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editorial | 03/20/07 | Chris Martin
Microsoft Game Studios\' head Shane Kim sat down with GameDaily and they talked about everything from the Xbox 360\'s performance in 2006 to the negative feedback the PlayStation 3 has been garnering from a majority of the online press. He\'s fairly candid about his feelings in regard to Nintendo and Sony. And although he does a fair share of boosting Microsoft\'s image, he does have some constructive criticism about Microsoft as well. More inside.
game: Castlevania: Symphony of the Night
news | 03/16/07 | Chris Martin
One of the greatest 2D platformers ever created and certainly the best Castlevania game yet, Castlevania: Symphony of the Night will be hitting Xbox Live Arcade next Wednesday (March 21). Blending a memorable storyline and iconic characters (you play as Dracula\'s son, Alucard, fer crissakes!), RPG elements, and a long (read: MASSIVE) game, SOTN is going to be a huge release for Xbox Live Arcade.
game: Call Of Duty 3
review | 02/27/07 | Matt James
Apparently, gamers will never get tired of killing Nazis. The Call of Duty franchise proves this formula by standing out amongst the many WWII shooters released every year. How does Call of Duty 3 stack up against its predecessor? Check out Matt\'s review to find out.
game: Medieval 2: Total War
review | 02/18/07 | Jamie Gergen
So you want to be King, eh? Then get a taste of the regal life in Medieval 2: Total War, the next generation of real-time strategy from the folks at Creative Assembly and SEGA. The AI is much improved, the clone armies are gone, and you\'ll wince with every bone-crushing impact of sword and shield. Welcome the latest addition to the GF! team, Jamie Gergen, by checking out his review of one of the most highly anticipated RTS titles of the year.
game: World of Warcraft: The Burning Crusade
review | 02/14/07 | Amanda Bateman
We probably don\'t even have to publish this review, because World of Warcraft is a game that carries its own legion of fans. The ever-popular World of Warcraft\'s first expansion, The Burning Crusade, is here, and WoW players will absorb it into the fold simply because it\'s more of what they already love: World of Warcraft. If you managed to pry yourself from the game, then don\'t get the expansion...because you might find it hard to walk away again. The powers that be have opened new doors to adventure, and it\'s hard to turn your back on that a second time.
game: Viva Pinata
review | 01/25/07 | Chris Martin
With Viva Pinata, Rare has produced their first truly standout game since going to bat for Microsoft. The pinata-rearing simulation may look like a child\'s game, but it turns out to be one of the most addictive and deep games to ever grace the Xbox 360. Reminiscent of simulation and collection titles like The Sims and Animal Crossing, Viva Pinata is open and never ending, addictive and compelling, and one of the best games of the year. Because of its unusual style it\'ll never have a fan base the size of games like Gears of War, and most Xboxers will probably never buy a copy even though they almost certainly should. Read the full review for details on what makes this game so great.
game: Magic the Gathering Online
preview | 01/23/07 | Chris Martin
Magic the Gathering is now a classic card game. It\'s reached such long-term profundity for many an adolescent and twenty (or thirty) something since it\'s inception in 1993 that it might be the most dynamic single game of all time. It certainly has one of the most hardcore fan bases of all time. We\'ve taken a look at the new layout of Magic Online and we\'ve got impressions. Good ones. All that and a colossus, inside.
game: Second Life
news | 01/18/07 | Aaron Stanton
Occasionally, real-life politics and games meet one another in a way that doesn\'t involve blaming them for the ills of society. On the eve of Martin Luther King Jr.\'s day of honor, a protest in Second Life against a real-world political group nearly brought the servers to a standstill. After hours of battle, the building of the French political party Front National - located in a part of the game where players can\'t hurt each other - had ceased to exist, destroyed by either a technical glitch or a deliberate decision to pull the building. Luckily, Wagner James Au from New World Notes was there to write about it in detail, describing the interesting blend of the real and fantasy that belongs entirely to the art of video games.
news | 01/10/07 | Aaron Stanton
Inaccurate stories are often hard to kill after they\'ve seen some publicity. When Sony sent out a press release on January 8th claiming that the Sixaxis controller had won an Emmy for technical innovation, many people were understandably upset. Why had the Sixaxis won and not the Nintendo Wii? Then, 1UP.com reported that the Wiimote had also won an Emmy. In truth, neither won. Both Sony and Nintendo did win awards, but both won for past contributions, not for the Wii or the PS3. Nintendo won for the D-Pad. Sony won for the Dual Shock.
game: If Only They Could All Be Brain Age
review | 01/09/07 | Laurie Taylor
The success of Brain Age has helped to launch an entire genre into the public mindset. While video games will probably always revolve around high action and high intensity, games designed to make you smarter have established a slower, more serious side of gaming. Yet even games that are designed to make you smarter have to be fun, and Majesco\'s Brain Boost series for the Nintendo DS simply doesn\'t make the cut. We take a look at Brain Boost: Beta Wave and Brain Boost: Gamma Wave to see if there\'s a winning combination of entertaining puzzles and something to improve the mind; we\'re not entirely convinced we found either.
game: Bioshock
news | 01/05/07 | Chris Martin
According to the
official forums of Through The Looking Glass, or more specifically \"2K Elizabeth\" from 2K Games, we\'re looking at a June release for Irrational\'s PC/Xbox 360 action-RPG Bioshock, the soul-brother to the cult and critically accl
aimed System Shock and System Shock 2. What does that mean for this summer?
game: Tony Hawk's Project 8
review | 12/28/06 | Jeremy Kauffman
Tony Hawk\'s Project 8 attempts to expand the series while catering to fans of the THPS classics. With improved graphics and physics, and a quirky new Nail the Trick mode, does it succeed? Read Jeremy\'s review to find out.
game: Tony hawk's Downhill Jam
review | 12/23/06 | Matt James
Tony Hawk\'s Downhill Jam is sort of like a THPS lite, but that doesn\'t make it a game you should avoid. Building on the old-school THPS timed gameplay style, Downhill Jam offers up some quality gameplay on the Nintendo DS. If you\'re looking for something a little less intense than THUG or Project 8 for your daily commute or li\'l skater-in-training, the you could do worse than grabbing Downhill Jam. Check out Matt\'s review for the details.
game: Dragon Ball Z Budokai Tenkaichi 2
review | 12/22/06 | Amanda Bateman
\'I am stronger than you are!\' \'No, I am strogner than you are!\' And then the two guys start screaming and powering up, and there\'s a lot of fighting. Yes folks, that\'s my summary of the craziness that is Dragon Ball Z. But despite that, it makes a pretty fun fighting game! And once you\'ll read this, maybe you\'ll understand why.
game: Playstation 3
editorial | 12/14/06 | Aaron Stanton
The PS3 has not had an easy launch. While the mainstream media has been treating the system very MTV-like (with unquestioning adoration), Sony\'s street credit amongst the hardcore has been taking almost daily blows. From problems with HDTV support to shortages at launch, Sony just hasn\'t been getting the positive consumer response they probably wanted. Now, Joystiq.com is reporting on a YouTube video that highlights just how bad PS2 games look when run on the PS3\'s backwards compatibility. The side-by-side comparison video between a PS2 game running on the PS3 vs. an actual PS2 is really fairly stunning. The PS2 beats the PS3 hands down, and does so clearly enough that you don\'t have to be picky to notice the difference. Check out the article for more information.
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