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Search for 'game' returned 1166 results.

Philips Entertaible Debuts at CES
game: Philips Entertaible
preview | 01/05/06 | Shawn Rider
Philips has a crazy idea: Put a 30\" touch sensitive LCD monitor into a sturdy wooden table, make some digital-smarty pawns and dice, and let game developers go crazy on a hybrid digital and real-world based console platform. But it\'s more than a crazy idea: It\'s the Entertaible, and it\'s being shown off at the Consumer Electronics Show 2006. The Entertaible is set to redefine board games and brings us multiplayer touch-oriented gaming. If touching is good by yourself, it must be even better in a group. Get the details on the Philips Entertaible in our preview.
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Bandai and Namco Integrate North American Operations
news | 01/04/06 | Shawn Rider
Bandai and Namco have officially inegrated their North American operations. They are now known as Namco Bandai Games America Inc. It looks like Bandai will be moving into the former Namco Hometek headquarters in Santa Clara, California. Namco is well-known for classic games dating back to Pac Man and Dig Dug, but also for recent hits like the Soul Calibur series. Bandai holds several popular anime/manga/game franchises as well, including Gundam, Cowboy Bebop, .Hack, and many more. Click here for the official press release.
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Pinball Hall of Fame Review
game: Pinball Hall of Fame: The Gottlieb Collection
review | 01/04/06 | Shawn Rider
Crave has delivered a really great pinball collection to the PSP. Pinball Hall of Fame: The Gottlieb Collection features over a dozen classic Gottlieb pinball tables and arcade miscellany, all simulated in loving detail. This is a portable gaming pinball fan\'s dream come true, and it even allows you to serve out pinball games wirelessly to other PSPs. That means wireless multiplayer for all from a single UMD. If you like the pinball action, check this one out.
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Kodai Djinns Battle YoYo
game: Kodai Djinns
news | 01/03/06 | Shawn Rider
Kodai Djinns are a funky new battle yoyo toy that blends several of the most popular virtual creature fads. The yoyos are computerized and feature a few buttons and a tiny LCD screen. When you open your yoyo, a creature is born, based on the 12 signs of the Chinese Zodiac. Raise your creature by \"working out\" with the yoyo, and develop its skills and strengths. Eventually you will unlock solitaire minigames as well as the ability to battle other yoyos and connect to PCs for online battle gaming. Learn more right here.
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GelTabz Review
game: GelTabz
review | 01/02/06 | Shawn Rider
GelTabz are an unlikely must-have enhancement. They are so incredibly simple they\'ll have you wondering why more game controllers don\'t make use of their innovative design. But they are so effective that once you give them a shot, you won\'t want to play without them. As natural a fit as a baseball glove and a baseball bat, GelTabz are definitely worth a closer look. Get the full review here.
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New Chronicles of Spellborn Screens
game: The Chronicles of Spellborn: What Lies Hidden Must Be Found
news | 01/02/06 | Shawn Rider
The Chronicles of Spellborn: What Lies Hidden Must Be Found is a good-looking new MMORPG on the block. Developed by a Dutch group, and featuring a unique graphical style that sets it apart from the typical fantasy game aesthetics, Spellborn might be just the thing for folks tiring of the WoW bump and grind. The teaser site has plenty of info up about the game, as well as some unique \"Choose Your Own Adventure\" styled narratives to help gamers get into the backstory. Check out these new screens and read our previously published preview (link inside) for more.
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FIFA 06: Road To The FIFA World Cup Review
game: FIFA 06: Road To The FIFA World Cup
review | 01/01/06 | Matt James
EA Sports\' FIFA franchise is often the only thing going in the US, and that\'s not necessarily a good thing. Matt James took a close look at FIFA 06: Road to FIFA World Cup, the Xbox 360 launch incarnation of the FIFA series, and found that it\'s probably not worth the upgrade. The visuals are real purty, but the rest of the game just isn\'t up to par. It\'s too tough for newbs to pick it up, and it lacks features and roster that the current-gen versions have. Get the full story here.
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Cuban Missile Crisis: The Aftermath Review
game: Cuban Missile Crisis: The Aftermath
review | 12/31/05 | George Holomshek
An interesting hybrid of real-time and turn-based strategy play, Cuban Missile Crisis: The Aftermath does its best to set itself apart from the masses of other strategy games. Set in a hypothetical alternate history that posits the Cuban Missile Crisis led to catastrophic nuclear war, the game has a lot going for it: Optional missions, nuclear wastelands, several different campaigns based on different superpowers. There is a lot to like here, but can Cuban Missile Crisis: The Aftermath stand out among the faceless masses of hardcore war games? George has the review.
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First Bootable Xbox 360 ISO Appears Online
game: Xbox 360
news | 12/30/05 | Tristan Mayshark
An Xbox 360 demo disc intended for kiosk 360\'s in Europe appears to lack the normal protection of other 360 games, and has been pirated on the Internet. A group known as \"PI\" have released statements about their progress hacking the Xbox 360\'s software protection, including releasing an ISO disc image of the demo disc, which contains demos found in Xbox 360 kiosks.
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The Student Who Beat the Revolution
game: Addi's Pebble
feature | 12/29/05 | Aaron Stanton
The Asia Game Show & DEE Asia 2005 had some interesting items on display, but the only gem was a student design project tucked in the back corner. Pebble, designed by Addi Lam, uses a controller that\'s very similar to the Revolution. Only it was built months before Nintendo announced anything about the Revolution\'s nifty control approach. This project was developed entirely independent of Nintendo. For a brief moment at the AGSDEE Asia, lucky visitors had a chance to see what Nintendo\'s been talking about.
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Full Auto Preview
game: Full Auto
preview | 12/29/05 | Shawn Rider
Pseudo Interactive and Sega are teaming up to bring us Full Auto, a combat racing game for Xbox 360 that will have you bashing and crashing vehicles to your heart\'s content. We just got a bunch of new screens dumped on us, so we thought we\'d share them with you and add in some more details about the story, unique gameplay, and fancy physics engine that will make Full Auto go. Check it out.
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Zelda Playable With Revolution Controller?
game: The Legend of Zelda: Twilight Princess
news | 12/28/05 | Shawn Rider
According to NGC Magazine, and reported by Game Daily, the upcoming Legend of Zelda title, Twilight Princess, will be playable with the Nintendo Revolution controller. This news has not been confirmed by Nintendo, and Twilight Princess will still be officially released for the Gamecube. According to Games Radar, the online affiliate of NGC Magazine (a print magazine published in the UK, US, and Japan), Twilight Princess will support a radical new control style if played on the Nintendo Revolution console with its unique controller.
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Judge Blocks California Anti-Violent Videogame Law
news | 12/28/05 | Shawn Rider
We reported back in October about an anti-violent videogame law passed by California legislators and signed by Governor Schwarzenegger, who has starred in enough violent videogames to know something about the matter. The legislation immediately sparked a lawsuit from the Entertainment Software Association, which argues that the law is both unnecessary and impedes the First Ammendment rights of minors. Yesterday a US District Judge Ronald Whyte issued an injunction against the law, citing the likelihood of the ESA winning its case to reverse the legislation, as reported by the San Francisco Chronicle.
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TP Comic: FingerBang
comic | 12/27/05 | Aaron Stanton
When half your comic team disappears overseas for the holidays, it\'s hard to keep things running smoothly at a game comic. That doesn\'t explain all of TP Comics recent venture into the bizarrely inconsistent, but it explains a good portion of it. Now that the Xbox 360 is resting next to piles of used wrapping paper and a Christmas tree suffering from dehydration, it\'s easier to find the time to make fun of things. Hopefully that means we\'ll get back into a pattern again here after the new year. Take a look at this week\'s TwoPlayer comic, gamesfirst.com/index.php?thisComic=38\"" onClick="window.open( this.href, '_self' ); return false;" title="">FingerBang, the \"banned\" ad commercial.

Twoplayer game comics are published kinda, sorta weekly at gamesfirst.com\"" onClick="window.open( this.href, '_self' ); return false;" title="">http://comics.gamesfirst.com.
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SketchFighter 4000 Preview
game: SketchFighter 4000
preview | 12/26/05 | Aaron Stanton
Though large publishers like EA and Ubisoft might get most of the mainstream media coverage, the most creative companies sometimes tend to be smaller, less well known. Ambrosia Software, creators of Darwinia, have come up with another instantly recognizable success. Now heading into Beta, SketchFighter 4000 is an action exploration game that\'s defined by its presentation. The entire game looks like it was drawn during third period on a notepad.
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