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GF! Weekly Wrap-Up Special Xbox 360 Edition
podcast | 11/21/05 | Val Townsend
This week in the Wrap-Up, we take an in-depth look at the Xbox 360. We\'ve been playing our 360 all weekend, doing our best to work through as many launch titles as we can so we can bring you the latest word on the Xbox 360 lineup. Join Val for hands-on looks at Perfect Dark Zero, Condemned: Criminal Origen, and Amped 3, as well as a look at the new features of Xbox Live and a roundup of the media capabilities of the Xbox.
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Mobile Xbox Live: The Future of Pimped Out Rides
game: WavBoard EV1
news | 11/21/05 | Shawn Rider
In the previous generation, having an Xbox or PlayStation 2 in the trunk and little seven inch monitors in your headrests was the epitome of bling. But in the NEXT generation, the console and the display are a given. The really pimpin\' vehicles need online multiplayer, which is what Omniwav Mobile is offering with their WavBoard EV1, a mobile broadband router that works on both Verizon and Sprint networks in the US.
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Vietcong 2 Review
game: Vietcong 2
review | 11/21/05 | Sean Hilliard
Vietcong 2 puts gamers into the Vietnam War and allows them to play either American or Vietcong forces. Solid gameplay and nice production values make Vietcong a decent title, but a completely stock story and some boneheaded AI prevent it from standing out. Vietcong 2 is still a welcome change from the overplayed WWII games that proliferate these days. Check in with Sean Hilliard for his complete review.
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How To Get Podcasts on Your Xbox 360
game: Xbox 360
how-to | 11/20/05 | Shawn Rider
The Xbox 360 is a powerful media machine, in addition to being a powerful gaming machine. And with all of the new capabilities, we\'re sure to see a lot of fun and funky uses. So we thought we\'d kick off the interesting Xbox 360 media-centered ideas with this quick article about how to listen to podcasts while you\'re gaming. Now you don\'t have to make a choice between the evening news and gaming with your long-distance friends on XBL. And now you can listen to Val review games while you play them. How cool is that? Check it out here.
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How To Maximize the Media with the Xbox 360
game: Xbox 360
how-to | 11/20/05 | Shawn Rider
The Xbox is amazing for a lot of reasons, not the least of which is a whole raft of new multimedia capabilities. Now all media playback is handled by the system, which means you can overlay your custom soundtrack on any game you\'d like. Connect to other PCs on your home network, or to portable devices including PSP and iPod, and you can stream music right into your games. And if you have a PC with Windows Media Center Edition 2005, then the Xbox 360 becomes the hub of your media life: live television, recorded shows, and playback of videos from your PC are just some of the features in the new Xbox 360.
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What You Need To Know About HDTV
feature | 11/19/05 | Jeremy Kauffman
The Xbox 360 and PS3 will both use HD as the standard for all games on those systems. So, what do gamers need to know as they consider upgrading from the old antenae and tin foil combo to High Definition Television? Jeremy gives you the lowdown right here: From the basics of HDTV television and numbers to choosing an aspect ratio, display technology, and even what cords to use. Some call it in-depth. Others stand speechless in awe.
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Spyro: Shadow Legacy
game: Spyro: Shadow Legacy
review | 11/17/05 | Laurie Taylor
Spyro: Shadow Realm is more than a little shady. In fact, it\'s all we can do to keep from making a dragon-doo joke. But this one is for the kids, so let\'s keep it clean. Spyro: Shadow Legacy is a deeply flawed game, with unfinished, glitchy gameplay. It doesn\'t take long for the game to get repetitive, and the fact that half of the game is just the first half with a different color palette doesn\'t help. Check Laurie\'s review for the lowdown on Spyro: Shadow Legacy.
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Twoplayer Comic: Did You Say Something?
comic | 11/15/05 | Aaron Stanton
Sometimes articles rub people the wrong way. Sometimes somebody criticises a beloved video game, or says the wrong thing in an editorial about Nintendo. Sometimes, though, they just mention the fact that they\'re a girl that happens to play games. This week\'s twoplayer comic is partially in response to the reader reaction we got from an article we published last week called, A Look Behind Alice: A Woman\'s Reason for Gaming. The character profile of a casual gamer was received with mixed results. Did You Say Something? is this week\'s twoplayer comic.

Twoplayer game comics are published weekly at http://comics.gamesfirst.com.
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DOFUS Review
game: DOFUS
review | 11/14/05 | Chris Galbraith
Every once in awhile, a game comes along with solid gameplay and a lot to appreciate, but a very unfortunate name. I\'m remembering Seaman most specifically here. Although maybe if you say it with a native French accent, there is lesspotential for confustion. Afterall it\'s only a small twist of syllable pronounciation that separates DOFUS from a decidedly less attractive moniker. Regardless, DOFUS has a lot to offer: Tactics style RPG gameplay mixed with MMO elements all packaged in an atractive, cartoony package. With an international following and a development team dedicated to iterative improvements, DOFUS is a promising indy game project. Check out Chris Galbraith\'s review, available here.
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Microsoft Releases Xbox 360 Backwards Compatibility List
game: Xbox 360
news | 11/12/05 | Aaron Stanton
Microsoft has released an initial list of Xbox games that will be supported for emulation on Xbox 360. We know Halo and Halo 2 will be featured (and it\'s rumored that they will sport some kind of extra buffs and/or graphical polish), but what else can we expect? Just to save you some time and alleviate your worries, we\'re glad to confirm the following titles are on the supported games list: Barbie Horse Adventures: Wild Horse Rescue, Circus Maximus, BMX XXX, and the entire Cabela\'s Xbox catalog. So you\'re pretty much covered.
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Lost Garden Challenges Conventional Wisdom of Game Industry
news | 11/11/05 | Shawn Rider
Danc from Lost Garden ruffled a lot of feathers with his article about Nintendo\'s Revolution controller a couple months ago (as did all the greatest gaming websites). Now he\'s come out again with another sharp bit of criticism and advice for the industry: Broaden your horizons, or remain a niche form of entertainment. It\'s easy to forget about how few gamers there really are when we put ourselves into communities where everyone shares our interests. Why is there such a crisis about getting women involved in gaming? Because ultimately, the games industry cannot survive if it does not diversify, both in the people who make games and in the people who play games. Danc\'s article is an absolute must-read for anyone who truly loves games.
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X-Men Legends 2: Rise of Apocalypse
game: X-Men Legends 2: Rise of Apocalypse
review | 11/11/05 | Shawn Rider
X-Men Legends 2: Rise of Apocalypse is the sequel to last year\'s breakout hit, and the return of the franchise is triumphant. The PSP version of Rise of Apocalypse features all the goodness of the home console versions, including a robust online multiplayer mode that lets you team up with players from all over the world. With a great X-Men story, super satisfying action-RPG gameplay, and loads of extras and unlockables, Rise of Apocalypse is one of the best things out for PSP right now.
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Google Maps Risk
game: GM Risk
news | 11/11/05 | Shawn Rider
The release of the Google Maps API has led to all kinds of fun experiments, from the Xbox 360 Kiosk maps to Google Map overlays for the NYC subway system and walking tours of people\'s favorite places. One industrious gamer, Teh Diplomat, has written a version of Risk played on Google Map overlays. The game is still being fine-tuned, but for the most part it\'s there and it works. Playing on the satellite map of the world is pretty fun, and Risk is, well, a classic. Check it out.
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Shadow of the Colossus: Incredible
game: Shadow of the Colossus
review | 11/10/05 | Shawn Rider
Sony\'s Shadow of the Colossus is the latest offering from the team behind cult hit, ICO. Colossus has been making waves among gamers because of its completely unique game design: Basically, the game is comprised of 16 of the most massive boss battles ever. But it\'s also one of the most incredibly beautiful games ever created, and it features an amazing narrative that pushes the boundaries of what we\'ve seen in game stories so far. Any gamer worth her salt MUST play this one.
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PLAY! Symphony Concert Series Launches World Tour
news | 11/10/05 | George Holomshek
It seems like everytime we turn around these days, some symphony is cashing in on videogames. Who knew those murder simulators would also become music appreciation stimulators? Then again, what better medium to allow composers dozens of hours of time to work with: It\'s like the ultimate symphonic challenge. The recently announced PLAY! tour will bring some more contemporary game music to the orchestra pit, as opposed to other recent symphonic adaptations of classic videogame music. Check the link to tour info and catch it if it\'s coming near you.
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