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Search for 'game' returned 1166 results.

Interview with Marco Behrman, CIO of MindArk
game: Entropia Universe
interview | 05/15/07 | Monica Hafer
Alt-Reality games are so hot right now. Seriously. CIO of MindArk, developer of the Alt-reality game Entropia Universe took the time to talk to our own Monica Hafer and discuss what it takes to maintain and balance an alternate reality game and an alternate reality game economy.
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Forza Motorsport 2 Demo: In-Depth Hands-On
game: Forza Motorsport 2
preview | 05/11/07 | Chris Martin
Forza Motorsport 2 is all about the cars. It\'s about loving them, tricking them out, customizing them, and collecting them. The game has, indeed, gone gold, but, not satisfied with that, the FM2 Demo has been released. The Forza Motorsport 2 Demo hit live yesterday at 2:00 a.m. PST, and now, having taken each car in the demo many, many times around Italy\'s Mugello track, we have our impressions.
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Student Declared Witch and Burned for Making In-Game Map of High School.
editorial | 05/02/07 | Aaron Stanton
When a student at Clements High School in Texas made a video game mod based on the layout of his local high school, he probably didn\'t expect the reaction it eventually received. Two months after the map was created, the Virginia Tech shootings happened, and authorities took the students map as a threat. Not only was he removed from the campus grounds and sent to an alternative school, he\'s been bared from participating in graduation. Yet no one seems to believe that he actually represented a threat to the community - in that no one seems convinced he was on the verge of picking up a gun and shooting someone. The only problem is that he did something that - some people, at least - connect to events like Virginia Tech. In other words, it didn\'t matter that he wasn\'t really a witch, merely that he looked enough like one to be punished.
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Folding@home Video Courtesy of GameDAILY
game: Folding@home
news | 04/19/07 | Chris Martin
Folding@Home is a project that has been undergoing some massive distribution on PCs and now on Sony\'s PS3. It\'s also had success with the program in understanding proteins. A clever use of the human element here, by distributing the program Scientists at Stanford University are trying to get everyone involved in the unravelling of human proteins.
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Metal Slug Anthology Review
game: Meatal Slug Anthology
review | 04/12/07 | Matt James
Metal Slug Anthology continues SNK\'s tradition of beating mildly successful franchises to death. This time they package the entirety of the Metal Slug library onto one Wii disc. That\'s seven (count them, Seven!) Metal Slug games for about ten (10!) bucks cheaper than one fully priced game. With updated controls meant specifically for the Wii, what else could you ask for? Is this finally the ultimate Metal Slug package? Find out inside!
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Castlevania: Portrait of Ruin Review
game: Castlevania: Portrait of Ruin
review | 04/06/07 | Amanda Bateman
They say a picture is worth a thousand words. In Portrait of Ruin, a picture is full of a thousand demons. A thousand demons about to be cut down by whips and giant crosses, that is. In the second Castlevania title for the Nintendo DS, take control of two characters and get ready to tangle with Dracula. While very much in line with the rest of the series, there are a few surprises herein for fans of the series. Castlevania: Portrait of Ruin might be right up your alley if you\'re in the mood for a good adventure game, a few puzzles, and lots of bosses.
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The Problem With Context Sensitive Buttons
editorial | 03/26/07 | Aaron Stanton
Viva Pinata is one of those games that continues to surface in discussions amongst the GamesFirst staff in a way that is normally reserved for blockbuster titles. Though it certainly is too far outside the realm of \"normal\" to appeal to every gamer, Viva Pinata does an extraordinarily good job of being different and addicting at the same time. Yet its simple gameplay has one issue. Through its use of context sensitive buttons, Viva Pinata managed to take a simple gameplay experience and endow it with the impression that there were too many buttons. Is it possible that what was once a feature that developers bragged about has in some ways managed to simply over-complicate the game?
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Microsoft's Shane Kim on 2006, Xbox 360 first party support, and the PS3
editorial | 03/20/07 | Chris Martin
Microsoft Game Studios\' head Shane Kim sat down with GameDaily and they talked about everything from the Xbox 360\'s performance in 2006 to the negative feedback the PlayStation 3 has been garnering from a majority of the online press. He\'s fairly candid about his feelings in regard to Nintendo and Sony. And although he does a fair share of boosting Microsoft\'s image, he does have some constructive criticism about Microsoft as well. More inside.
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New The Darkness Demo On XBL - Mutilation Video
game: The Darkness
preview | 03/17/07 | Chris Martin
The Darkness is shaping up to be a must have game for not only fans of the Top Cow comic, but for fans of first person shooters. Blending supernatural elements and gunplay, The Darkness puts you in the shoes of Jackie Estacado, our resident anti-hero, as he seeks revenge on his father\'s murderer. The newest video is a montage of some new and old footage, and shows off the darkling powers and what makes them a force to be reckoned with.
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Castlevania: Symphony of the Night comes to XBLA March 21st
game: Castlevania: Symphony of the Night
news | 03/16/07 | Chris Martin
One of the greatest 2D platformers ever created and certainly the best Castlevania game yet, Castlevania: Symphony of the Night will be hitting Xbox Live Arcade next Wednesday (March 21). Blending a memorable storyline and iconic characters (you play as Dracula\'s son, Alucard, fer crissakes!), RPG elements, and a long (read: MASSIVE) game, SOTN is going to be a huge release for Xbox Live Arcade.
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Bullet Witch Review
game: Bullet Witch
review | 03/16/07 | Chris Martin
With its anime influenced style, guns-blazing action, and destroy anything physics, what could go wrong? Bullet Witch is an example of a game that could have benefitted from a few more months in development. Though not without its surprises, Bullet Witch concedes to the same gameplay mechanics we\'ve been comfortable with for years. While it doesn\'t do anything really new with gameplay, it might be worth the rental if you\'re bored with everything else.
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Life on Pinata Island: A Lyric Essay
game: Viva Pinata
editorial | 03/10/07 | Chris Martin
We loved Viva Pinata so much, our resident creative writer Chris decided to do some neato lyric essay work about it. This is not the review, gamesfirst.com/?id=1495\"" onClick="window.open( this.href, '_self' ); return false;" title="">go here for the review. But for an interesting take on the Viva Pinata universe, from a second person perspective no less, come on in. WARNING: language.
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Call Of Duty 3 Review
game: Call Of Duty 3
review | 02/27/07 | Matt James
Apparently, gamers will never get tired of killing Nazis. The Call of Duty franchise proves this formula by standing out amongst the many WWII shooters released every year. How does Call of Duty 3 stack up against its predecessor? Check out Matt\'s review to find out.
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Lost Planet Review
game: Lost Planet
review | 02/15/07 | Chris Martin
Capcom has been firing on all cyllinders when it comes to the Xbox 360 and gamers with that small white box could not be happier. Following their critically received efforts of Dead Rising, Lost Planet is a third-person shooter set on the fictitious ice-planet E.D.N. III where there are snow pirates around every corner and loads of alien Akrid. This unique IP blends a \"vastness\" found in sci-fi novels like Frank Herbert\'s Dune with an overly complex (the word would be: incomprehensible) storyline. What you get is an action-filled shooter that manages, once or twice, to even shoot itself in the foot.
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World of Warcraft: The Burning Crusade Review
game: World of Warcraft: The Burning Crusade
review | 02/14/07 | Amanda Bateman
We probably don\'t even have to publish this review, because World of Warcraft is a game that carries its own legion of fans. The ever-popular World of Warcraft\'s first expansion, The Burning Crusade, is here, and WoW players will absorb it into the fold simply because it\'s more of what they already love: World of Warcraft. If you managed to pry yourself from the game, then don\'t get the expansion...because you might find it hard to walk away again. The powers that be have opened new doors to adventure, and it\'s hard to turn your back on that a second time.
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A decade of snarky gaming journalism.