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game: The Elder Scrolls IV: Oblivion - An Interview with Bethesda Softworks
preview | 03/09/05 | Chris Martin
Elder Scrolls III was one of the most expansive and impressive games every to hit the Xbox or PC, or any game system, for that matter. With a gigantic world, almost never-ending gameplay, and a game dynamic that changed depending on what type of character you had, it set a new standard for game design. Its sequel, appearing on the PC and Xbox NEXT, looks to make Elder Scrolls III appear about as wide open as your bedroom closet, offering an even larger map, more complicated non-player characters, individual faces for each NPC, and a whole host of other improvements. Plus, it\'s going to be one of the most breathtaking experiences you\'ve ever had on a game console; it looks awesome. Our man Chris has a chance to sit down with Bethesda Softworks\' producer Gavin Carter to ask a few questions about the upcoming game. The answers left us awe-inspired.
Articles Archive | 03/05/05 | Chris Martin
Using many of the same storytelling conventions as the movie industry, it's not surprising that game plots have been turning up on film pretty consistently these days; few, as of yet, are really any good. What makes it so hard to turn a good game into a good movie? Is one medium really incompatible with the other? Chris doesn't think so, and he explains his views in this excellent and informed perspective of game-to-movie adaptations. If you don't want to lose faith in the movie industry's ability to make competent movies out of what should be excellent source material, this is an article you need to read before catching films like Alone in the Dark.
game: Mercury
preview | 03/01/05 | George Holomshek
Marble Madness for the NES was one of the most addictive, frustrating games of all time. When everything from a half-inch fall to a giant green slinky can represent a danger, it's easy to end up dead. Now, Mercury comes to the PSP with an up-to-date version of the play dynamic that made Marble Madness so hard to put down. With a complex physics engine, beautiful graphics, and multi-player support, Mercury might be one of the games to keep an eye on when the PSP launches at the end of March.
game: LucasArts Focus: Star Wars Episode III: Revenge of the Sith
preview | 02/27/05 | George Holomshek
There's no such thing as a Star Wars movie without a Star Wars game, and Episode III is no exception. Scheduled to release just two weeks before the final episode turns sweet little annoying Anakin into a menacing man in black, Star Wars Episode III: Revenge of the Sith lets you take on the movies as either light or dark, as Anakin or Obi-Wan. Read our preview for more information on graphics, sound, and choreographing battles.
game: Second Sight
review | 02/23/05 | Chris Martin
It seems like a fundamental rule of thumb in video games: coma = amnesia and psychic powers. Few games execute the mystery and atmosphere of such creepy going-ons, though, as well as Free Radical's budget title Second Sight. It's atmospheric and story driven, and worth your money if you're looking for a game that will keep your interest. Read the full review to find out the details.
Articles Archive | 02/17/05 | Gary Wong
After nearly a decade squaring off in the home console arena, Nintendo and Sony prepare to wage battle in the increasingly lucrative handheld market. Will Sony's sleek PSP do the unthinkable and slay Nintendo's two-headed DS? It's too early to tell, but it's never too early to speculate.
game: MechAssault 2: Lone Wolf
review | 02/14/05 | Sarah Wichlacz
MechAssault was one of the standout titles on Xbox Live when it first launched. It paved the way for reliable online multiplayer and loads of content downloads. MechAssault 2: Lone Wolf amps up the multiplayer game and beefs up the single player story mode to boot. It's a great thing.
game: LucasArts Focus: Star Wars: Empire at War
preview | 02/14/05 | Blaine Krumpe
For some time, Star Wars games have had a perpetual hold on video game fans looking to experience more of the epic universe. The games themselves have traditionally been a mixed bag, with some good, some bad, and a few that radiated the dark side every time you passed the display case. The latest games in the pipeline, though, look to be full of the good stuff, from already released games like Knights of the Old Republic to the upcoming Republic Commando. One of those games is Empire at War, a real time strategy with all the stuff to be a hit. Check out Blaine's preview for a glimpse of things to come.
game: Kuon
review | 02/12/05 | Laurie Taylor
Kuon on the PS2 seems like a minor release when compared to the new Resident Evil 4, but then perhaps that's part of its appeal. As an import title that you might have a hard time finding at your local rental outlet, Kuon offers rich import flavors, gameplay, and traditional survival horror control schemes. Does it have a place on your shelf? Read the review to find out.
game: LucasArts Focus: Knights of the Old Republic II
preview | 01/30/05 | Steffan Del Piano
PC gamers are going to find themselves once again in the Star Wars universe when Knights of the Old Republic II hits the shelves just after the turn of the month. Catching LucasArts in the crosshairs of our Publisher Focus, we take a look at what they have coming down the line, starting with what is almost certainly going to be one of the best titles of the year.
game: Resident Evil 4
review | 01/24/05 | George Holomshek
As so many gamers will tell you, zombies make for good gaming. And the OG zombie shooter is Resident Evil. When it first came out, the RE series was an amazing achievement featuring moody camera angles and truly frightening gameplay. But after three major incarnations, and twice as many spin-offs, it's hard to keep the magic alive. So we were a little nervous about Resident Evil 4, the latest installment of the series. We all huddled in the back shed and then we pushed out one of our new guys, George, to see if the zombies would eat his brain. He got a little munched, but a couple of green herbs fixed him right up, and he managed to come up with an in-depth review. Click the details link for lots more.
game: DGL 4300 Gigabit Gaming Router
review | 01/21/05 | Shawn Rider
It's a persistant question: How can I prioritize my gaming bandwidth over my download bandwidth? Whether you just download Podcasts on a regular schedule, or you share your connection with three other machines downloading email, if you want to keep lag low you need a router to prioritize gaming traffic. Fortunately, D-Link has heard our cries, and has given us the DGL 4300, a gamer's new favorite thing.
Articles Archive | 01/19/05 | Shawn Rider
Congratulations to Damon Shaw, the winner of our Vampire the Masquerade: Bloodlines contest. And for those of you who are not Damon Shaw, you might want to get over to the contest page to see the latest offerings. We're going to give away over 20 prize packages next month, and you know you can't miss that.
game: World Championship Poker
review | 01/15/05 | George Holomshek
There's nothing quite like the thrill of a good hand in a high-stakes game, or the feel of losing it all to some card-shark down the street. World Championship Poker gives you the chance to feel both while still on the go, letting players take on not only Poker games, but Blackjack, Slots, and more. If you're looking for a simple diversion that you can carry around with you, this might be the way to go.
game: Pinball Hall of Fame: The Gottlieb Collection
review | 01/14/05 | Chris Martin
Not every game has to offer hours of pre-scripted gameplay, beautiful graphics, and brilliant voice acting in order to be good. In fact, sometimes what we need is a game that can be picked up, played for fifteen minutes, and then set aside without having to worry about any of those other time-consuming elements. Pinball Hall of Fame takes us a few steps down memory lane with a game that offers fun, addictive play for those times when a long-haul gaming binge just isn't what you're looking for.
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