explore. While Sony and Microsoft are content to release platform upgrades, it looks like Nintendo is the only one attempting to move gaming to a new generation.
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How the Revolution Will Change Zelda
game: Zelda
editorial | 09/17/05 | George Holomshek
The creator of The Legend of Zelda series made rather cryptic comments recently about how The Twilight Princess will be the final Zelda title we\'ll see in this form. Changes are coming. Now that the Nintendo Revolution\'s controller has come onto the stage, we couldn\'t help but wonder exactly what that means. Will Zelda be better for the ability to fish and draw a bow with your hand? We take a look at what Zelda might be in just a few years.
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Bizarre Creations Releases PGR3 Technology Test with 35,000 Spectators
game: Project Gotham Racing 3
news | 09/13/05 | Aaron Stanton
Bizarre Creations\' Studio Updates has offered another interesting screenshot from Project Gotham Racing 3. The image shows the Xbox 360 running Project Gotham Racing 3 with a spectator crowd of 35,000 people at one time. Each spectator is individually created, making them far more than the simple cardboard cutouts that traditionally appear in this generation\'s racing titles. Apparently the system handled the task without slowing down in the slightest. The screen is from a technology test performed by one of the PGR3 team just to see how much the Xbox 360 could handle. Not bad. Of course, you won\'t be finding 35,000 spectators per track in the actual game, but it\'s nice to see what the system is capable of.
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Bizarre Creations Releases a 3-D Screenshot of Project Gotham Racing 3 for Xbox 360
game: Project Gotham Racing 3
news | 09/07/05 | Aaron Stanton
Bizarre Creations has released a panoramic 3-D screenshot of Project Gotham Racing 3 for the Xbox 360. The flash-based screenshot allows you to fly around a McLaren F1 LM to see the car from all sides, and experience a number of the graphical features Bizarre Creations is so excited about, like the blurring effect that simulates the physics of an actual camera. Note the way the light reflects off the windshield, and produces an aurora when in just the right angle from the front-left of the car. The amount of detail that has gone into this game is amazing. Check it out.
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Serious Sam II Screenshots
game: Serious Sam II
news | 09/06/05 | Aaron Stanton
It\'s only about a month until Serious Sam II appears on the scene, and the screens are looking sweet. Serious Sam II is the second in a series of wacky first person shooters made famous by its complete disregard for any sense of reality. As Sam Stone, you\'ll face hundreds of enemies per level, fire thousands of bullets, and battle everything from stereotypical gothic chicks to evil stockbrokers. Unlike many recent FPS titles, which are dark, gloomy, and slow paced, Serious Sam II promises to keep things light and happy... well... funny, at least.
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Fan Mock-ups of the Revolution Controller
news | 09/04/05 | Aaron Stanton
This is a day for Revolution news. We\'ve already mentioned this site elsewhere on GamesFirst, but in light of the upcoming possible unveiling of the Nintendo Revolution controller in just a few days, we figured we\'d point out some rather light-hearted entertainment to deal with the system. Joystiq.com has an article up that recaps and links to a number of fan mock-ups of the Nintendo Revolution controller. Included in the list are supposed eyewitness reports that may or may not be true. They\'re fun to read over knowing there\'s a possibility that you\'ll know the truth by the 16th of this month, which makes the mystery a bit more bearable. It will also make the disappointment sharper if Nintendo continues keeping its mouth shut. Included in the list of suggested features for the Revolution controller are such things like hot and cold feedback regions and the ever-popular touch-pad screen. Check it out.
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Zelda: Twilight Princess Delayed Until 2006
news | 08/16/05 | Aaron Stanton
Nintendo has announced that it will delay the release of The Legend of Zelda: Twilight Princess until no sooner than April 1st, 2006. Ranked after E3 2005 as the most anticipated game of the year, the delay is sure to disappoint a huge Nintendo demographic. The Nintendo team requested more time to improve the game before release.
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New Zelda Screenshots
game: The Legend of Zelda: Twilight Princess
news | 08/16/05 | George Holomshek
As a cookie for delaying Twilight Princess, Nintendo has offered us a few more glimpses into the world of Link\'s latest adventure. Check out the new screens inside!
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Space Pirates
game: Space Pirates
review | 08/01/05 | Shawn Rider
Space Pirates is another of the video-based videogames released by American Lasergames for systems like 3DO, Phillips CD-I, and Sega CD. Digital Leisure has been reissuing these games formatted for any DVD-capable system, including PC, Mac, DVD players, Xbox, and PS2. Designed to play with a light gun or a DVD remote, this title attempts to make anything with a DVD into a game system. Check out the review to see if this is one to put on your must-play list this summer.
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Grand Theft Auto: San Andreas
game: Grand Theft Auto: San Andreas
review | 06/28/05 | Tristan Mayshark
This is a well done port of an excellent game. Despite some minor issues related to a slight lack of visual polish and a few technical quirks, GTA: San Andreas has survived the translation from Playstation very nicely.
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Trauma Center: Under the Knife
game: Trauma Center: Under the Knife
preview | 06/24/05 | George Holomshek
When the DS came out with stylus support, we all knew that the new level of precision it offered would allow for some new types of games. Probably most of us were not expecting a surgery simulation, though. Slightly different than what most of us are used to playing, Trauma Center won't have you blowing on the microphone to help clear the screen of leaves. Instead, you'll have a chance to try your hand at saving lives.
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twoplayer comic: Flashlight of DOOM
comic | 06/19/05 | Aaron Stanton
Ah, Doom 3. Lots of hype, very little duck-tape. Invented by the military and named for its waterproof nature, duck-tape is apparently a technology that has been lost in the future. No alternative way to attach a flashlight to a rifle has yet to be found. Flashlight of DOOM is this week\'s twoplayer comic.Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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The Legend of Zelda: Hands On Impressions, or The Adventure of George in Nintendoland
preview | 06/16/05 | George Holomshek
It seems that no one on the planet could be more of a Zeldaphile than our own George Holomshek. Seriously, the guy\'s nuts for Link. So at E3 this year we unleashed George on the unknowing PR people at Nintendo. George came out with extensive impressions of The Legend of Zelda: Twilight Princess.
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Dark and Light
game: Dark and Light
preview | 06/11/05 | George Holomshek
There are some games at E3 that tend to jump up and surprise you. 
For me, one of these games was Farlan Entertainment's new,
medieval-themed......
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E3 2005: An In Depth Look at Age of Empires III
game: E3 2005: An In Depth Look at Age of Empires III
preview | 05/26/05 | Chris Martin
One of the best real-time strategy series has had a face-lift. Not only that, it's had a gameplay-lift as well. Read our E3 coverage of Ensemble Studios' brilliant Age of Empires III to see why lightning will strike thrice.
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