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Search for 'sof' returned 347 results.

MS Combat Flight Sim 3 Preview (PC)
game: MS Combat Flight Sim 3
preview | 05/29/02 | GF! Back Catalogue 10/2004 => 1995
Microsoft doesn\'t have to worry about whether or not it will be a big hit, but the effort poured into MS Combat Flight Sim 3 is well deserved and will be very appreciated. Infinitely variable missions, enhanced ground graphics, and tons of bells and whistles are a few reasons this title will be the best in the series so far. Click here for more.
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Splinter Cell Preview (Xbox, all)
game: Splinter Cell
preview | 05/29/02 | Jeremy Kauffman
Ubi Soft has a Snake-killer on their hands. Picture this: Millions and millions of gamers arguing for years and years about whether MGS or Splinter Cell is the superior third person stealth action title. That\'s what the future looks like. We\'re all fans of MGS, but this Splinter Cell could make us devotees. Get the whole story here.
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PC Gaming by Design
Articles Archive | 05/27/02 | GF! Back Catalogue 10/2004 => 1995
It's not unusual for new trends to emerge at each annual Electronics Entertainment Exposition. Video games represent a relatively young but now thriving and dynamic industry that has been steadily gaining market share in the entertainment sector. In 2001, video game sales increased 43% to some $9.4 billion, approaching the music business and surpassing box office revenues. Growing numbers of people are tuning out, preferring to turn on their PlayStation 2s, Nintendo GameCubes, Microsoft Xboxes, and PCs.
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PS2 Price DROP
game: Playstation 2
news | 05/20/02 | Jeremy Kauffman
Long awaited by gamers everywhere, the two big boys of the console market have locked horns. Sony announced earlier this week that the PS2 price would drop from $299 to $199. Click here for the details about Sony\'s price change. Microsoft had planned on surprising us all at E3 with a price drop for the Xbox, but in light of Sony\'s news chose to make the change immediately, dropping the price of the Xbox from $299 to $199. Click here for Xbox details. In other news, Sony Japan has announced the PS3 is in development and slated for Japanese release in 2005.
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Shadowbane Calls for Beta Testers
news | 05/20/02 | GF! Back Catalogue 10/2004 => 1995
One of the cool new MMORPGs we saw at E3 this year was Shadowbane, in development by Wolf Pack Studios and coming later this year from Ubi Soft. We\'ll get around to a full preview soon, but those already in the know may want to head over and sign up for the beta test gearing up now. Get the details here.
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Age of Mythology Preview
game: Age of Mythology
preview | 05/05/02 | GF! Back Catalogue 10/2004 => 1995
Bruce Shelley and the gang have put together a wonderful next installment in the Age of Empires series. Age of Mythology allows you to play several cultures replete with heroes, fantastic creatures, and plenty of heavenly vengeance. The new 3D engine lets you see the action from any angle and zoom. It\'s just beautiful. Click here.
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In Search of... Xbox
Articles Archive | 09/22/01 | GF! Back Catalogue 10/2004 => 1995
A war is breaking out, a struggle for your time, your loyalty, and, most importantly, your money. The next-generation console battle is raging and the battles about to get hotter.
It should be common knowledge by now that Microsoft has tossed its hat into the console ring, but how much do you know about the ominously named Xbox? New details have finally been released, so here's the lowdown on Bill Gates' new toy.

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Sony Takes It Online
Articles Archive | 05/21/01 | GF! Back Catalogue 10/2004 => 1995
Sony announced several new partnerships and technology deals at E3, making a major play to enter the online gaming market before Microsoft can get its online bits in order. Both companies have professed the importance of online gaming to the success of console systems, and Sony has specifically illuminated desires to create an online distribution network for all kinds of gaming, movies, music, and other broadband entertainment applications.

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Sega Announces New Strategy
Articles Archive | 01/31/01 | GF! Back Catalogue 10/2004 => 1995
Peter Moore, President and Chief Operating Officer for Sega of America, held a press teleconference this morning to detail Sega of America's plans for 2001 and to comment on Sega's worldwide strategy. In addition to announcing a new $99 price tag for Dreamcast beginning February 4 (the Sega Smash Pack will now be priced at $119), the company has decided on some strategies to move Sega from a lagging hardware manufacturer, to a "top of the heap" software developer and publisher. Moore outlined a three-pronged approach that will go into effect April 1 this year and continue through at least March of 2002. The basic approach involves the following:

Sega is now a "platform agnostic" third-party game developer/publisher.
Sega will license the DC chipset.
Sega will focus on network strengths.
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Three the Hard Way: An Analysis of the Next-Gen Super Systems
Articles Archive | 01/05/01 | GF! Back Catalogue 10/2004 => 1995
As we move into the next arena of competing systems, 2001's HAL9000 may be a ways down the road, but there is a wide world of electronic-gaming glory in sight. While most have hopefully known the awesome perfection that is Dreamcast, it does behoove both the serious and casual gamer to look at the upcoming choices and see what each new platform has to offer them.
PS2 has already landed and GameCube and X-Box will within a year. PS2 and X-Box should both be in the $300.00 range and GameCube about $200.00. Like most other technical-equipment purchases, it all depends on what you want your new box to do. The PS2 has made a serious leap forward as a true 'Set-Top Box' offering movie-playback and the promise of serous internet capabilities. X-Box will offer these also and Nintendo's new entry will at least offer online browsing. With DVD players dropping in price everyday and nearly half the houses in the country connected to the internet, these are niceties in a console, but maybe not the prime focus.

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INTERVIEW - GF! Exclusive Dan Birlew Followup
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
This interview is a followup to an interview we posted with Dan Birlew, author of many strategy guides for BradyGames and their main SquareSoft guy. In writing strategy guides, as with writing reviews or coverage of gaming, certain aspects of the gaming world become very interesting. Birlew obviously has thoughts about more than just strategy guides, and we wanted to pick his brain a little more.
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INTERVIEW - Dan Birlew, BradyGames Part 2 of 2
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
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INTERVIEW - Dan Birlew, BradyGames Part 1 of 2
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
click here for more

Game Industry Cracks Down on Piracy
Articles Archive | 07/01/00 | GF! Back Catalogue 10/2004 => 1995
Just this week the IDSA (Interactive Digital Software Association, the trade organization for video game makers and the like) announced a lawsuit naming six individuals who have been copying and distributing, for a profit, all kinds of games. What's even more astonishing is that one of these folks is from Idaho, the great home state of GF! We just don't get much publicity for Idaho, and I felt like the connection beckoned me to write this article.
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bleem!
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
This past summer I reviewed bleem!, a Playstation emulator introduced at E3 last spring. We rarely revisit software titles but because of the ongoing legal battles between bleem! and Sony, and the recent release of version 1.5b, we at GamesFirst! decided to take a second look. The initial review can be found in it's entirety here; let's get this updated review started by sharing a December 13, 1999 press release:

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