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That Retro Review: ToeJam and Earl
game: ToeJam and Earl
feature | 10/13/06 | Chris Martin
Two of the most beloved aliens of all time - sorry E.T. - ToeJam and Earl have been through a lot together: two sequels, multiple planets, and a lot of tough criticism. But we cast all that aside and look to the past today with the original ToeJam and Earl. What made the game so great? The tunes? The attitude? The Coop play? Try all of the above. The funky beat-boxing aliens have had their fill of Earth, and so has Chris as he\'s guided Earl all the way to level 25, found all 10 spaceship pieces, and thrown tomatoes at Earthings until they pop in this week\'s That Retro Review!
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How I Learned to Love the Wall: SMT Devil Summoner Review
game: Shin Megami Tensei: Devil Summoner
review | 10/10/06 | Amanda Bateman
Raidou Kuzunoha the 14th, I order you to read this review. What do you mean you\'re not Raidou Kuzunoha? Well, we hate to break it to you, but you are now. After 10 years of Japanese market love and American cult phenomenon, Atlus finally shows the US some love with a timely North American release of Shin Megami Tensei: Devil Summoner, out today for PS2. Ever since we got our copy Amanda has been coming up with weird things like the intro to this blurb. Check out her review for the reasons behind her madness.
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That Retro Review: Fun With Eco-Terrorism: Robowarrior
game: Robowarrior
feature | 10/07/06 | James Gardiner
RoboWarrior: a game with an unrecognizable title, perhaps, but a title of some great importance. For instance, RoboWarrior was partly responsible for the fall of the former Soviet Union; when Jaleco sent copies of it to civilians, there commenced massive riots and burnings of giant NES effigies in the streets! Don\'t bother looking that little tidbit of knowledge up in a history book, it\'s all part of a Soviet cover-up to keep it very hush hush. Today, the story of a man named ZED will be told!

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Review: Ultimate Ghosts 'n Goblins
game: Ultimate Ghost 'n Goblins
review | 10/07/06 | Matt James
Capcom has brought its beloved sidescroller Ghosts \'n Goblins to the next-gen of handhelds with Ultimate Ghosts \'n Goblins for PSP. The new visuals are pretty, and fans of the slightly wonky and completely manic classic GnG experience will be happy. But if you expect a true resurrection of this title on par with New Super Mario Bros. or Metroid, then you\'re likely to be dissapointed. Check out Matt\'s review for the details.
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LocoRoco: Super Happy Fun-Time for the PSP
game: LocoRoco
review | 09/27/06 | Shawn Rider
Sony has borrowed another good idea and brings forth a quirky Japanese game that is obviously meant to target the Katamari crowd. Yet, the Katamari crowd is not one to be easily swayed by imitators. So how does Loco Roco fare? Rather well, arigato gozaimus. Funky, lovable graphics, super happy fun-time music, and quirky gameplay that\'s part Super Monkey Ball and part Super Mario Bros. combine to create one of the best games we\'ve ever played, especially on our PSPs.
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Xbox 360 Gains Big Glowing Eye
game: Xbox Live Vision Camera
review | 09/26/06 | Shawn Rider
The Xbox Live Vision Camera is a great thing in most ways, but we wish there were more to do with it at the moment. Having just launched, not a lot of folks have dropped the 40 beans necessary to add a (slightly creepy) glowing eye to your Xbox 360s already too powerful and communicative brain. But the potential is undeniable: A solid camera and incredibly easy installation and configuration bode well for this device, which may also hold Microsoft\'s key to providing Wii-like game interaction without a controller. Get the full story in our eyes-on review.
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Assassin's Creed Video Download
game: Assassin's Creed
news | 09/26/06 | Chris Martin
Can\'t get enough of this sharp new game from Ubi Soft? Assassin\'s Creed is a hot item on many to-buy list, but since we have neither chirp nor howl from Ubi Soft regarding a release date, we\'re going to have to deal with this video instead.
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That Retro Review: Ninja Gaiden III
game: Ninja Gaiden III: the Ancient Ship of Doom
feature | 09/22/06 | Chris Martin
Ninjas will be ninjas. That\'s the story from Ninja Gaiden III, the link between Ninja Gaiden and Ninja Gaiden II. In this week\'s edition of That Retro Review, Chris tackles the tough, nay, the nigh-impossible, Ninja Gaiden III: the Ancient Ship of Doom. He slaughtered Clancy, and took out the BIO-NOID trash. Come on in, it\'s ninja magic time, baby!

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Saint's Row Review
game: Saint's Row
review | 09/16/06 | Sean Hilliard
Saint\'s Row is unmistakably influenced by Grand Theft Auto, but it manages to improve on the GTA formula in certain aspects. And why not? It took Rockstar almost a decade to get gamers into airplanes for crying out loud. And this is the 21st Century! Shouldn\'t we be able to save without retreating to a hideout? And for all of everyone\'s talk about the GTA games being open-ended, free-roaming adventures, they\'re actually incredibly linear narratives constrained by Hollywood cliches. Join the free-roaming revolution and read Sean\'s review.
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Dead Rising Review
game: Dead Rising
review | 09/14/06 | Chris Martin
Capcom\'s Dead Rising has been a phenomenon: Muthafuckin\' zombies in a muthafuckin\' mall, to borrow a phrase. It\'s a great B-Movie of a game, enjoyable and painful all at once. Yet for all of its blemishes, Dead Rising is worth every eye-straining moment of frustratingly awesome zombie whacking. It\'s not for the faint of heart, in more ways than one. Check out Chris Martin\'s review to find out why Dead Rising is the best bad game you\'ll play this year.
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Response and Rebuttal Part 2: A Target for Criticism
editorial | 09/12/06 | Chris Martin
In Part 2 of our two part \"Response and Rebuttal,\" our two debaters, Chris Martin and Garrett G have been going at it over the function of videogame violence studies after Chris\' post \"Videogame Violence Causes Subdued Reactions.\" In the premier part, Garrett had accused Chris of having the wrong target for his criticism. Here\'s how Chris responded...
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Response and Rebuttal Part 1: What We Missed in Videogame Violence Studies
editorial | 09/11/06 | Chris Martin
Sometimes we recieve emails that lead to internal debates. Sometimes, those debates rage out of control; sometimes they become enlightening. After posting \"Videogame Violence Causes Subdued Reactions\" we recieved feedback, some positive, some negative. But there was one response that needed to be shared with the gaming community because its outcome was more enlightening and honest than we had anticipated.
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Why Joystiq Was Wrong to Fire Robert Summa
news | 09/10/06 | Aaron Stanton
Joystiq recently found themselves in the cross-hairs of the gaming community after they published a misleading headline on their site. The backlash from the gaming community, which accused them of over-hyping content for the sake of increased traffic, has been strong. Joystiq issued a public apology (good) and then fired the responsible poster (bad). In this editorial, Aaron Stanton takes a look at whether their actions were the right thing to do.
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Sam & Max Go to Pieces
game: Sam & Max Season One
preview | 09/06/06 | Chris Martin
Episodes, really. But not the TV kind. Telltale Games is bringing Sam & Max to episodic PC games over the course of 6 months. Based on the comic book characters by Steve Purcell, the dynamic detective duo are to return to the PC 13 years since their videogame debut with \"Sam and Max: Hit the Road.\" Sam & Max: Season One is going to hit PCs this October. We got to talk to Dan Connors, CEO of Telltale Games, about this upcoming release and see the game in action. Here\'s what we have to report.
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Internet Expert 'Bullies' Rockstar
game: Bully
news | 08/29/06 | Chris Martin
Jayne Hitchcock, president of Working to Halt Online Abuse an their Kids/Teen Division, has some words about Rockstar\'s upcoming game \"Bully\" for the Playstation 2. Her words are not terribly flattering. In order to allow readers to make their own, unbiased decision regarding video game criticism from outside parties, this press release has not been tampered with in any way.
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