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Search for 'Tak' returned 281 results.

Space Rangers 2: Rise of the Dominators Review, or Why 2D Games Still Rock
game: Space Rangers 2: Rise of the Dominators
review | 06/01/06 | Chris Martin
Games like Elder Scrolls IV: Oblivion and Freelancer have become famous for their open-ended and near endless gameplay. With incredibly diverse player choice and a universe that\'s randomly generated each time you start a new campaign, Space Rangers 2 looks to give both titles a run for their money. The 2D RTS/3D Turn-based Strategy/Action title mixes a bit of everything into a game that\'s easily capable of taking on Oblivion in terms of the ability to go anywhere, and do anything. Space Rangers 2 is an unexpected gem that you\'ve probably not heard about, but should have.
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Dead Rising Preview and Hands-On with some Maladroit Zombies
game: Dead Rising
preview | 05/28/06 | Chris Martin
While we\'ve had our fill of space-age RPGs and the like, taking a tire iron to the face of a walking undead never becomes antiquated. Capcom\'s phenomenon Dead Rising is looking better than ever, with fixed framerate issues and polished, open-ended gameplay, not to mention the ability to smash a zombie with literally everything and anything you can get a hold of. It\'s \"Shawn of the Dead\" meets \"Resident Evil\" in Capcom\'s most promising IP since \"Devil May Cry.\"
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Sony and the PS3: Are They Really Going Beyond?
editorial | 05/26/06 | RJ Brooks
The overwhelming market domination of the PS2 has been Sony\'s biggest strength, as well as their chossen ideology in the PS3\'s console design, specs, and marketing. Ironically, the PS3 is also proving that size is not everything when it goes up against innovation (Nintendo and Microsoft). What has been presented by Sony as \"the next generation\" begs the question: While the PS3\'s tag-line reads \"Go Beyond\" is Sony really taking their own advice? With a system price that exceeds both their competition combined, is Sony prepared to push themselves beyond a game of matching, and truly lead the industry?
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A Bridge Too Far: The World of Halo 2 Cheating
game: Halo 2
feature | 05/26/06 | Shawn Rider
Halo 2 has remained a favorite on Xbox Live even for Xbox 360 owners, and Bungie has continued to maintain a lively community website and roll out improvements. Inspired by a recent posting on the Bungie News blog, Shawn takes a look at the current state of Halo 2 cheating: Bridging, standby, boosting? What is this crazy talk? Welcome to the twisted world of Halo 2 cheating.
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Take Command: 2nd Manassas Review
game: Take Command: 2nd Manassas
review | 05/22/06 | Sean Hilliard
Normally, historical war games cater to the hardcore. Learning to play them takes a significant investment in time, and you\'ll still find yourself losing after hours of gameplay. Now, Mad Minute Games has introduced Take Command: 2nd Manassas, a war game based in the U.S. Civil War that is almost accessible enough for casual gamers. Well, almost. With excellent A.I. that helps keep unwanted micromanagement to a minimum, Take Command: 2nd Manassas offers a solid middle ground between the hardcore and the casual. If you\'re looking to step into the genre of historical RTS, this might not be a bad place to test the water. Get Sean\'s review here.
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CivCiy: Rome Preview
game: CivCity: Rome
preview | 05/22/06 | Blaine Krumpe
Combining elements from classic strategy games like Civilization and classic sim games like SimCity, CivCity: Rome from 2K Games focuses on the Roman Empire at a level we haven\'t seen before. This top down strategy puts you in control of Rome on the ground level, starting you off as a lowly farmer and letting you rise to the level of Caesar, if you\'re good enough. You\'ll not only choose which buildings are built within your city, but how they\'re managed and how smoothly they function. CivCity: Rome looks to be a genre blending title that\'s built by people that know what they\'re doing. Take a look at our preview for more information.
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Super Columbine Massacre RPG: Art or Atrocious?
game: Super Columbine Massacre RPG
editorial | 05/20/06 | Shawn Rider
Super Columbine Massacre RPG! is, needless to say, kicking up a bit of controversy. Released a year ago by indy filmmaker Danny Ledonne, the game has recently grabbed attention thanks to some high-profile posts on Joystiq, Kotaku, and the likes. Curious to find out what Super Columbine Massacre is all about (as if we didn\'t already know), Shawn downloaded and played through the five hours or so of game. Was it crazy awesome? Or just plain crazy? Check out Shawn\'s article to find out.
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Superman Returns Preview
game: Superman Returns
preview | 05/20/06 | Matt James
Superman may be one of the top superheroes in the superheroing business, but in videogames he has a spotty record at best. However, EA and their Tiburon studio is set to return the Man of Steel to glory (and, coincidentally tie-in with the latest Superman film, which, you know, out to bode well, right?). With some definitely next-gen visuals, Superman looks pretty, but can he back up his sexy little spit curl with a solid game experience? Matt James takes a look at Superman returns, and manages to avoid making a single joke about Superman 64. Amazing! Get the full preview here.
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Saint's Row Preview
game: Saint's Row
preview | 05/19/06 | RJ Brooks
Saint\'s Row comes off as another GTA clone just trying to cash in on the current fads: Gangstas + Free Roaming Play = $$$. But for some reason, it has taken the interest of Mr. RJ Brooks here on the GF! Staff. What is it? The crazy customizable gangster looks? The street cred imported through story advisors with gang affiliations? Nah, it\'s just the sucker-punching civvies as you car-jack them. That\'s gotta be it. Get the full story about Saint\'s Row in Rob\'s preview.
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Dreamfall: The Longest Journey
game: Dreamfall: The Longest Journey
review | 05/17/06 | Laurie Taylor
Though adventure games are in short supply nowadays, that doesn\'t stop publisher Aspyr and developer Funcom from taking the chance. Dreamfall: the Longest Journey is the sequel to the critically acclaimed adventure game \"The Longest Journey.\" With fresh new graphics, Dreamfall picks up years after the first game and takes it in a bold new direction. Does the sequel live up to the first? Laurie Taylor brings us the full review. Check it out.
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Building a New Shadowrun for Live Anywhere
game: Shadowrun
editorial | 05/15/06 | Aaron Stanton
Fans of the Shadowrun franchise became excited last week when Microsoft announced the development of a new Shadowrun title. After ten years of being off the computer game market, the intellectual property will be returning to the Xbox 360 and Windows Vista. It\'ll also be the premier title for Live Anywhere, Microsoft\'s new multiplayer service that puts PC users against Xbox 360 users. But without a storyline and game intervals of only 4 minutes each, is Shadowrun abandoning the roots that made it famous? How far can Shadowrun be changed and still be Shadowrun? We take a look at the changes that are being applied to the Shadowrun universe, and whether or not that\'s a good thing or a bad thing.
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The Future of Xbox Live Arcade: Anywhere Means Mobile
game: Xbox Live
feature | 05/14/06 | Shawn Rider
Xbox Live Anywhere is propelling Microsoft\'s multiplayer gaming community into a whole new realm, bringing it cross-platform in all sorts of cool ways. One of the major new features of the Anywhere service will be a much expanded Xbox Live Arcade, which will offer games on almost every mobile phone and PDA platform. Bringing the reliability, not to mention the try-before-you-buy mentality, of Xbox Live to the mobile gaming experience could be just the thing to get us to take cell phones seriously as a gaming platform. Get the full story here.
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Jack Thompson Seeks New Limelight Over Oblivion
game: Elder Scrolls IV: Oblivion
news | 05/05/06 | Aaron Stanton
Jack Thompson has earned a reputation for championing legislation restricting video games. He\'s appeared on news shows like CNN, often presenting what many would argue is a one-sided assessment of the state of the game industry. Now, he\'s booking appointments for talk show appearances over the recent Oblivion re-rate issue. In a press release sent to GamesFirst, Jack Thompson makes himself available for talk show interviews. The press release contains huge and obvious factual errors, a tactic that\'s been used by Jack Thompson repeatedly in the past. Still, you have to love quotes like, \"(The Oblivion nudity) is not a modification or \"mod\" of the game by gamers. It is an unlocking of content that was put there by Take-Two with the unlocking code provided by the developer!\" If you\'re up for a laugh, or to just be really pissed off, read the full press release.
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Xbox Can Blog: 360Voice and the Internet of Things
game: Xbox 360
feature | 05/04/06 | Shawn Rider
Last March at the O\'Reilly Emerging Tech Conference, Bruce Sterling spoke about the concept of \"blogjects\"-- objects that generate data about their use and existence across space and time. What does that have to do with games? Two programmers have taken the concept, combined it with the Xbox Live game data feed generated by Xbox 360s everywhere, and have created a service that allows your Xbox to blog. Check out our coverage here.
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Free Xbox 360 Dashboard Backgrounds from GF!
feature | 04/30/06 | Shawn Rider
Xbox Live Marketplace is a wonderful thing, but the themes for sale are overwhelmingly awful. After buying several themesets for the Xbox 360 Dashboard and feeling totally burned for $2, we decided to take matters into our own hands: We made our own. We are now offering the GF! Dashbacks Pack 1, which is a set of a dozen backgrounds for your Xbox 360 Dashboard. Get the scoop on how to put custom images into your background, and download the free set from us in this article.
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