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Search for 'all' returned 872 results.

Dungeon Siege II
game: Dungeon Siege II
review | 08/16/05 | Blaine Krumpe
Microsoft is back with the sequel to the old hotness, Dungeon Siege II. Is it all that Diablo and a bag of chips? Blaine seems to like it OK. We locked him in a room and didn\'t let him come out until he beat Elite mode. Read on for the results.
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Dragon Ball Z: Sagas
game: Dragon Ball Z: Sagas
review | 08/15/05 | Blaine Krumpe
Dragonball Z: Sagas is out now for the big three consoles, and, well, it\'s another Dragonball game. Unfortunately, we\'ve seen power levels much higher than this in the past, and, well, Blaine will break the news to you as gently as possible in his review.
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Destroy All Humans
game: Destroy All Humans
review | 07/29/05 | Shawn Rider
Destroy All Humans puts you in control of a one-man alien army bent on pure human-based carnage. With a wise eye towards classic Sci-Fi B movies and a good amount of carnage-creation tools, this is one for all the SF geeks in the house.
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How to Become a Master Cheater in 5 Simple Steps
Articles Archive | 07/29/05 | Chris Martin
Game strategies are good; learning all the button combinations will certainly put you ahead in most games. Sometimes, though, you die no matter how carefully you follow a strategy guide's advice, and then it's time for some bigger guns. When practice lets you down, don't be afraid to pick up a cheat or two and float past that tough boss with ease. Here's a few tips to help you get off the ground.
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Grand Theft Auto: San Andreas
game: Grand Theft Auto: San Andreas
review | 07/26/05 | Chris Martin
Grand Theft Auto: San Andreas has really been getting headlines lately. We hear the Hot Coffee sequence is unlockable on the Xbox version, too, so you can adjust your personal scores accordingly, after you check out our review wherein we discuss everything else about San Andreas on Xbox.
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Show Your Game Who's Boss
Articles Archive | 07/26/05 | Chris Martin
Sometimes games are not forgiving. You find yourself battling a monster for the hundredth time, and you can't help but wonder if maybe your game system might look better disassembled and strung out as wall decoration. Before you start shoving peanut butter into the DVD drive of your console as punishment, take a breath and read about getting by those difficult situations. No matter what the game, these tips will probably help.
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twoplayer comic: C.O.D.
comic | 07/17/05 | Aaron Stanton
From the Hot Coffee modification in Grand Theft Auto: San Andreas to spy toys you can pick up at Wal-Mart, this has been a fairly busy week. In the midst of all that controversy about sex and violence in video games, there\'s nothing better than shooting things with a sniper rifle. Check out this week\'s twoplayer game comic, C.O.D.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Actiontec 54 Mbps Wireless Bridge
game: Actiontec 54 Mbps Wireless Bridge
review | 07/15/05 | Chris Martin
Actiontec has been making wireless bridges for a long time, but none so small and sleek as the Actiontec 54 Mbps Wireless Router. We've tested it, we've played with it, we've even yelled at it. We've got the scoop here!
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twoplayer comic: Saving Advent
comic | 07/10/05 | Aaron Stanton
Beyond Good and Evil was one of the greatest games of all time, and its death was a blow to the gaming community that knew it existed. What\'s more sad is that its poor sales ended the life of the two games that were supposed to follow, ending the story before it was really finished. Now there\'s Advent Rising. Great Story. Poor execution. Saving Advent is this week\'s twoplayer comic.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Developers, Hug a Modder
Articles Archive | 07/08/05 | Aaron Stanton
Timesplitters Future Perfect has the best Xbox Live feature of any game on the market, and it has nothing to do with how well the voice chat works or whether or not you can play capture the castle. It's the ability for players to build and upload their own maps for download on Xbox Live. Aaron takes a moment to call on the next generation of gaming to go a step beyond that, and figure out how to integrate player created content into the console world, starting with Ghost Recon 3.
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Next Year. Swear to God.
how-to | 07/03/05 | Aaron Stanton
Funny that we\'d choose the Sunday before the 4th of July to take a bit more of a political slant on a gaming comic, but sometimes ideas come, and after a bit of thought I realized that there could be no better time to print a politically-tinged game cartoon than during the celebration of our country, of freedom, and of the ideals that make America great. Plus, it gives us an opportunity to make an old joke about Duke Nukem Forever, wherever it may be. This week\'s twoplayer game comic is called, Next Year. Swear to God.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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twoplayer comic: Inside Nintendo
| 06/27/05 | Aaron Stanton
We go inside Nintendo this week to find what they\'re really hiding about the Nintendo Revolution. In the process, we destroy the world. Opps. Inside Nintendo is this week\'s twoplayer comic.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Trauma Center: Under the Knife
game: Trauma Center: Under the Knife
preview | 06/24/05 | George Holomshek
When the DS came out with stylus support, we all knew that the new level of precision it offered would allow for some new types of games. Probably most of us were not expecting a surgery simulation, though. Slightly different than what most of us are used to playing, Trauma Center won't have you blowing on the microphone to help clear the screen of leaves. Instead, you'll have a chance to try your hand at saving lives.
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Forza Motorsport
game: Forza Motorsport
review | 06/20/05 | Chris Martin
Since 1998 the Racing Sim ladder has been dominated by one name: Turismo. Finally, there's another challenger to shake Polyphony from that position. That challenger is Forza Motorsport. Does it beat out the king of the road? Find out.
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Scooby-Doo! Unmasked
game: Scooby-Doo! Unmasked
preview | 06/17/05 | Eric Bodrero
For anyone that grew up - or are currently growing up - on the antics of Scooby-Doo, you'll be happy to hear that there's a new Scooby-Doo title coming this fall. Set for release on the GameCube, PS2, Xbox, and GBA, you can expect to be controlling Scooby through some really impressive looking cartoon levels. Take a look at this preview for an idea of what you can expect when this title hits the shelves.
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