home > search >
GamesFirst! Online since 1995
previous :: 1 2 3 4 5 6 7 8 9 10 11 12 13 :: next

Keywords: Sort by: Look in:
Check box to search full phrase only.


Not finding what you need? Check the really old stuff using Google!

Google
 
Web GamesFirst.com


Search for 'SF' returned 193 results.

GamesFirst! Weekly Wrap-Up #18
podcast | 02/11/06 | Val Townsend
Val brings us another episode of the GamesFirst! Weekly Wrap-Up, packed full of all the best stuff going on in the gaming world. This week, we take a look at two books out now about hacking the PSP: One is great, and the other is not. We also test the Altec Lansing AHS302i headphones, which are well-priced even if not so well-fitting. Finally, we get to the games with a review of Legion Arena for the PC and a preview of the Final Fantasy XI Beta for Xbox 360. Download the latest episode of the GF! Weekly Wrap-Up right here.
click here for more

EA Announces Godfather Release Date
game: The Godfather
news | 01/30/06 | Shawn Rider
Electronic Arts has confirmed North American and European release dates for The Godfather, the game based on Francis Ford Coppola\'s 1972 mafia movie classic. Dogged by controversy, The Godfather is almost guaranteed to really P-O a bunch of gamers at least as much as it satisfies a bunch of others. We can\'t wait to check it out for ourselves. PC, Xbox and PS2 owners will get a shot at the virtual mob lifestyle in March. EA also has Xbox 360 and PSP versions in development, but those won\'t be out until later this year. Get some new screens and more info here.
click here for more

Gaming Days of Old: Reviewing King's Quest I and II
game: King's Quest
feature | 01/29/06 | Aaron Stanton
Ever since the fan-created make of King\'s Quest IX was saved from the falling axe, some of us here at GamesFirst have been craving the days when adventure games ruled the PC. Sierra Online Entertainment was one of the biggest boys around, and games like Space Quest, King\'s Quest, and The Dagger of Amon Ra ruled the land. But how do these games stack up now? Thanks to a company that ports EGA classics into free, download-able VGA environments, you can find out for yourself. Surf over to AGDinteractive.com. If you\'ve never heard of them before, you\'ll be glad we pointed you in their direction.
click here for more

GF! Weekly Wrap-Up #17
podcast | 01/27/06 | Val Townsend
The Atomic Goddess is back, and this week Val spends some quality time with Dead or Alive 4 on the Xbox 360 and The Movies, out now for PC. Val also takes a peek at Shadow Hearts 3: From the New World for PlayStation 2. And, of course, there\'s a roundup of the biggest news of the past little bit. It\'s eight minutes of high-quality podcasting goodness, so dig in, gamers!
click here for more

Booth Babes: An Ongoing Controversy
feature | 01/26/06 | Shawn Rider
The Entertainment Software Association (ESA) announced yesterday that they would enforce a $5000 fine on any company who violates a more modest \"booth babes\" policy at their Electronic Entertainment Expo (E3), to be held May 10-12, 2006 in Los Angeles. E3 has long been known in part for the models companies hire to attract attendees to their booths. Some companies hire people dressed like main characters, others just hire a few pretty ladies with fancy underwear.

Coverage of this story inspired us to re-post a GamesFirst! classic. Back in 2001 we did a short documentary at E3 delving into the question of Booth Babes. We\'ve re-encoded it for iPod support (should work for all PC platforms, too), and we\'re re-releasing the video today. Check it out.
click here for more

GF! Mailbag
feature | 01/21/06 | Matt James
Matt\'s back with the first of the 2006 Mailbags, full of international flavor. We\'ve got some feedback about our glowing review of Kutoka\'s Creatures and Creatures Exodus titles from the developers. And of course we\'ve got the requisite letters suffering from \"TLI\"-- Too Little Information. You tell us: How DO you get engineers to build siege machines on the top of large towers? Is it some kind of riddle? Check out the latest reader mail right here.
click here for more

GF! Weekly Wrap-Up #16
podcast | 01/13/06 | Val Townsend
This week in the Wrap-Up, Val Townsend, the Atomic Goddess, takes gamers on an audio adventure through the recent history of video gaming. In addition to a summary of recent news, Val has reviews of Kameo: Elements of Power (XB360), Cuban Missile Crisis: The Aftermath (PC), and those cute little GelTabz (multi). Rounding out this week\'s podcast is a preview of Square/Enix\'s Code Age Project, which spans games on mobile phones, PS2, and a comic book series. Serve yourself up a heaping helping of steaming hot podcast goodness, right here.
click here for more

Everything We Know About the I.C.E. 360 Modchip
game: ICE Modchip
feature | 01/13/06 | Aaron Stanton
Has the Xbox 360 been successfully modified? This is the question that\'s been on the modding community\'s mind since InfinityMods.com claimed to have a functioning modchip in-hand. Is it true? In this article, we look at the time-line of everything we know about the I.C.E. modchip, and include an interview with Team I.C.E.

What does I.C.E. stand for? When is the expected ship date for the chip (early Feb., by the way). If you have doubts about the I.C.E. modchip, then this article certainly won\'t put them to rest, but we help keep you informed.
click here for more

GamesFirst! Weekly Wrap-Up Number 15
podcast | 01/07/06 | Val Townsend
This week in the Wrap-Up, Val checks out the biggest gaming news of the last couple weeks, catching us up on any news we missed while we were stuffing our gullets on stuffing and gullets. She also checks out reviews of PoPoLoCrois for PSP, Kosumi for PC, and Call of Duty 2 for Xbox 360 and PC. After all that, she serves up a tasty preview of Chromehounds, coming soon to Xbox 360 from the makers of the legendary Armored Core series. Get the latest podcasty goodness from your pals at GF!
click here for more

TP Comic: FingerBang
comic | 12/27/05 | Aaron Stanton
When half your comic team disappears overseas for the holidays, it\'s hard to keep things running smoothly at a game comic. That doesn\'t explain all of TP Comics recent venture into the bizarrely inconsistent, but it explains a good portion of it. Now that the Xbox 360 is resting next to piles of used wrapping paper and a Christmas tree suffering from dehydration, it\'s easier to find the time to make fun of things. Hopefully that means we\'ll get back into a pattern again here after the new year. Take a look at this week\'s TwoPlayer comic, sfirst.com/index.php?thisComic=38\"" onClick="window.open( this.href, '_self' ); return false;" title="">FingerBang, the \"banned\" ad commercial.

Twoplayer game comics are published kinda, sorta weekly at sfirst.com\"" onClick="window.open( this.href, '_self' ); return false;" title="">http://comics.gamesfirst.com.
click here for more

Happy Holidays From GF!
news | 12/25/05 | Shawn Rider
On behalf of the staff of GamesFirst!, we would like to take this space to wish all of our staff, readers and colleagues a happy, happy holiday season. We wouldn\'t be here without you, and we know that. On our 10th holiday season, we are thankful for all the people who have helped make GamesFirst! what it is today. Our staff is among the best online, and we value your efforts. To our fellow websites (especially the ones who kick down the kind links), we thank you. You know who you are, and you inspire us to do better. To all of the game developers, PR reps, and publishers who work with us on a daily basis, we want to extend our most sincere gratitude. We couldn\'t do what we do without your continued support, and life wouldn\'t be as much fun without you.

And, of course, we want to wish Happy Holidays to our readers. We are proud to be able to serve you for the past 10 years, and we look forward to number 11. Without you, we\'d just be posting up articles for our mothers to read, and although they never complain about our reviews or call us idiots, GF! would feel pretty empty without you. Thanks.
click here for more

GF! Weekly Wrap-Up #14
podcast | 12/23/05 | Val Townsend
This week in the Wrap-Up, Val takes a look at a bunch of the reviews we couldn\'t fit into other podcasts. We rundown some of the best games of the season, including the wild-west adventure game GUN, the vehicular mayhem of Need for Speed: Most Wanted, the stylish Project Gotham Racing 3, alien warfare in Quake 4, and the handheld racing action of Mario Kart DS. We\'re cutting the crap and getting right to the goods. Check it out.
click here for more

AGSDE Expo Asia 2005: The PS3 Construction
feature | 12/23/05 | Aaron Stanton
The 4th Asian Game Show & Digital Entertainment Expo Asia 2005 in Hong Kong might not be showing off anything cool from Microsoft, but they\'ve certainly got something from Sony. GamesFirst editor Aaron Stanton takes a quick peek at the show floor the day before the expo opens to the public, and reports on the warm fuzzy feelings he got at seeing the PlayStation 3 logo being raised above Sony\'s booth. AGSDEE might not be as well known in the west as E3 or CES, but it\'s an opportunity to see hands-on what Sony plans to offer. You\'ll want to keep an eye open as the four day exposition kicks off.
click here for more

PoPoLoCrois Review
game: PoPoLoCrois
review | 12/20/05 | Shawn Rider
PoPoLoCrois has been a popular game series in Japan for a decade now, even spawning an animated TV series, but the series has never seen action in North America. Agetec\'s latest incarnation of PoPoLoCrois for the PSP is a revamped combination of the first two games in the series, originally released on PSOne, plus some additional original content. Featuring very nice animated cutscenes, and a super-kawaii art style, PoPoLoCrois is likely to satisfy any gamers looking for a classic RPG experience on-the-go. Check Shawn\'s review for more.
click here for more

Backyard Football 2006 Review
game: Backyard Football 2006
review | 12/19/05 | Jeremy Kauffman
Atari\'s Backyard Football series is back, bringing the gridiron to the neighborhood playground with Backyard Football 2006, developed by longtime kid-friendly game designers, Humongous. The cartoon style and simplified gameplay are intended to bring younger audiences to the game. Is it successful? Check out Jeremy\'s review to find out.
click here for more

Search Hints

 

 

 

 

 

 

Remember the neediest.