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Search for 'games' returned 608 results.

Metal Slug 4 & 5
game: Metal Slug 4 & 5
review | 09/16/05 | Matt James
Metal Slug 4/5 from SNK Playmore brings the classic Metal Slug 2D sidescroller to the Xbox once again, this time in a double-game combo pack. The inclusion of two games is good, because these things are quick plays. But if you\'ve worn out the analog stick on your NGPC, then you know you\'re in the target audience here. For the rest of us, Matt James tells us why this is a \"renter\" rather than a \"buyer\".
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Xbox 360 Release Dates Confirmed - Possible Shortages Speculated
news | 09/15/05 | Chris Martin
That\'s right, it\'s official. Microsoft has spilled the beans and made our day. But it seems that Europe and Japan will have to wait a little for theirs. Don\'t worry, it isn\'t too long. I mean, the WonderSwan is still in use over there...now THAT\'S a long time.
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Namco Opens Tales of Legendia Website
game: Tales of Legendia
news | 09/15/05 | Aaron Stanton
Namco has cut the ribbon on the teaser website for Tales of Legendia, the latest in the popular Tales series of RPGs. The Tales games have become renowned over the years for their stylized cartoon graphics, their young, well-developed characters, and the games\' real-time battle system. The website has basic information on the story, the characters, and the environments that you can expect to be adventuring through when the game releases come 2006. The last time we saw the Tales series, it was on the Nintendo GameCube in Tales of Symphonia, one of the best RPGs to ever appear on the system. Or on any system. Tales of Legendia will be released in winter of 2006 for the PS2.
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Rainbow Six: Lockdown Review
game: Rainbow Six: Lockdown
review | 09/13/05 | Aaron Stanton
Rainbow Six is a game franchise that we really cherish here at GamesFirst, so when Lockdown came out with horrible flaws we couldn\'t help but feel disappointed. Truth is, the game\'s entire AI system is just plain stupid. We didn\'t think you\'d believe us if we just showed you pictures and wrote about being able to withstand 7.5 minutes of weapon fire, so we\'ve included video clips of our character being all immortal and impervious to bullets. Funny thing; you actually die more if you take cover. Check it out.
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Cyberlore Studios Trades 'Mechs and Babes for Serious Games
news | 09/13/05 | Shawn Rider
Cyberlore Studios has announced their departure from the mainstream gaming world. After creating the classic Majesty franchise, Cyberlore made several great MechWarrior games and, most recently, the Playboy: The Mansion sim. However, today Cyberlore has announced that they will hang up their gaming hat and begin making \"serious games\" for business and training applications. Whee... Get the whole sad story in their official farewell press release.
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Xbox 360 to Repel Hackers With Deadly Laser Beams
game: Xbox 360
news | 09/12/05 | Aaron Stanton
A member of the Xbox 360 development team has told BBC that Microsoft\'s next generation game system will be difficult to hack. We can only speculate about what that means. It also brings to mind a few other interesting attempts by companies in the past to prevent hacking, such as Nintendo\'s brilliant move to make the GameCube so unpopular that no one would care. We here at GamesFirst have figured out a fool proof hacking system, though, that works pretty much every time.
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Bethesda Releases Screenshots of Oblivion's Level Editor
game: Elder Scrolls IV: Oblivion
news | 09/12/05 | Aaron Stanton
While some of us can\'t wait to get our hands on the official release of Elder Scrolls IV: Oblivion, others can\'t wait to get their hands on the map and quest maker. The PC version of the title will ship with a level editor that allows fans of the series to create their own stories and levels independent of the original storyline, just as Elder Scrolls III did. Bethesda and 2K Games have released screenshots of the upcoming editor, and the shots should be of interest to gamers with a creative streak and a desire to make worlds instead of just play in them.
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twoplayer comic: How to Advertise to Women
comic | 09/11/05 | Aaron Stanton
On September 10th, 2005 the Women in Games International Conference took place in Redmond, Washington at the Microsoft Campus. It was both interesting and informative, and it\'s a pity that there are not more conferences like it; this is a step in the right direction for diversity in the game industry. GamesFirst will have more coverage of the conference later on, but in the mean time we couldn\'t help but include a comic reference. Check out this week\'s twoplayer comic, How to Advertise to Women. Too many advertisers seem to take this comic to heart.


twoplayer game comics are published every Sunday at http://comics.gamesfirst.com.
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Lost in Blue Preview
game: Lost in Blue
preview | 09/11/05 | Shawn Rider
Konami\'s Lost in Blue looks to easily become one of a small group of truly innovative and standout titles on Nintendo DS this Fall. Lost in Blue casts you onto the shores of a deserted island, and it is up to you to use your wits to survive. With cool touch screen minigames used to perform manual tasks, and a deep and complex simulation governing the island that affects almost every task you perform, Lost in Blue has all the markings of a must play.
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Movies and Multiplayer, Mergers and Megaconglomerates
news | 09/10/05 | Shawn Rider
We\'ve got a roundup of some recent news bits from the industry, including Microsoft\'s confirmation of the new Xbox Live pricing, The Suffering: The Movie, Newscorp\'s $650 million buyout of IGN, and GameSpy on the PSP. Get the known details here.
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GF! Weekly Wrap-Up
podcast | 09/10/05 | Val Townsend
This week\'s Weekly Wrap-Up Podcast is a bit late. Why? Well, our beloved Val Townsend, the Atomic Goddess, decided to commandeer a semi-truck, fill it up with generous donations of food, water, and essential items from the fine people of Western New York, and drove it down to Jackson, Mississippi, all on behalf of her radio station, 103.3 WEDG. To top it off, after three days of marathon truck-driving, Val still managed to pull off the Podcast before Midnight tonight. All we can do is look dumb and nod our heads in agreement over how much Val totally freaking ROCKS.
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The Return of the GF! Mailbag
editorial | 09/09/05 | Matt James
Back in the day, we used to publish the best letters we got and our most cleverest or thoughtful (or both) answers. Well, it\'s been awhile, but we\'re very happy to resurrect the GF! Mailbag. You can send your questions to be answered by our team of gaming experts to mailbag@gamesfirst.com or, if you\'re not the curious type, you can also send in any rants, raves, reactions, thoughts, jokes, rumors, etc. We\'ll feature the best in future installments of the Mailbag.
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Civ IV New Screens Released!
game: Civilization IV
news | 09/09/05 | Chris Martin
Publisher 2K Games decided to rain on our parade today and, lucky for us, the rain is made up of screen shots from the upcoming Sid Meier game Civilization IV! Focus today is on the civics system that allow for a dynamic government.
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'Radiata' and 'Rainbow' Ship to Vendors
news | 09/07/05 | Chris Martin
It\'s a good week when two anticipated games come out side-by-side. And it\'s a nice rounded release too. Radiata Stories takes up the RPG end and R6: Lockdown is at the FPS end...everyone\'s happy! Wait, we\'re not just happy, we\'re ir-radiata-ing rainbows of joy that these two anticipated titles are finally here!
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Gears of War Screens
game: Gears of War
news | 09/07/05 | Shawn Rider
Epic Games has been turning heads with Gears of War, the highly anticipated Xbox 360 title built on the next-gen Unreal Engine. Gears is a gorgeous sight to behold, and we\'re excited to have a few new screens to share with you. Check them out, and then check out our back-room E3 preview of Gears of War.
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