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Search for 'release' returned 203 results.

Gears of War Emerges Alongside PS3, Sony Makes Angry Face
game: Gears of War
news | 08/03/06 | Chris Martin
REDMOND, Washington - Aug. 3, 2006 - Microsoft offices today announced that Epic Games\', \"Gears of War\" has been given a solid release date. Gamers have been waiting for the game since its impressive showing at E3 2005, and we posted our hands-on multiplayer preview a while back. But now, \"Emergence Day\" is not so mysterious and, guess what, it\'s releasing in November, right alongside the PlayStation 3.
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The Darkness Spreads To Comic-Con 2006
game: The Darkness
preview | 07/28/06 | Monica Hafer
For all of you comic book fans, a dark tale of sex and violence awaits in the form of the game, The Darkness. Based on the story of the anti-hero Jackie Estacado, this game is an FPS you won\'t want to miss that\'s slated for release in 2007 on the XBox 360 and PS3. Our correspondent Monica Hafer has met with the developers at Starbreeze and learned of the progress of this anticipated title.

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The Future of Television: Games, Media and TVersity
game: TVersity
interview | 07/27/06 | Shawn Rider
The new generation of gaming consoles helps bring all forms of digital entertainment together. Microsoft, Sony and Nintendo have all made efforts to turn their game systems into media hubs, capable of serving the full range of your entertainment needs. This has put gamers on the bleeding edge of the future of television, and there\'s one tool all of them need to discover: TVersity. TVersity is a media server that runs on your PC and makes your music, videos and photos accessible to a huge number of devices, including your PSP or mobile phone. We got a chance to ask Ronen Mizrahi, creator of TVersity, a few questions about the convergence of gaming and digital media, and he dropped a few exciting tidbits on us (like the fact that the next release of TVersity will support Xbox 360). Get the full interview here.
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Square Enix PR Faces Gamer Wrath for Overreaching Embargo Attempt
game: Valkyrie Profile 2: Silmeria
news | 06/26/06 | Aaron Stanton
1Up.com editor Luke Smith recently called Square Enix to task on a press embargo they attempted to impose for the Japanese release of Valkyrie Profile 2: Silmeria. The embargo laid out guidelines about what the press could and couldn\'t say regarding the storyline of the already released Valkyrie Profile 2, including which characters and locations were safe to talk about. Of course, you can\'t embargo publicly available information, and Smith called them on it, opening Enix to a public lashing in the forums. Here\'s to 1Up\'s editors for having the guts to talk about it, and here\'s a sympathetic shake of the head to Square Enix PR. They\'ve got to be slapping themselves on the head right now.
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Charles Would Be Proud: Darwinia Review
game: Darwinia
review | 06/23/06 | Jason Perkins
Introversion\'s Darwinia has scored plenty of good press over the past year. With a cult following from its first demo release, the game has gone on to win at the Independent Games Festival. The success has earned Darwinia a download-to-play release on Valve\'s Steam service and, most recently, a boxed retail version published by Cinemaware Marquee, whose stated goal is to bring some of the best overlooked games to retail. We got our latest GF! team member, Jason Perkins, to check it out.
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VGA Remake of King's Quest III Released
game: King's Quest III: To Heir is Human
news | 06/19/06 | Aaron Stanton
Following the release of King\'s Quest I and II from AGD Interactive, Infamous Adventures has released a VGA re-make of King\'s Quest III: To Heir is Human. AGD Interactive and Infamous Adventures are both enthusiast developers that have taken it on themselves to reintroduce gamers to the wonders of some of Sierra Online\'s most significant franchises. Made on the versatile Adventure Game Studio, this VGA remake of King\'s Quest III: To Heir is Human let\'s gamers experience one of the best games of all time as if it were new. Plus, it\'s free.
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Retailers Brace for the PS3
news | 06/11/06 | Matt James
The PlayStation 2 launch was legendary for beginning the \"shortages\" craze. After last year\'s Xbox 360 launch, all gamers should now realize that if they want a new console system on launch day, it will be a fight. Nintendo looks to be shipping enough systems to satisfy demand, but this year we\'re concerned again about Sony. With some retailers refusing to take PlayStation 3 preorders, a confusing multi-configuration release offering, and a spotted history of delays and adjustments, PS3 is headed for a rocky launch. We have some details about what to expect on launch day here.
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3D Realms Offered $500,000 to Release Duke Nukem by December 2006
game: Duke Nukem Forever
news | 06/10/06 | Aaron Stanton
Take Two Interactive renegotiated their contract with 3D Realms back in March, pulling two million dollars from the project at the same time as offering a $500,000 bonus if 3D Realms delivers by the end of the year. The $500,000 bonus is only paid if Duke Nukem Forever ships by December 31st, 2006. What does this mean for Duke Nukem? Well, it might get the title out the door. On the other hand, cutting money from the budget and then leaning on the developer to finish faster isn\'t exactly a formula for a quality game. A bonus might sound like a good idea, unless it leads to rushed development with lower standards.
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Comparing the CryEngine2 to Real Life
game: Crysis
news | 06/07/06 | Aaron Stanton
Several months ago, a number of EvilGamer.com images began circulating around the web. Released before the launch of the Xbox 360, the images compared PGR3 screenshots to their real-life counterparts out here in the real world. Now there\'s a new image that\'s making the rounds, this time comparing screenshots from Crysis, using the CryEngine2 from CryTek, to two real-world photographs. The results are extremely impressive. Combine these visuals with CryTek\'s insistence that Crysis will push the boundaries of both storytelling and gameplay, and you have a game worth keeping an eye on. Crysis is expected to ship for the PC in the Fall of 2006.
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20 Days to the Prey Demo, 3D Realms' Joe Siegler Updates
game: Prey
news | 06/03/06 | Chris Martin
We\'re only 20 days from the release of the Prey Demo on PC and Xbox 360. That means you\'ll be able to see what the gaming media has been raving about since Prey made an unexpected appearance on the show floor at E3 2005. Combining traditional FPS elements with dynamic gravity, Spirit Power, and Portals, Prey adds up to one hell of a shooter. Joe Siegler from 3D Realms updates us on everything Prey and everything MultiPrey in the Prey Weekly Update. Shooter fans, read on!
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Castlevania: Portrait of Ruin Preview
game: Castlevania: Portrait of Ruin
preview | 05/30/06 | RJ Brooks
Castlevania debuted on the Nintendo DS in near perfect form in Castlevania: Dawn of Sorrow. The Konami release is still one of the best games available on Nintendo\'s latest handheld system. Now, Castlevania: Portrait of Ruin is gearing for another round of Dracula hunting, including a form of Co-op play and a new dual character system that encourages you to switch between characters as you play. While there are still a lot of unanswered questions about how the game will be balanced, the Castlevania sequel is certainly looking strong enough to capture our attention. Read our preview for more details.
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Planes, Trains and...Trotmobiles? Steambot Chronicles Review
game: Steambot Chronicles
review | 05/29/06 | Amanda Bateman
Steambot Chronicles is the newest Atlus release for the PS2, allowing players to do anything from farming to ferrying to fighting, all on the back of a two-legged transport robot called a Trotmobile. This is definitely not your traditional console roleplaying game. Non-linear gameplay and amazing diversity of things to do has kept our gal, Amanda, busy defeating evil and buskering for UR. Get her full review here.
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Super Columbine Massacre RPG: Art or Atrocious?
game: Super Columbine Massacre RPG
editorial | 05/20/06 | Shawn Rider
Super Columbine Massacre RPG! is, needless to say, kicking up a bit of controversy. Released a year ago by indy filmmaker Danny Ledonne, the game has recently grabbed attention thanks to some high-profile posts on Joystiq, Kotaku, and the likes. Curious to find out what Super Columbine Massacre is all about (as if we didn\'t already know), Shawn downloaded and played through the five hours or so of game. Was it crazy awesome? Or just plain crazy? Check out Shawn\'s article to find out.
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Time Crisis 4 Preview
game: Time Crisis 4
preview | 05/20/06 | RJ Brooks
The light-gun style genre might be set for a comeback in the near future. Nintendo is pressing new and unusual styles of interaction with the Wii, and shooting games reminiscent of the NES light zapper are sure to be a part of that. Not to be outdone, Namco was showing off the sequel to one of the most notable granddaddy\'s of the light-gun genre, Time Crisis 4. Traditionally released on the PS2, the Time Crisis series is looking true to form and has Rob excited after a bit of hands-on with the title at E3. Time Crisis keeps getting better with time.
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Pre-E3: The Virtual Console and Wii
editorial | 05/06/06 | RJ Brooks
Rather than pushing system specs as the selling point like Sony and Microsoft, Nintendo has concentrated on the innovation of Wii\'s system capabilities. One of these capabilities is Wii\'s online download game service, which will allow users access to every Nintendo game ever released on Nintendo, Super Nintendo, and Nintendo 64, as well as other retro-games from 3rd party developers.
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