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Search for 'sex' returned 21 results.

Xtreme Air Racing Review
game: Xtreme Air Racing
review | 10/20/02 | Eric Qualls
Sure, racing souped-up airplanes at really low altitudes through Nevada canyons sounds extreme, but Xtreme Air Racing manages to tone down the heart-pumping thrills and focus on the fairly cerebral simulation. It\'s kind of like reading a Sex Ed textbook unless you\'re really into aircraft simulations. Click here.
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Shantae Review (GBC)
game: Shantae
review | 07/26/02 | GF! Back Catalogue 10/2004 => 1995
Shantae is a sexy little half-genie. She dances in a club for money by night and fights sexy little enemies by day. She is Sequin Land\'s only hope for salvation from the evil (but sexy) Risky Boots\' dastardly plans. It\'s a GBC title, with enhancements for GBA, but still worth a look. Cute and quirky, this game has a DDR-style clone built in and a monkey. What else do you want?
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Big Bass Fishing Review
game: Big Bass Fishing
review | 06/28/02 | GF! Back Catalogue 10/2004 => 1995
How do you make a bargain priced fishing game for PSone stand out above the rest? If you are Big Bass Fishing you add a sexy angler into the mix. Her saucy allusions and provocative double entendres are fun for a bit, but then you\'re left playing the game, and it just falls short. Click here to read all about it.
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EDITORIAL - Consoles as Communal Entertainment
Articles Archive | 01/22/02 | GF! Back Catalogue 10/2004 => 1995
Mind-numbing, anti-social, violence-inducing, sexually explicit: the list of evils attributed to video games gets ever longer. Apparently, the fact that games are achieving more "realness," according to Lois Salisbury, president of Children Now, based in Oakland, California, makes them more potent than ever in their ability to warp the minds of young 'uns.
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EDITORIAL - Consoles as Communal Entertainment
Articles Archive | 01/22/02 | GF! Back Catalogue 10/2004 => 1995
Mind-numbing, anti-social, violence-inducing, sexually explicit: the list of evils attributed to video games gets ever longer. Apparently, the fact that games are achieving more "realness," according to Lois Salisbury, president of Children Now, based in Oakland, California, makes them more potent than ever in their ability to warp the minds of young 'uns.

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EDITORIAL - Grrrl Gamez
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
I\'ve wanted to write an editorial about female gamers for a long time now; I just didn\'t know what I wanted to say. I toyed with the idea of slamming the sexist way women are portrayed in games, mainly because I felt like complaining about how sick I am of seeing Lara Croft\'s square butt everywhere. But I realized that both sexes are hyper-idealized in video games. Metal Gear Solid wouldn\'t have had the same effect if Solid Snake was a screechy-voiced, pimply-faced, fat guy (well maybe that would be kind of fun). We live in an age of equal opportunity sexism. Women have anorexic Vogue models to look up to and men have their muscle-bound fantasies fueled by Men\'s Health and GQ. I decided that it\'s not the games or the gamers that are the problem, but the damned video game advertisers along with a strong dose of our cultural stereotypes.
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