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twoplayer comic: Best Source for Next-Gen Rumors
comic | 05/15/05 | Aaron Stanton
E3 is here! At least, for me it is. The west coast GF! crew boards a plane during tomorrow\'s wee-early morning hours for our flight down to L.A. That means that today\'s twoplayer comic - Best Source for Next-Gen Rumors - also marks the beginning of our weeklong E3 series of twoplayer. We\'ll have one new TP comic going up a day for the rest of the week. Course, they\'ll show up along with the rest of this year\'s E3 coverage. There\'s going to be lots of it, so be sure to check in regularly.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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A 2nd (and better) Xbox 360 Unveiling
Articles Archive | 05/13/05 | Aaron Stanton
The MTV Xbox 360 unveiling that took place last night was a bit of a let-down for most of us here at GamesFirst. The show was catchy, with lots of scene cuts, music, and cheering crowds, but revealed almost nothing about the actual system. While it confirmed a few rumors that have been floating around, it didn't do much else, and every picture of the system came and went too fast to get a good look. There's another Xbox 360 unveiling video though, and it's available on the web. This second video is well put together and offers a better look at the actual system.
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Ubicom StreamEngine
game: Ubicom StreamEngine
preview | 05/11/05 | Shawn Rider
Ubicom's StreamEngine is a standalone device for network traffic shaping. That means, it's a little box you can plugin to your network so your Bit Torrent Downloads don't interfere with your online gaming. We were lucky to get a little time with an early demo unit, and so far it's looking good. Check it out in this preview.
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Doom 3: Resurrection of Evil
game: Doom 3: Resurrection of Evil
review | 05/07/05 | Tristan Mayshark
Released just eight months after Doom 3, this expansion is not completely without flaws, but is pretty to look at, satisfying to play, and adds some much needed variety to Doom 3. It also addresses your character's original inability to wield a flashlight and a weapon at the same time. You don't get to be any more ambidextrous than last time around, but at one point you'll find yourself with a flashlight stuck to your forehead. It's not quite as ideal a solution as using duck tape to strap the light to your gun, but it's a step in the right direction. Check out the full review for more details.
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Call of Duty 2
game: Call of Duty 2
preview | 05/03/05 | Blaine Krumpe
Since the release of Brothers in Arms, World War II FPS games have had a higher standard to work towards in order to compete. Even well established franchises like Call of Duty will have to battle hard to separate themselves from a saturated genre. Blaine breaks away from his original Call of Duty binge to look over what we know about Call of Duty 2. What can we expect from the next generation title?
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twoplayer comic: Meet Xbox 2 (Part 3)
comic | 05/01/05 | Aaron Stanton
We\'re two weeks from E3 2005. That sounds like a lot of fun, but it\'s really just a lot of work for us in the industry, and if there\'s one thing we at GF! generally dislike, it\'s work. It also means that we only have 12 days until Microsoft unveils their next-generation game console, so we figure there\'s still time for Meet Xbox 2 (Part 3) before we move on to poking fun at some other companies and games in the industry. For a little insight into what goes on behind the comics, including a little bit about the daily twoplayer comics we\'ll be doing over E3, be sure to read about it here (after checking out this weeks cartoon, of course). Remember, you can always find the latest twoplayer comics at http://comics.gamesfirst.com.
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Matrix Online
game: Matrix Online
review | 04/25/05 |
The Matrix Online is based on a series of movies that are renowned for their fast-paced and choreographed fight scenes. Can a massively multiplayer title possibly hope to convey that same intensity? Can a franchise so dependent on the style of its combat make a good showing in a game that pulls the real-time action in favor of a turn-based system? Find out what our man Larson has to say after experiencing TMO in the weeks before and after its launch.
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DVD-EXTRA STUDIO - An Interview with Clynton Hunt
Articles Archive | 04/18/05 | Chris Martin
ZOOtech is the manufacturer of DVD-Extra Studio. DVD- Extra Studio allows DVD authors to create seriously interactive DVD content, which makes possible games such as the wildly popular UK DVD version of Who Wants to be a Millionaire? Our man, Chris, finds out why ZOOtech was honored this year with the "Innovation Award" and the "Overall Winner" of the Sheffield Business Awards, and what this technology means for gamers (at least the bits that aren't still secret).
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Untold Legends: Brotherhood of the Blade
game: Untold Legends: Brotherhood of the Blade
review | 04/13/05 | Shawn Rider
Untold Legends: Brotherhood of the Blade is a hack-and-slash dungeon crawling RPG that brings classic Diablo-style gameplay to your PSP. It's got great graphics, a deep character development system, and is pretty much a hoot to play with friends. But like so many RPG protagonists, it is as flawed as it is brilliant. Curse the darkness, or get the light right here.
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Konami Focus: Castlevania DS
game: Konami Focus: Castlevania DS
preview | 04/12/05 | George Holomshek
One of the most popular and most enduring series in the history of
video games is the Castlevania series.  How is it that the series
has surviv......
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Tony Hawk's Underground 2 Remix
game: Tony Hawk's Underground 2 Remix
review | 04/12/05 | Gary Wong
If there's a console, odds are, there'll be a Tony Hawk game for it. Sure enough, the Sony PSP launched with Tony Hawk's Underground 2 Remix. How does it compare to the console versions and past portable attempts? What exactly makes this game a remix. Well, you'll just have to read the review to find out.
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Project: Snowblind
game: Project: Snowblind
review | 04/02/05 | Chris Martin
When the Deus Ex series disappeared, many of its play dynamics made their way into a new beast altogether: Project Snowblind. Does this new development line manage to fix the problems that bogged Invisible War without loosing the flavor of the cult franchise? Is there any reminisce of the Deus Ex that we know and love lurking down inside? Chris takes us down into the world of Project Snowblind for a look at all the things that bio-mods and technology can do to a war.
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Galaxies Ablaze
game: Galaxies Ablaze
review | 03/29/05 | Blaine Krumpe
Galaxies Ablaze is a unique indy game that focuses on deep strategic and tactical gameplay. Hardcore sci-fi grognards and serious RTS fans should check this one out, and it's free, so it's easy to do that. But with the focus placed on gameplay and a serious lack of graphical game feedback, this is not one for the casual fan or anyone looking for pretty pictures.
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Xitel SoundAROUND
game: Xitel SoundAROUND
review | 03/27/05 | Aaron Stanton
Xitel's SoundAROUND is a nifty little device with big claims. The SoundAROUND attempts to create a rich 3D surround sound environment capable of competing with a 5.1 speaker system, but using only two speakers. At the same time that it tries to trick your brain into hearing sounds from behind you when there are no sounds there, it ups the bass without overdriving your speakers. Is it magic? Does it work? Read our review to see how well the actual unit compares to the one Xitel advertises.
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Champions: Return to Arms
game: Champions: Return to Arms
review | 03/26/05 | George Holomshek
Top down hack-and-slash games are some of the most consistent in the game industry; if you like the genre, you can pretty much expect to have an equally good time with almost any game. Champions: Return to Arms comes to the stage as the sequel to Champions of Norrath, and finds itself burdened with the typical problems of the field; fun, but with limited depth. Still, with hours of gameplay and varied local, it's worth a look for anyone that can't get enough of smashing barrels and hunting for treasure by killing random wild animals. Read the full review for more details.
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