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Search for 'art' returned 549 results.

Lunar: Dragon Song
game: Lunar: Dragon Song
preview | 07/21/05 | George Holomshek
Fourth quarter 2005 is looking strong for the Nintendo DS, primarily with a queue of upcoming releases currently unmatched in the handheld market. Along with top name games like Mario Kart and Animal Crossing (not to mention Nintendogs, which is driving sales of the DS through the roof in Japan), DS owners have games like Lunar: Dragon Song to look forward to. Take a moment to read about what to expect from the first pure-blood RPG to hit the system.
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Forza Motorsport: 10 Quick and Easy Steps to Tuning Your Ride
Articles Archive | 07/20/05 | Chris Martin
Hands down, Forza Motorsport is one of the best racing games around. When Microsoft introduced this brilliant title, they were aiming for the throat of the Gran Turismo franchise, and they did a magnificent job of scoring a critical hit. Now that you've got a copy of the game, learn how to optimize your cars for the best racing possible. You shouldn't race without reading this guide. If you don't, you'll probably lose to the people that do.
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twoplayer comic: C.O.D.
comic | 07/17/05 | Aaron Stanton
From the Hot Coffee modification in Grand Theft Auto: San Andreas to spy toys you can pick up at Wal-Mart, this has been a fairly busy week. In the midst of all that controversy about sex and violence in video games, there\'s nothing better than shooting things with a sniper rifle. Check out this week\'s twoplayer game comic, C.O.D.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Actiontec 54 Mbps Wireless Bridge
game: Actiontec 54 Mbps Wireless Bridge
review | 07/15/05 | Chris Martin
Actiontec has been making wireless bridges for a long time, but none so small and sleek as the Actiontec 54 Mbps Wireless Router. We've tested it, we've played with it, we've even yelled at it. We've got the scoop here!
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Developers, Hug a Modder
Articles Archive | 07/08/05 | Aaron Stanton
Timesplitters Future Perfect has the best Xbox Live feature of any game on the market, and it has nothing to do with how well the voice chat works or whether or not you can play capture the castle. It's the ability for players to build and upload their own maps for download on Xbox Live. Aaron takes a moment to call on the next generation of gaming to go a step beyond that, and figure out how to integrate player created content into the console world, starting with Ghost Recon 3.
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Psychonauts
game: Psychonauts
review | 07/06/05 | Chris Martin
This year, a number of great titles have appeared, but none have gotten us as stir-crazy as the newest intellectual property from game writer and director Tim Schafer. Psychonauts is one of the most enjoyable games to come around in a long time; find out why inside.
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Next Year. Swear to God.
how-to | 07/03/05 | Aaron Stanton
Funny that we\'d choose the Sunday before the 4th of July to take a bit more of a political slant on a gaming comic, but sometimes ideas come, and after a bit of thought I realized that there could be no better time to print a politically-tinged game cartoon than during the celebration of our country, of freedom, and of the ideals that make America great. Plus, it gives us an opportunity to make an old joke about Duke Nukem Forever, wherever it may be. This week\'s twoplayer game comic is called, Next Year. Swear to God.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Galactic Civilizations: Altarian Prophecy (Expansion)
game: Galactic Civilizations: Altarian Prophecy (Expansion)
review | 06/25/05 | Chris Martin
We have the review of Galactic Civilizations' expansion Altarian Prophey. Fans of Galactic Civilizations and 4x space strategy in general should read why this expansion is for them.
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Forza Motorsport
game: Forza Motorsport
review | 06/20/05 | Chris Martin
Since 1998 the Racing Sim ladder has been dominated by one name: Turismo. Finally, there's another challenger to shake Polyphony from that position. That challenger is Forza Motorsport. Does it beat out the king of the road? Find out.
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Scooby-Doo! Unmasked
game: Scooby-Doo! Unmasked
preview | 06/17/05 | Eric Bodrero
For anyone that grew up - or are currently growing up - on the antics of Scooby-Doo, you'll be happy to hear that there's a new Scooby-Doo title coming this fall. Set for release on the GameCube, PS2, Xbox, and GBA, you can expect to be controlling Scooby through some really impressive looking cartoon levels. Take a look at this preview for an idea of what you can expect when this title hits the shelves.
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Behind Closed Doors: The Elder Scrolls IV: Oblivion
game: Behind Closed Doors: The Elder Scrolls IV: Oblivion
preview | 06/08/05 | Chris Martin
A behind closed doors look at the Elder Scolls IV: Oblivion. GamesFirst! has a firsthand look of how the game is shaping up. Details inside.
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E3: Creatures: Exodus & Creatures: Village
game: E3: Creatures: Exodus & Creatures: Village
preview | 05/28/05 | Laurie Taylor
Kutoka Interactive is known for their award-winning edutainment software series series featuring the adorable mouse Mia. Now they are releasing Creatures: Exodus, which is a new artificial life game for children and adults.
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E3 2005: An In Depth Look at Age of Empires III
game: E3 2005: An In Depth Look at Age of Empires III
preview | 05/26/05 | Chris Martin
One of the best real-time strategy series has had a face-lift. Not only that, it's had a gameplay-lift as well. Read our E3 coverage of Ensemble Studios' brilliant Age of Empires III to see why lightning will strike thrice.
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E3 2005: A Meeting with Stardock, an hour with Galactic Civilzations II: Dreadlords
game: E3 2005: A Meeting with Stardock, an hour with Galactic Civilzations II: Dreadlords
preview | 05/23/05 | Chris Martin
Stardock let us take a first look at Galactic Civilization II: Dreadlords, the sequel to their bestselling 4x space strategy of the same name sans the postscript. We're happy to report that the project, though early, is coming along very nicely. Chris has the scoop.
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E3 2005: Star Wars Battlefront II
game: E3 2005: Star Wars Battlefront II
preview | 05/23/05 | Blaine Krumpe
The original Star Wars: Battlefront allowed players to experience their favorite Star Wars locations from the eyelevel of the troops on the ground. Whether you played on the side of light or the side of dark didn't matter; you were sure to enjoy using the weapons of Star Wars to battle it out in a galaxy far, far away. LucasArts was kind enough to take us behind closed doors down at E3 2005 and show us the goodies of the next game in the franchise, cleverly named Star Wars: Battlefront II. What are they doing to make a great game better? How about some space battles? Read Blaine's preview for more details on what you can expect.
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