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game: Red Faction 2
review | 11/08/02 | GF! Back Catalogue 10/2004 => 1995
THQ has scored more than an ordinary hit with Red Faction 2. Building on the original installment of the series, RF2 offers an amazing story of the kind we don\'t often see in videogames. Sure, the Geo Mod technology is still there, and still fun as hell, but this one is about telling a good tale, and we commend its success.
game: Hitman 2: Silent Assassin
review | 11/08/02 | Jeremy Kauffman
There\'s something different about Eidos\' controversial new hit: It\'s serious, it\'s graphically violent, and it\'s really, really good. Hitman 2: Silent Assassin has all the ambience, visual beauty, and emotional resonance as a Godfather movie, and that\'s probably a big part of the reason certain people fear it. Our man, Jeremy, does a number on it.
game: Smuggler's Run: Warzones
review | 11/06/02 | GF! Back Catalogue 10/2004 => 1995
Rockstar\'s now-classic off-road combat driving franchise makes its way to the Gamecube. Smuggler\'s Run: Warzones features exotic locales, lots of vehicular mayhem, and a kinder, gentler form of international smuggling. Click here.
game: Whacked!
review | 11/06/02 | GF! Back Catalogue 10/2004 => 1995
There have been some good videogame gameshow parodies and there have been some bad ones. Microsoft\'s Whacked! falls somewhere in the middle. With nice visuals, lots of wackiness, and online play capabilities we dig it, but overall it\'s a bit simple. Welcome our newest GF! team member, Colin, by clicking here.
game: Stronghold: Crusader
review | 11/06/02 | GF! Back Catalogue 10/2004 => 1995
Take Two Interactive brings us a sequel to their popular castle sim. Stonghold: Crusader allows you to play through somewhat historically based campaigns through the Holy Land and features a more robust real time strategy component. Build it up and tear it down. Click here.
game: Taz: Wanted
review | 11/01/02 | Monica Hafer
Infogrames does it to us again with Taz: Wanted (available now for all systems). Taz gets to star in his own platform adventure, and it\'s mostly belching and spinning. Monica took the PS2 version for a spin, and gives her take here. Jason took the Xbox and Gamecube versions. and he has a slightly different take on it. Read \'em both.
game: Terminator: Dawn of Fate
review | 11/01/02 | Jeremy Kauffman
Who cares what Arnie is doing these days, especially when you get to play your own action hero in Terminator: Dawn of Fate. The upside is that this title is really fun to look at -- great gameplay graphics and well-done cutscenes. The downside is that this title is really painful to play. Click here.
game: Divine Divinity
review | 11/01/02 | GF! Back Catalogue 10/2004 => 1995
Larian Studios and CDV have teamed up to bring us what is probably the sleeper PC RPG hit of the year. Divine Divinity doesn\'t blaze a lot of new trails, but it does offer one of the most satisfying, engaging, and thoroughly enjoyable gameplay experiences we\'ve had. RPG fans cannot miss this one. Click here.
game: Tony Hawk's Pro Skater 4
review | 11/01/02 | Eric Qualls
No other series has changed the face of gaming so much in the past few years. Neversoft, Activision and Tony Hawk have pretty much single-handedly established the extreme sports genre, and Tony Hawk\'s Pro Skater 4 is a major evolution of design and content. Featuring enough new stuff to make the most hardcore THPS fans happy and enough beginner stuff to make it accessible to newbies, you need this game. Click here.
game: Chase: Hollywood Stunt Driver
review | 10/25/02 | Jeremy Kauffman
Bam! Entertainment and I-Imagine bring us the first title developed in the Microsoft Incubator program, and the first console game made in Africa. Chase: Hollywood Stunt Driver provides really solid gameplay that will have you hard-pressed to put down the controller. It\'s a great first effort, and we look forward to more. Click here.
game: Burnout 2: Point of Impact
review | 10/25/02 | Eric Qualls
Acclaim has given us the sequel to their cult-fave arcade style racer, and Burnout 2: Point of Impact is everything we wanted it to be. Better graphics, more tracks, more vehicles, and more gameplay modes make it a must-have title for any racing fan, and a must-try title for gamers in general. Click here for the review.
game: Xtreme Air Racing
review | 10/20/02 | Eric Qualls
Sure, racing souped-up airplanes at really low altitudes through Nevada canyons sounds extreme, but Xtreme Air Racing manages to tone down the heart-pumping thrills and focus on the fairly cerebral simulation. It\'s kind of like reading a Sex Ed textbook unless you\'re really into aircraft simulations. Click here.
game: Mobile Forces
review | 10/20/02 | GF! Back Catalogue 10/2004 => 1995
Majesco and Rage have teamed up to create Mobile Forces. This is a fairly basic first person shooter title with low system requirements. But Mobile Forces mixes up the action by throwing vehicles into the fray. Scooting around in a Hummer or APC is just the thing for whacking bad guys. Click here.
game: Robot Alchemic Drive
preview | 10/20/02 | Jeremy Kauffman
Enix brings us another big robot game, and in a season full of big robot games, Robot Alchemic Drive sets itself apart from the pack. Using an intriguing point of view that has you controlling robots like RC cars, it\'s dang fun. Killer graphics and lots of big robot mayhem round out the innovative gameplay. Click here.
game: Superman: Shadow of Apokolips
review | 10/20/02 | Eric Qualls
Infogrames and Atari bring us a new Superman game, and this one goes a long way toward redeeming the steely one\'s reputation. Superman: Shadow of Apokolips manages to look almost just like the popular cartoon series, and the game itself is not bad. Click here for more.
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