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Search for 'why' returned 85 results.

Sounds Good, Good Sounds: Turtle Beach Ear Force X2 Review
game: Ear Force X2
review | 06/29/06 | Shawn Rider
Turtle Beach brings their Xbox-targeted headphones to a whole new level of quality with the Ear Force X2 Wireless Xbox Headphones. The Ear Force X2 is a (mostly) wireless setup that works very nicely with your Xbox 360 console, providing high quality audio and voice chat in a audiophile quality package. And the X2 headphones deliver the goods for just under a hundred bucks, which makes them a natural choice. We can see why the MLG would license these as the \"official\" headphones of Major League Gaming.
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Sony's Phil Harrison Slams PCs, Talks Tilting, Defends Blu-Ray
news | 06/03/06 | Chris Martin
With the PlayStation 3, the Xbox 360, and the Wii on the market come November, how will Sony cope? Are they looking for an answer to Microsoft\'s Live Anywhere service, which will link Xbox 360 owners, PC owners, and mobile owners in a new and fresh way? Are they looking to clean up with their Blu-Ray high definition disc player? Or will their new tilt/sensor Dual un-Shock controller be able to propell Sony beyond Nintendo\'s Wii? Truly, there is a lot ahead of Sony. President of Sony Computer Entertainment Worldwide Studios Phil Harrison has a lot to say about the PS3, Live Anywhere, and the Wii remote. And of course, he doesn\'t mind ripping the PC a new one while he\'s at it. Tough as nails, if there\'s only one thing you had to say about Phil its \"he\'s got balls.\" Read on to find out why.
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Space Rangers 2: Rise of the Dominators Review, or Why 2D Games Still Rock
game: Space Rangers 2: Rise of the Dominators
review | 06/01/06 | Chris Martin
Games like Elder Scrolls IV: Oblivion and Freelancer have become famous for their open-ended and near endless gameplay. With incredibly diverse player choice and a universe that\'s randomly generated each time you start a new campaign, Space Rangers 2 looks to give both titles a run for their money. The 2D RTS/3D Turn-based Strategy/Action title mixes a bit of everything into a game that\'s easily capable of taking on Oblivion in terms of the ability to go anywhere, and do anything. Space Rangers 2 is an unexpected gem that you\'ve probably not heard about, but should have.
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Pre-E3: Sadness Preview
game: Sadness
preview | 05/07/06 | George Holomshek
Indy Polish developer, Nibris, has given us some very nice screens of their upcoming Wii project, Sadness. Sadness is an unusual game for a few reasons: It\'s entirely in black-and-white, which gives it the feel of a creepy old-school horror movie. The psychological tensions built into the game should help to accentuate that \"Psycho\" quality, and to further intensify the gameplay, Nibris has also disregarded traditional weapons in favor of ad hoc armaments. Players will have to defend themselves with sticks, stones, torches, and shards of glass. George has a complete rundown on why Sadness is on his radar at E3 2006.
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Pre-E3: Lost Planet Preview
game: Lost Planet
preview | 05/01/06 | Chris Martin
E3 is on the horizon, and we\'re all aching to see what is coming down the road for the future of gaming. Right now the inventive minds behind Onimusha and Devil May Cry are working hard on Lost Planet for the Xbox 360. Large robots played a role in the launch of the original Xbox with MechAssualt, and now Capcom hopes to use big robots again to push the Xbox 360 firmly into the next generation of gaming. With seamless environments and a mix of gameplay styles (in-Mech and on foot), Lost Planet might be just the thing to keep the Xbox 360 fresh and selling strong come December. Though it\'s a ways off, we\'re still eager to play some of this incredible looking actioneer. Read why inside!
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Oblivion's Missing Physics
game: Elder Scrolls IV: Oblivion
feature | 04/16/06 | Aaron Stanton
Elder Scrolls IV: Oblivion has consistently been impressing reviewers and gamers alike. The expansive world and do-anything style of gameplay is quickly coming to define what consumers think of as next generation. However, even with its beautiful lighting effects and never-ending storyline, Oblivion\'s environments serve as a perfect example of why physics will be what really defines next generation gaming, not still visuals. It is a splendidly beautiful world that still requires a blind eye in order to believe the environment. Be sure to read the full article.
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Would You Like A Franchise With That? (Games, Comics, and Movies From A Hollywood Perspective)
editorial | 04/05/06 | Monica Hafer
With more and more movies coming out of Hollywood based on videogames and comics, people are beginning to wonder why so few seem to translate well to the screen. Part of the problem is that there are business models in place that are prevent great adaptations that stay true to their original source material. Monica takes an insider\'s look at the relationship between movies, games and comics.
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Criterion Takes Revenge on the 360
game: Burnout: Revenge
review | 03/26/06 | Tristan Mayshark
Attention Burnout fans, Revenge has arrived intact on the XBox 360 with a host graphical changes and some minor tweaks. Fans of the series should be so pleased with this Xbox 360 version that their pants, along with their socks, might just get blown off. Tristan can tell you why.
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PS3 Delayed, Scheduled for November 2006, Hard Disc Drive Confirmed
news | 03/15/06 | Chris Martin
Rumors have more or less stated that the PlayStation 3 won\'t make its Spring launch, and now it\'s official. The PS3 is coming in November. November of 2006 will have the PS3 hitting store shelves a full year behind the Xbox 360, which launched in late November of 2005. Without specific word on when Nintendo plans on releasing their Revolution, it\'s hard to say whether or not this will make the PS3 the last console of this generation to reach the market. We\'re all excited about Sony\'s announcement, though, read the full article to find out why...
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Microsoft's Origami Project Slowly Comes into Focus
news | 03/01/06 | Chris Martin
It was only a matter of time before Microsoft joined the handfull of companies that offered portable multimedia devices. Microsoft\'s Origami Project will feature portable gaming (including the ability to play Halo), music, and all other things digital entertainment. We\'re still waiting for \"Week 2\" to arrive so we can understand a bit more about \"Origami,\" we\'ve got the lowdown on what Origami is and why you might be asking for one next Christmas.
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Guardian Heroes: A Sega Saturn Classic
game: Guardian Heroes
review | 02/22/06 | RJ Brooks
Guardian Heroes is the true definition of a diamond in the rough. Sure, Playstation had Wipeout, Resident Evil, Metal Gear Solid and the rest, but it never had Guardian Heroes, and for some gamers, nothing else mattered. The latest installment in his six-part retrospective on legendary 2D action game developer Treasure is Robert\'s review of the 1996 cult classic, Guardian Heroes. Find out why some gamers still maintain Saturn systems to play this game in its native format.
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Treasure's Gems: A History of Action Gaming
feature | 02/20/06 | RJ Brooks
They are one of the often unsung heroes of the game development industry. But the consistently high quality of titles has proven numerous times why Treasure is one of the best game development houses in existence. With such fan classics as Gunstar Heroes and Astro Boy in their library, Treasure\'s games have created a rabid fanbase of twitch gamers and import junkies. Our man, Robert Brooks, has a retrospective of Treasure\'s games along with five classic retro reviews, each going live over the next week. Check it out here.
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Gunstar Heroes Review
game: Gunstar Heroes
review | 02/20/06 | RJ Brooks
Gunstar Heroes for the Sega Genesis is one of the most amazing action-platformer titles of the 16-bit era. Released in 1993 with minimum promotion, the game never took off in terms of sales like it deserved. Instead, it has attained a level of cult status very few games receive, but developers always hope will occur for their projects. Part two in our six-part Treasure retrospective, this retro review of Gunstar Heroes should make clear why gamers still return to its action-packed gameplay.
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GelTabz Review
game: GelTabz
review | 01/02/06 | Shawn Rider
GelTabz are an unlikely must-have enhancement. They are so incredibly simple they\'ll have you wondering why more game controllers don\'t make use of their innovative design. But they are so effective that once you give them a shot, you won\'t want to play without them. As natural a fit as a baseball glove and a baseball bat, GelTabz are definitely worth a closer look. Get the full review here.
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Judge Blocks California Anti-Violent Videogame Law
news | 12/28/05 | Shawn Rider
We reported back in October about an anti-violent videogame law passed by California legislators and signed by Governor Schwarzenegger, who has starred in enough violent videogames to know something about the matter. The legislation immediately sparked a lawsuit from the Entertainment Software Association, which argues that the law is both unnecessary and impedes the First Ammendment rights of minors. Yesterday a US District Judge Ronald Whyte issued an injunction against the law, citing the likelihood of the ESA winning its case to reverse the legislation, as reported by the San Francisco Chronicle.
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