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Search for 'independent' returned 30 results.

The Student Who Beat the Revolution
game: Addi's Pebble
feature | 12/29/05 | Aaron Stanton
The Asia Game Show & DEE Asia 2005 had some interesting items on display, but the only gem was a student design project tucked in the back corner. Pebble, designed by Addi Lam, uses a controller that\'s very similar to the Revolution. Only it was built months before Nintendo announced anything about the Revolution\'s nifty control approach. This project was developed entirely independent of Nintendo. For a brief moment at the AGSDEE Asia, lucky visitors had a chance to see what Nintendo\'s been talking about.
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Slamdance Guerilla Gamemaker Competition Features Student, Art Games
news | 12/17/05 | Shawn Rider
Slamdance, the indy film festival that runs opposite Sundance (the just-shy-of-Hollywood film festival), will hold a Guerilla Gamemaker Competition this year. Featuring well-known indy and art games such as Cloud and Facade among a list of others. Slamdance will feature a Game Lounge area where attendees can play all of these indy games and Slamdance will bestow an array of awards on the independent developers, students and artists who have created some of the most unique games we\'ve ever seen.
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DOFUS Review
game: DOFUS
review | 11/14/05 | Chris Galbraith
Every once in awhile, a game comes along with solid gameplay and a lot to appreciate, but a very unfortunate name. I\'m remembering Seaman most specifically here. Although maybe if you say it with a native French accent, there is lesspotential for confustion. Afterall it\'s only a small twist of syllable pronounciation that separates DOFUS from a decidedly less attractive moniker. Regardless, DOFUS has a lot to offer: Tactics style RPG gameplay mixed with MMO elements all packaged in an atractive, cartoony package. With an international following and a development team dedicated to iterative improvements, DOFUS is a promising indy game project. Check out Chris Galbraith\'s review, available here.
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Google Maps Risk
game: GM Risk
news | 11/11/05 | Shawn Rider
The release of the Google Maps API has led to all kinds of fun experiments, from the Xbox 360 Kiosk maps to Google Map overlays for the NYC subway system and walking tours of people\'s favorite places. One industrious gamer, Teh Diplomat, has written a version of Risk played on Google Map overlays. The game is still being fine-tuned, but for the most part it\'s there and it works. Playing on the satellite map of the world is pretty fun, and Risk is, well, a classic. Check it out.
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FPS Creator Opens Game Dev to Regular Folks
game: FPS Creator
review | 11/09/05 | Shawn Rider
FPS Creator is a remarkably useful tool for making first-person shooters. Single player FPS narratives are possible using the many premade program elements, which can quickly be applied to your characters and props. Arena games are also supported, although we\'re no convinced that\'s the big attraction here. Really, we just want to make a GamesFirst! theme FPS like Deus Ex. Or maybe \"This Game Sucks: The Game\"? Keep an eye out for it. In the meantime, check out Shawn\'s review of FPS Creator.
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Project Offset Preview
game: Project Offset
preview | 10/26/05 | Shawn Rider
Every once in awhile an indy game comes along that really makes you sit up and take notice. After seeing titles like Alan Wake or Darwinia developed by independent groups without the immediate support of a publisher, we\'re not surprised to see Project Offset, an epic fantasy first-person shooter in development by four individuals who want to play a really cool game (which is the best motivation for making a game). We\'re not surprised, but we\'re definitely impressed.
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New Darwinia Demo
game: Darwinia
news | 10/23/05 | Shawn Rider
Darwinia is an indy game that really shows how cool indy games can be. Set in a strange computer cyber world, Darwinia takes some of the coolest gameplay and graphics elements we\'ve seen in games and combines them into a really wonderful package that feels sharp, stylish, and is immensely playable. Fans of RTS and tactical squad-based games should definitely check out Darwinia, and anyone who loves that retro computer graphics look will be blown away by Darwinia\'s retro-future visuals. Get the latest version of the demo to appreciate Darwinia in its full glory.
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Gekido Coming to PSP
game: Gekido: The Dark Angel
news | 10/17/05 | Shawn Rider
Naps Team, an indy beat \'em up developer, has announced Gekido: The Dark Angel for PSP. We would normally wait until we had much more information before talking about a game, but we remember the action of the PSOne version of Gekido, and the crazy GBA version of the game, too. These are evolutions of a classic genre, beefed up but still feeling very comfortable. In a way, Gekido can be to beat \'em ups what Guilty Gear is to fighting games, and this PSP title might just be the breakout installment in the series that gets gamers to pay attention. We\'ll keep up with Gekido\'s development, and in the meantime you can check out these teaser screens from developer Naps Team.
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Strategy First Announces FREE Full Game Demos
news | 10/03/05 | Shawn Rider
Independent, and well-loved, strategy game publisher Strategy First has announced that they are offering free full game demos of their titles. Over 20 games are available now. Gamers can download the titles directly from http://www.StrategyFirst.com and will be able to play the full version of the game for three hours. After three hours, gamers can opt to buy the game, or can simply uninstall it. This sounds like a great plan to get some of the best gaming experiences available into the hands of more gamers. Head to the Strategy First website and be sure to check out some of our faves like Supreme Ruler 2010 and Jagged Alliance 2.
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Bethesda Releases Screenshots of Oblivion's Level Editor
game: Elder Scrolls IV: Oblivion
news | 09/12/05 | Aaron Stanton
While some of us can\'t wait to get our hands on the official release of Elder Scrolls IV: Oblivion, others can\'t wait to get their hands on the map and quest maker. The PC version of the title will ship with a level editor that allows fans of the series to create their own stories and levels independent of the original storyline, just as Elder Scrolls III did. Bethesda and 2K Games have released screenshots of the upcoming editor, and the shots should be of interest to gamers with a creative streak and a desire to make worlds instead of just play in them.
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S2 Games Announces 'Savage 2: A Tortured Soul' - Screens Abound
game: Savage 2: A Tortured Soul
news | 09/01/05 | Chris Martin
S2 Games is probably beaming with pride, because their new game Savage 2: A Tortured Soul is looking absolutely fantastic. It\'s only just announced, but the screenshots make it hard to believe it\'s in the same series as the original. For everything Savage, you can\'t miss this article.
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Elitism in Gaming (and the business model that supports it)
Articles Archive | 06/14/05 | Monica Hafer
The growth of the video game industry and the acceptance of gaming into mainstream society has brought about both positives and negatives. Companies like Nintendo, Sony, and Microsoft drive technology forward, but how does that leave the small, independent developers that helped give this industry its footing? An interview with Stardock reveals that there's a lot of spunk left in the independent market, and perhaps a healthier business model than the one currently driving the big boys.
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Galaxies Ablaze
game: Galaxies Ablaze
review | 03/29/05 | Blaine Krumpe
Galaxies Ablaze is a unique indy game that focuses on deep strategic and tactical gameplay. Hardcore sci-fi grognards and serious RTS fans should check this one out, and it's free, so it's easy to do that. But with the focus placed on gameplay and a serious lack of graphical game feedback, this is not one for the casual fan or anyone looking for pretty pictures.
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Alien Hominid
game: Alien Hominid
review | 01/02/05 | Laurie Taylor
It's always good to see a game developed independent of the mainstream industry, as is the case of Alien Hominid, a side scrolling mountain of action that scores points with anyone that has a taste for old-school, Contra-style gameplay. Read why this stylistic GameCube and PS2 title is well worth your time.
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Interview: Dana Bruno of BrunoReport.net
game: Interview: Dana Bruno of BrunoReport.net
interview | 11/12/02 | Shawn Rider
Dana Bruno has had an illustrious career as an independent journalist working for the indy online news site, Newsdogs.com. She has been running her own site, BrunoReport.net, for awhile now and has recently become involved with the high-profile Search 4 E case. We were fortunate to have a chance to ask Bruno some questions about her history and her current investigation.
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