home > search >
GamesFirst! Online since 1995
previous :: 1 2

Keywords: Sort by: Look in:
Check box to search full phrase only.


Not finding what you need? Check the really old stuff using Google!

Google
 
Web GamesFirst.com


Search for 'NAB' returned 22 results.

Links 2004
game: Links 2004
review | 01/21/04 | GF! Back Catalogue 10/2004 => 1995
After a few questionable sports offerings, Microsoft regroups and offers the one of the best golfing games ever created. Whether you are a golfing fan or not, Links 2004 is the real deal. If the fantastically fun gameplay, intuitive control, or stunning courses don't get you, playing on XBL will. There's something here for everyone. So grab your funny pants and styling hat, but click here first.
click here for more

Time Crisis 3
game: Time Crisis 3
review | 11/26/03 | GF! Back Catalogue 10/2004 => 1995
For a lot of gamers, our love affair with light-gun games began and ended with Duck Hunt on the NES. Part of the problem-- it wasn't always easy to find a light-gun even if there were games available for it (Dreamcast, anyone). Namco isn't down with that routine, and Time Crisis 3 is their latest title in the genre. It even comes packaged with the light-gun for a reasonable price, or without the gun if you already have it. Is it worth the investment? Lock and load then click right here to find out.
click here for more

Brute Force Review
game: Brute Force
review | 09/12/03 | GF! Back Catalogue 10/2004 => 1995
After months of hype, Digital Anvil\'s Brute Force arrives on the XBox. But is it everything it\'s supposed to be? Not quite. Questionable teamwork, glaring holes in multiplayer modes, and some gameplay issues keep Brute Force from being the game we hoped for.
click here for more

Brute Force
game: Brute Force
review | 09/12/03 | GF! Back Catalogue 10/2004 => 1995
After months of hype, Digital Anvil's Brute Force arrives on the XBox. But is it everything it's supposed to be? Not quite. Questionable teamwork, glaring holes in multiplayer modes, and some gameplay issues keep Brute Force from being the game we hoped for. Click here for the whole discussion.
click here for more

Ripping Friends Review
game: Ripping Friends
review | 12/22/02 | GF! Back Catalogue 10/2004 => 1995
John K\'s latest abomination is Ripping Friends, showing on Cartoon Network\'s Adult Swim. It\'s not a good cartoon: The titular friends are just grotesque Tick wannabes and it all feels like the boring parts of Ren and Stimpy rehashed. But that\'s a lot better than the game... Click here.
click here for more

Rise of Nations Review
game: Rise of Nations
preview | 12/22/02 | GF! Back Catalogue 10/2004 => 1995
Microsoft kicked us down an early version of Rise of Nations, their new, fast-paced RTS title, and we love it. Due out next year, Rise of Nations asks you to develop a civilization and take over the world, all in rapidly paced battle and building segments. Be prepared to confront your inability to do anything else next year. Click for more
click here for more

Sega Takes it Online
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
One of the promises of the Dreamcast was Internet connectivity right out of the box. Sega realized early on that consumers not only want to game online, but to have easy access to web sites, email, and the plethora of applications that have made the Internet and the World Wide Web so attractive. Indeed, right out of the box users could plug their new Dreamcast into the wall and get online with a few quick clicks. While the Dreamcast Web Browser 1.0 wasn't fully functional on the contemporary network, everything worked pretty well. Within a short time you could download mods for Sonic Adventure, check out the questionable content provided by IGN, kings of the misguided headline, and, most importantly, access the external web and email. Odds are, some of you are reading this article on your Dreamcast right now, so you know what I mean. Hopefully you're using the 2.0 browser, which now supports Flash and MP3s.
click here for more

Search Hints

 

 

 

 

 

 

Writers need food. Badly.