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game: Spyro: Shadow Legacy
review | 11/17/05 | Laurie Taylor
Spyro: Shadow Realm is more than a little shady. In fact, it\'s all we can do to keep from making a dragon-doo joke. But this one is for the kids, so let\'s keep it clean. Spyro: Shadow Legacy is a deeply flawed game, with unfinished, glitchy gameplay. It doesn\'t take long for the game to get repetitive, and the fact that half of the game is just the first half with a different color palette doesn\'t help. Check Laurie\'s review for the lowdown on Spyro: Shadow Legacy.
game: Doom 3
comic | 11/07/05 | Aaron Stanton
The Doom movie managed to hit #1 in the box office right after its release. Since then, com
petition from other titles have forced it down the chart, with one magazine reporting a 120% drop less than a week after it\'s release. Don\'t ask me how that\'s possible, except that - if the charts wrap-around to the top of the screen like many old NES games - that would put them way up there at the top. Possibly one of the greatest money makers of all time. Who knows? Take a look at this week\'s twoplayer comic (
Part I and
Part II) to see which Doom-isms made a safe transition from the game to the movie.
Twoplayer game comics are published weekly at
http://comics.gamesfirst.com.
game: Peter Jackson's King Kong: The Official Game of the Movie
news | 11/03/05 | Shawn Rider
One of the titles we\'re most excited about this Fall is Peter Jackson\'s King Kong, the game based on the movie. The combination of Peter Jackson\'s visual storytelling and Michel Ancel, Ubisoft\'s resident super game designer, is a potentially dynamic duo that has so far demonstrated an incredible game in the making. Now, Ubisoft sends word that they will host public preview events for the game in New York City and Los Angeles, the week before the game hits stores for pretty much every platform on the planet. The preview events will be major affairs, featuring a full mock-up of Skull Island and 11 kiosks where gamers can experience King Kong, the game, in full big-screen, HD glory on Xbox 360. Get the dates here.
game: Kuma\War
news | 10/25/05 | Aaron Stanton
Kuma Reality Games, makers of Kuma\\War, found themselves the center of international attention when a petition began circulating requesting the removal of one of their products from the web. The petition, written in Farsi, demands that a mission portraying an American attack on Iran be removed from the website and made unavailable for download. In the body of the petition, the author expresses a concern that the game is designed to measure world sensitivity to a U.S. assault on Iran. \"In my opinion,\" the petition reads, \"this is not something we can easily ignore.\" The petition, and the reaction from the Iranian press in regards to the game, has made it into the top headlines on CNN.com.
game: Nintendogs
comic | 10/18/05 | Aaron Stanton
Nintendogs had a strong showing when it released in Europe, helping to drive up sales of the Nintendo DS system by 400 - 700% across the continent, according to Nintendo. The question is, what will Nintendo do next? Other friendly household
pets? We\'ve got an idea. Check out this
week\'s twoplayer comic.
Twoplayer game comics are published every Sunday at
http://comics.gamesfirst.com.
podcast | 10/14/05 | Val Townsend
Val\'s back, and this week we have a podcast full of all the goods. We look at all the latest news, from the announcement of Peter Jackson as executive producer for the Halo movie to the Governator\'s attack on violent videogames. Tristan checks in with a review of Burnout: Revenge, and Aaron takes an early look at Chronicles of Narnia: The Lion, The Witch, and the Wardrobe. It\'s seven solid minutes of audio goodness.
news | 10/08/05 | Shawn Rider
Entries for the 11th Annual Interactive Fiction Competition are in, and the competition is now open for voting. The Interactive Fiction Competition has been a major factor in the recent renaissance of the \"text adventure,\" aka Interactive Fiction. Plenty of new writers are using open source tools to make some amazing stories, the likes of which were never found in the Infocom catalog. And if you get that joke, you\'re exactly the kind of person who should check this out. Read on for more about how you can participate.
game: Halo
news | 10/04/05 | Shawn Rider
In an announcement sure to get gamers everywhere all worked up, Microsoft announced at the X05 Amsterdam expo that Peter Jackson and Fran Walsh (creators of the Lord of the Rings film trilogy and the upcoming King Kong) will be Executive Producers on the upcoming Halo movie. The news also means that Academy Award winning New Zealand effects house, Weta Digital, will also be involved in the movie, which is another great sign. It looks like Halo might just set the bar a little higher for the old game-to-film adaptation, just as it did for the console-based FPS and again for console-based online multiplayer.
game: Fable: The Lost Chapters
review | 09/20/05 | Eric Bodrero
Fable: The Lost Chapters brings Peter Molyneux\'s original vision to life in this PC version of the game one full year after it\'s original release on the Xbox with new quests, areas, weapons and enemies. So how does it differ from the Xbox version and is it really necessary? We get an in depth view from Eric right here...
podcast | 09/02/05 | Val Townsend
This week in the podcast, Val delivers the rundown on some key news stories, as well as reviews of T-72: Balkans on Fire (PC), King of Fighters: Maximum Impact - Maniax (PS2), and Nintendogs (NDS). We finish out with a hands-on preview of Fable: The Lost Chapters, due in September for PC and later this Fall for Xbox.
game: Nintendogs: Chihuahua & Friends
review | 08/31/05 | George Holomshek
Nintendogs is a sensation that is literally sweeping the world. It started in Japan ? where it drove sales of the Nintendo DS through the roof ? and has now landed in the United States, where it looks like it might do the same. The furry balls of fluff are cute and amazingly intelligent, and you\'ll find yourself talking to them in that high-pitched squeaky dog voice we all get from time to time. If your friends and neighbors have not succumbed to the game themselves, talking to your DS will get you weird looks, but you won\'t care; you\'ll be having too much fun. Check out our full review.
game: WWE Wrestlemania 21
review | 08/20/05 | Eric Bodrero
It seems at least once or twice a year we get a new wrestling game, which is great for fans, but what does WWE Wrestlemania 21 have over the countless other wrestling games? Find out if it has what it takes to pin the competition, or if it gets hurled from the top turnbuckle.
game: E3 2005: F.E.A.R. - First Encounter Assault Recon
preview | 06/01/05 | Blaine Krumpe
There are few things more mysterious than secret government research facilities. Whether it's the combination of the unknown, the possibility of really bizarre experiments going on, or the fact that a lot of them seem to be underground, government research labs gone bad claim their share of would-be horror games, and spark the imagination. F.E.A.R., an upcoming horror FPS, ventures once again into the depths of a government lab in search of answers. Can it hold up in a genre weighted by competition? Our man Blaine reports his thoughts after some hands-on at E3.
game: Dungeon Siege II
preview | 05/22/05 | Eric Bodrero
There haven't been many really great hack-and-slash titles since Diablo II left the stage a few years back. While the classic franchise exited in fairly good form, it left behind a void that's been taken on by any number of competent top-down dungeon crawlers. While a number of these attempts were solid, we're still waiting for the title that will help us forget just how good Diablo was. Dungeon Siege II attempts to improve everything it's carried over from the first game, and wipe Diablo from your memory. Eric sits down to lay out some of the details about how they intend to do that.
game: Call of Duty 2
preview | 05/03/05 | Blaine Krumpe
Since the release of Brothers in Arms, World War II FPS games have had a higher standard to work towards in order to compete. Even well established franchises like Call of Duty will have to battle hard to separate themselves from a saturated genre. Blaine breaks away from his original Call of Duty binge to look over what we know about Call of Duty 2. What can we expect from the next generation title?
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We got pwned.