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Search for 'ai' returned 735 results.

A 2nd (and better) Xbox 360 Unveiling
Articles Archive | 05/13/05 | Aaron Stanton
The MTV Xbox 360 unveiling that took place last night was a bit of a let-down for most of us here at GamesFirst. The show was catchy, with lots of scene cuts, music, and cheering crowds, but revealed almost nothing about the actual system. While it confirmed a few rumors that have been floating around, it didn't do much else, and every picture of the system came and went too fast to get a good look. There's another Xbox 360 unveiling video though, and it's available on the web. This second video is well put together and offers a better look at the actual system.
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Editorial: Notes Scribbled in the Dark While Watching a Really Long Xbox Commercial
Articles Archive | 05/12/05 | Shawn Rider
"Everybody here is in, obviously." Obviously. We haven't seen this kind of "drank the punch" vigor since Election 2004. In a move sure to annoy others much more than it annoys us (mainly because we don't get invited to the really good events anyway), Microsoft revealed the Xbox on MTV tonight. Shawn watched it, and while he did, he scribbled these notes.
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Batman Begins
game: Batman Begins
preview | 05/09/05 | George Holomshek
Movies and video games have not been incredibly kind to the Batman franchise over the years. While some of the blockbuster productions turned out to be better than others, fans of the series have longed for a darker, deeper look at what makes a man parade around in leather armor and a bat cap. Now, Batman Begins promises to give fans a glimpse of Batman's roots, and the game promises to have a much stronger stealth and fear element to it than past games. An all-new Batman seems to be hiding in the shadows, and we can only hope that the new one will be capable of kicking the old one's ass. Check out our preview for more details.
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Doom 3: Resurrection of Evil
game: Doom 3: Resurrection of Evil
review | 05/07/05 | Tristan Mayshark
Released just eight months after Doom 3, this expansion is not completely without flaws, but is pretty to look at, satisfying to play, and adds some much needed variety to Doom 3. It also addresses your character's original inability to wield a flashlight and a weapon at the same time. You don't get to be any more ambidextrous than last time around, but at one point you'll find yourself with a flashlight stuck to your forehead. It's not quite as ideal a solution as using duck tape to strap the light to your gun, but it's a step in the right direction. Check out the full review for more details.
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Call of Duty 2
game: Call of Duty 2
preview | 05/03/05 | Blaine Krumpe
Since the release of Brothers in Arms, World War II FPS games have had a higher standard to work towards in order to compete. Even well established franchises like Call of Duty will have to battle hard to separate themselves from a saturated genre. Blaine breaks away from his original Call of Duty binge to look over what we know about Call of Duty 2. What can we expect from the next generation title?
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twoplayer comic: Meet Xbox 2 (Part 3)
comic | 05/01/05 | Aaron Stanton
We\'re two weeks from E3 2005. That sounds like a lot of fun, but it\'s really just a lot of work for us in the industry, and if there\'s one thing we at GF! generally dislike, it\'s work. It also means that we only have 12 days until Microsoft unveils their next-generation game console, so we figure there\'s still time for Meet Xbox 2 (Part 3) before we move on to poking fun at some other companies and games in the industry. For a little insight into what goes on behind the comics, including a little bit about the daily twoplayer comics we\'ll be doing over E3, be sure to read about it here (after checking out this weeks cartoon, of course). Remember, you can always find the latest twoplayer comics at http://comics.gamesfirst.com.
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Phantom Dust
game: Phantom Dust
review | 04/30/05 | Chris Martin
If you're a fan of the unusual, Phantom Dust offers one of the most unique experiences on the Xbox. Developed to appeal to the Japanese market, this anime-influenced title is stylish, odd, and addicting. As a game unique in the American market, this budget title will devour hours of time for the people willing to give it a shot despite a style that is decidedly outside the mainstream. Read our full review for details.
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twoplayer comic: Meet Xbox 2 (Part 2)
comic | 04/23/05 | Aaron Stanton
\"Meet Xbox 2 (Part 2)\" is the second edition of twoplayer comic, our weekly webcomic based on games and the gaming culture. To take a look at the comic itself, try http://comics.gamesfirst.com. For a comment from the creators, you can read Noah\'s thoughts on the reasons for being an artist, which is apparently hair.
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Gran Turismo 4
game: Gran Turismo 4
review | 04/21/05 | Chris Martin
The long-awaited sequel to the reigning king of racing simulations is finally here, but is Gran Turismo 4 everything you ever wanted? Refined graphics, updated offerings, and some spiffy tweaks make it appealing, but what about the AI, the lack of some significant licenses, and no online multiplayer support? Check the details for our lowdown.
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Is TimeSplitters: Future Perfect Really Perfect?
game: Is TimeSplitters: Future Perfect Really Perfect?
review | 04/20/05 | Steffan Del Piano
With the word "perfect" in the game's title EA is aiming high. Does the latest TimeSplitters game hit its mark or miss miserably?
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DVD-EXTRA STUDIO - An Interview with Clynton Hunt
Articles Archive | 04/18/05 | Chris Martin
ZOOtech is the manufacturer of DVD-Extra Studio. DVD- Extra Studio allows DVD authors to create seriously interactive DVD content, which makes possible games such as the wildly popular UK DVD version of Who Wants to be a Millionaire? Our man, Chris, finds out why ZOOtech was honored this year with the "Innovation Award" and the "Overall Winner" of the Sheffield Business Awards, and what this technology means for gamers (at least the bits that aren't still secret).
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twoplayer comic: Meet Xbox 2 (Part 1)
comic | 04/17/05 | Aaron Stanton
Meet Xbox 2 is the premier comic of our new weekly game related strip, twoplayer comics, which will appear every Sunday from here until we run out of good ideas. With E3 coming down the pipe, there\'s still time to get a few shots in about the possible form factors the different systems might take before actual details come out to mess up our fun. Check it out at http://comics.gamesfirst.com.
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Why We're Starting a Comic Based on Video Games
Articles Archive | 04/17/05 | Aaron Stanton
We here at GF! are being bold today; we're launching a series of comics based on video games called twoplayer comics, even though sites like Penny Arcade and vgcats.com already keep things interesting. Nuts, huh? Aaron, co-creator of twoplayer, tries to explain what the hell he was thinking when he created a comic with the initials T.P.
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Lumines
game: Lumines
review | 04/14/05 | Shawn Rider
Lumines is the hipster puzzle game for the PSP that's got everyone tripping out on rave-tastic visuals and bumping techno beats. But Shawn is here to say that for all those non-raver, techno-hating gamers out there, Lumines is still a dang fun puzzle game. And you can still trip out on the graphics without dressing like a candy bar.
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Untold Legends: Brotherhood of the Blade
game: Untold Legends: Brotherhood of the Blade
review | 04/13/05 | Shawn Rider
Untold Legends: Brotherhood of the Blade is a hack-and-slash dungeon crawling RPG that brings classic Diablo-style gameplay to your PSP. It's got great graphics, a deep character development system, and is pretty much a hoot to play with friends. But like so many RPG protagonists, it is as flawed as it is brilliant. Curse the darkness, or get the light right here.
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