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Search for 'publisher' returned 39 results.

Rainbow Six 3: Black Arrow
game: Rainbow Six 3: Black Arrow
review | 09/17/04 | Aaron Stanton
There are few publishers that can claim to equal Ubisoft in terms of supporting their Xbox games on LIVE. Between downloadable content and semi-sequel game releases for the fans that can't get enough, Ubisoft has provided a string of extra content for pretty much every Clancy game they've released. Now, there's Black Arrow, basically the old Rainbow Six 3 with new maps, split screen, and some tweaked gameplay. But is it good? Not as good as you would hope. Read about it here.
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Guild Wars
game: Guild Wars
preview | 07/06/03 | GF! Back Catalogue 10/2004 => 1995
Notable MMORPG publisher NCSoft has unveiled their next big thing: Guild Wars. This looks like the same high quality gaming experience we've seen before, but NCSoft has an ace up their sleeve: Guild Wars will be the first MMORPG without a monthly user fee. Yep. Plus all kinds of other cool stuff. Click for more.
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Guild Wars Preview
game: Guild Wars
preview | 06/13/03 | Shawn Rider
Notable MMORPG publisher NCSoft has unveiled their next big thing: Guild Wars. This looks like the same high quality gaming experience we\'ve seen before, but NCSoft has an ace up their sleeve: Guild Wars will be the first MMORPG without a monthly user fee. Yep. Plus all kinds of other cool stuff. Click for more.
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Savage Preview
game: Savage
preview | 05/22/03 | Aaron Stanton
One thing we love about this job is spotting new games from small, unknown companies, that are going to make big, big waves. Say hello to iGames, the publisher, S2, the developer, and Savage: The Battle for Newerth, the RTSFPS that will have you and 63 of your closest friends staying up all night long. This game is innovative, beautiful, and, most importantly, loads of fun. Check it out here.
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Trainz: Ultimate Collection Review (PC)
game: Trainz: Ultimate Collection
review | 04/02/03 | GF! Back Catalogue 10/2004 => 1995
Australian developer, Auran, and popular sim/strategy publisher, Strategy First, have teamed up to put out Trainz: Ultimate Collection. Don\'t let that \"z\" fool you -- the only extreme aspect of this game is the insane depth, complexity, and attention to detail present in this ultimate train simulator. Railroad fans get thee to the videogame store. Click here for the whole story.
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Die Hard Vendetta Review (GC)
game: Die Hard Vendetta
review | 02/09/03 | Matt James
Good old Die Hard. You can never have too much terrorist-bashing smartass commentary to go with your action movie or game. To prove this point, Fox Interactive serves us up a big helping of Die Hard Vendetta, putting you in the role of John McLane once again. Click!
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Bam! Entertainment Enters Xbox Market
news | 09/21/02 | GF! Back Catalogue 10/2004 => 1995
Bam! Entertainment, headed up by former Sega leader Bernie Stolar, claims the honor of being the first publisher to release a title developed through the Microsoft Incubator Program. Chase: Hollywood Stunt Driver is the title, and it looks much better than that other stunt driving game that came out. Plus, it\'s developed by the only African dev house making games for the Xbox. That\'s a bit of trivia if we ever heard it. Click here.
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GamesFirst! Three Point Oh-So-Good
Articles Archive | 10/01/01 | GF! Back Catalogue 10/2004 => 1995
Three years ago, Rick Fehrenbacher and Al Wildey bought GamesFirst! Although founded in 1995, GF! had been left to languish after the previous editor, a friend of Rick and Al's named Zap Reicken, decided he could no longer maintain the site. At the time of the Rick and Al's takeover, dubbed GamesFirst! 2.0, the site averaged 300 visitors per day. I came on board as the site's first console game reviewer. As Rick described so eloquently in his editorial last year, the consoles section and GF! grew together. A few games trickled in from Activision and a handfull of other games publishers for console systems, and those kept me busy for the remainder of the year.
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Sega Announces New Strategy
Articles Archive | 01/31/01 | GF! Back Catalogue 10/2004 => 1995
Peter Moore, President and Chief Operating Officer for Sega of America, held a press teleconference this morning to detail Sega of America's plans for 2001 and to comment on Sega's worldwide strategy. In addition to announcing a new $99 price tag for Dreamcast beginning February 4 (the Sega Smash Pack will now be priced at $119), the company has decided on some strategies to move Sega from a lagging hardware manufacturer, to a "top of the heap" software developer and publisher. Moore outlined a three-pronged approach that will go into effect April 1 this year and continue through at least March of 2002. The basic approach involves the following:

Sega is now a "platform agnostic" third-party game developer/publisher.
Sega will license the DC chipset.
Sega will focus on network strengths.
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