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Search for 'adventure' returned 167 results.
game: Crackdown
preview | 05/18/06 | RJ Brooks
Microsoft has been scooping up some of the most promising international talent in game development, and Real Time Worlds is no exception. Headed by David Jones, former head of the (in)famous DMA Studios, who created the Grand Theft Auto series, Real Time Worlds has produced a second-gen Xbox 360 title that exemplifies where next-gen gaming can go. Crackdown offers free-roaming free-play augmented by incredibly interactive environments and totally futuristic social gaming features. Check out Robert\'s review here.
game: The Legend of Zelda: Twilight Princess
preview | 05/18/06 | George Holomshek
As if Nintendo fans didn\'t have enough of a hard time: Now their fave franchise will have them twirling and striking with a Wii li\'l controller as they shepherd everyone\'s fave elven man-boy on to victory. Twilight Princess now supports the Wii controller awesomeness that both helps you immerse yourself in the fantasy experience, and helps you look even less cool while playing video games. Behold the awesome glory of gaming innovation! Check George\'s in-depth hands-on write-up in this preview.
game: Dreamfall: The Longest Journey
review | 05/17/06 | Laurie Taylor
Though adventure games are in short supply nowadays, that doesn\'t stop publisher Aspyr and developer Funcom from taking the chance. Dreamfall: the Longest Journey is the sequel to the critically acclaimed adventure game \"The Longest Journey.\" With fresh new graphics, Dreamfall picks up years after the first game and takes it in a bold new direction. Does the sequel live up to the first? Laurie Taylor brings us the full review. Check it out.
game: The Legend of Zelda: Phantom Hourglass
preview | 05/13/06 | George Holomshek
Twilight Princess might be the star of the show, but the DS Zelda title Phantom Hourglass is still worth a look. Pursuing the cartoon-Link style of Wind Waker, Phantom Hourglass fully exploits the DS touch-screen. Players lead Link around by tapping the screen and making a small fairy appear. Link follows this fairy to wherever you want him to go. Sounds wacky? Yep. But George says it\'s actually not bad. Check it out.
preview | 05/11/06 | Chris Martin
It was quite a day at the Nintendo booth at E3 today. With 27 titles, along with the Wii itself to be seen inside the fortress of a booth Nintendo had built, demand was high and lines were long. How long, you ask? Try a line of people with enough manpower that, if they wanted to, could have marched across the hall and held most of the Sony booth hostage. And while this mass of humanity deterred most of the GamesFirst! crew until tomorrow, our man Chris decided to brave the storm. Not only did he manage to come back alive, he even brought back an amusing story and some impressions of Mario\'s latest adventure.
game: Alan Wake
news | 05/09/06 | Shawn Rider
Alan Wake has found a home in Redmond, Washington. Microsoft will publish Remedy\'s latest title as an exclusive Xbox 360 game. Featuring a creepy psychological storyline that blends Stephen King style thrills with Twin Peaks style WTF?!?, Alan Wake promises to be a relatively amazing title. Plus, Alan Wake has all of the ladies swooning over him as the dreamiest title character to grace video games. Get the full story here.
game: Shonen Jump?s Naruto: Ninja Council
review | 05/08/06 | RJ Brooks
The Naruto franchise gives us the old one-two punch with a Gamecube title and this Game Boy Advance game, Naruto: Ninja Council. Featuring bright, anime-styled graphics and traditionally-based 2D platforming and brawling action, Ninja Council has a lot of promise. But does all that promise pay off? Or is this an example of the OTHER kind of cartoon franchise-based game (the kind you shouldn\'t play)? Get Robert\'s full review here to find out.
editorial | 05/06/06 | RJ Brooks
Rather than pushing system specs as the selling point like Sony and Microsoft, Nintendo has concentrated on the innovation of Wii\'s system capabilities. One of these capabilities is Wii\'s online download game service, which will allow users access to every Nintendo game ever released on Nintendo, Super Nintendo, and Nintendo 64, as well as other retro-games from 3rd party developers.
preview | 05/02/06 | Matt James
Bethesda Softworks has a verified hit on their hands with Elder Scrolls IV: Oblivion. So the natural question we have for the company is, \"What\'s next?\" Not much is known so far about future Oblivion updates and expansions, although we expect to see some of that at E3, too. So far Bethesda has announced they will show off a new Pirates of the Caribbean title (to coincide with the movie) and two new Star Trek titles (one for PC/XB360 and the other for PSP/DS). Matt James rounds up the details we know so far, and we\'ve got some Trek screens.
game: Shadowgrounds
news | 04/25/06 | Shawn Rider
Meridian4 sends word of another great announcement regarding Valve\'s Steam service: Shadowgrounds will be carried on the Steam service beginning in May. Steam users will be able to purchase and download the game via their Steam client, and Meridian4 hopes this will expose Shadow Grounds to a whole new audience. The announcement also bolsters Steam\'s position as a major hitmaker, having already picked up several hugely popular indy creations including Darwinia and Garry\'s Mod.
game: Tao?s Adventure: Curse of the Demon Seal
review | 04/24/06 | George Holomshek
Nintendo DS owners aren\'t going to sneeze at a good RPG for the system. But is it any coincidence that Tao\'s Adventure: Curse of the Demon Seal could be abbreviated to \"Curse of the DS?\" Not only is Tao\'s Adventure bad enough to warrant the title, but it also speaks to the trouble the DS has had in generating good RPGs (Lunar anyone?). Featuring tons of menus, wonky controls, and too many of the typical RPG tropes we expect, it doesn\'t take a game reviewer to tell you to approach this title with caution. But we went and got a game reviewer to tell you that, except with more words. We\'re like that.
game: Elder Scrolls IV: Oblivion
how-to | 04/18/06 | Chris Martin
Oblivion is one of the first games to really be a system seller for the Xbox 360 (that is, if you can find a 360). One of the quirks of the game is the ability to contract diseases - more specifically, you can contract Vampirism. The quest for a cure is one of the longest and most complicated of Oblivion, and also one of the most interesting. You\'ll find yourself weighing the trade-off between huge stat-bounces and the ability to withstand sunlight and quick-travel between towns. If you\'re a little confused about what Vampirism does for you, does against you, and how to cure it, Chris Martin\'s guide to curing vampirism is for you.
game: Elder Scrolls IV: Oblivion
feature | 04/16/06 | Aaron Stanton
Elder Scrolls IV: Oblivion has consistently been impressing reviewers and gamers alike. The expansive world and do-anything style of gameplay is quickly coming to define what consumers think of as next generation. However, even with its beautiful lighting effects and never-ending storyline, Oblivion\'s environments serve as a perfect example of why physics will be what really defines next generation gaming, not still visuals. It is a splendidly beautiful world that still requires a blind eye in order to believe the environment. Be sure to read the full article.
game: Suikoden V
review | 04/10/06 | Amanda Bateman
You gotta catch them all! ...No, not Pokemon. Stars of Destiny. The next chapter in the Suikoden series is here, following the adventures of the Prince of Falena as he works to prevent disaster from reaching his family, friends, and the Queendom. (Yeah, you read right. Queendom.)
game: The Elder Scrolls IV: Oblivion
review | 04/09/06 | Sean Hilliard
Ahhh, sweet Oblivion. Few games are so appropriately titled. The Elder Scrolls IV: Oblivion is everything a gamer could ask for and more. Check out Sean\'s review of the PC version if you needed another excuse for buying this phenomenal game. If you already have it and are still gonzo for Tamriel, read it to fuel your crack-like addiction while at work or \"taking care\" of the kids.
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