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Search for 'reality' returned 31 results.

Serious Sam II Screenshots
game: Serious Sam II
news | 09/06/05 | Aaron Stanton
It\'s only about a month until Serious Sam II appears on the scene, and the screens are looking sweet. Serious Sam II is the second in a series of wacky first person shooters made famous by its complete disregard for any sense of reality. As Sam Stone, you\'ll face hundreds of enemies per level, fire thousands of bullets, and battle everything from stereotypical gothic chicks to evil stockbrokers. Unlike many recent FPS titles, which are dark, gloomy, and slow paced, Serious Sam II promises to keep things light and happy... well... funny, at least.
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OrigenXbox360.com - Another MS Viral Marketing Site
news | 08/24/05 | Shawn Rider
In a move that looks very similar to the I Love Bees campaign, Microsoft has registered another mysterious site, Origen360.com. This looks a heck of a lot like the early OurColony site, and Microsoft has a long history of using alt-reality gaming to sell us stuff.
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twoplayer comic: Not Who You Think
comic | 08/22/05 | Aaron Stanton
The controversies over video games that have been showing up in the news lately are not really new. Sure, Hot Coffee was a big deal because it undermined what the ESRB is trying to do, but attacks on the industry have been around a long time. In fact, certain personalities have been pushing the evils of video games, regardless of reality, for a while now. Not that we\'re naming names, or anything. Check out this week\'s twoplayer comic: Not Who You Think.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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MobZombies at USC Interactive Media Division
game: MobZombies
news | 08/20/05 | Shawn Rider
Browsing the always-interesting http://www.We-Make-Money-Not-Art.com weblog, we happened upon this link to a really interesting project coming out of the University of Southern California Interactive Media Division called MobZombies, which puts you into the real world with a display that allows you to see the masses of zombies coming for your brains. Sound fun? Oh yeah.
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E3 2005: Aeon Flux: A First Look
game: E3 2005: Aeon Flux: A First Look
preview | 05/28/05 | Monica Hafer
Aeon Flux has become a cult phenomenon. With a movie and a game launching almost simultaneously, we'll have enough fluxifaction to sustain even a city park full of fanboys (and girls). We have first impressions of the game directly from the E3 floor and Monica talked with game Producer Raymond Holmes about the title.
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E3 2005: Ojom's Killer Mobile Games
Articles Archive | 05/27/05 | Shawn Rider
Ojom has been making games for the rest of the world for awhile now, and their innovations in game design and augmented reality have made them incredibly popular in Europe and Asia. We got a chance to sit down with some of the Ojom crew at E3, and we were very impressed with the games we played. Get the rundown on why Ojom is a company to keep an eye on in our detailed look at their current lineup.
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E3 2005: Prey Press Demonstration
game: E3 2005: Prey Press Demonstration
preview | 05/19/05 | Chris Martin
3d Realms seems to have been under the radar for a while. Duke Nukem Forever might be just a pipe-dream, but let me assure you 3d Realms' new title "Prey" is very much a reality. One of the real jems on the E3 floor, it blew our freakin' socks off - way beyond what we've seen in sample videos before! Impressions and screens inside.
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Editorial: The Reality of Games: Do Games Lead to Violence?
Articles Archive | 03/13/05 | Gary Wong
Gamers praise developers for the increasing visual authenticity found in video games. What happens when troubled individuals find too much authenticity in the games they play and take it to an extreme? How much responsibility should the gaming industry shoulder? Should it even be held to any amount of culpability?
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Gamesfirst! Holiday Wishlist! '04: Part 1
Articles Archive | 12/16/04 | Chris Martin
There's no time better in the gaming industry than Christmas, partly because there's always an excess of quality holiday titles hitting the shelves, but also partly because it's the one time of year when someone else might join in the feeding of our gaming habits. It's a time of possibility; a time when not only is it possible to maybe get free games, but if classics like Miracle on 34th Street are to be believed, also, maybe, things like houses and stuff. So when we here at GF! asked a number of our crew what they really wanted for Christmas, we didn't let them be limited by anything like reality. Be sure to read Part I of our GamesFirst! Christmas Wishlist, where we reveal the true depth of our gaming addictions (a few of the responses may lead to psychiatric evaluations, and probably at least one committal? it happens every year). Only 9 days and counting!
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BloodRayne
game: BloodRayne
review | 12/20/02 | Shawn Rider
Majesco\'s big fall title is a sultry little adventure game called BloodRayne. Half-human, half-vampire, and all woman, agent BloodRayne slaughters mutated zombies and Nazis at the same time. It\'s gorey, fun to play, and full of B grade horror goodness. Not for everyone, if this is your thing, you\'ll really love it. Click here.
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INTERVIEW - Richard Garriot, MMO Visonary, Part 2 of 2
Articles Archive | 07/17/02 | GF! Back Catalogue 10/2004 => 1995
Richard Garriott. Lord British. I remember reading those names when Ultima Online was first announced, about the time when massively multiplayer games first began to come into realization. The names, both describing the same person, are synonymous with boundary-pressing game design and personal adventure. Professionally he's the founder of Origin Systems, the creator of the Ultima series, the power behind one of the first games to pioneer the concept of massively multiplayer. Having become involved with NC Soft and the incredibly popular Lineage, he's still making waves in the world of online role-playing. In person he's a charismatic fellow in blue jeans who just happens to have a lot of experience turning dreamy fantasies into working reality. I got a chance to speak with Garriot at E3 2002.
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INTERVIEW - Richard Garriot, MMO VIsionary - Page 1 of 2
Articles Archive | 07/17/02 | GF! Back Catalogue 10/2004 => 1995
Richard Garriott. Lord British. I remember reading those names when Ultima Online was first announced, about the time when massively multiplayer games first began to come into realization. The names, both describing the same person, are synonymous with boundary-pressing game design and personal adventure. Professionally he's the founder of Origin Systems, the creator of the Ultima series, the power behind one of the first games to pioneer the concept of massively multiplayer. Having become involved with NC Soft and the incredibly popular Lineage, he's still making waves in the world of online role-playing. In person he's a charismatic fellow in blue jeans who just happens to have a lot of experience turning dreamy fantasies into working reality. I got a chance to speak with Garriot at E3 2002.
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America's Army Preview (PC)
game: America's Army
preview | 06/08/02 | GF! Back Catalogue 10/2004 => 1995
It\'s bizarre to see the US Army making such a PR push. First they produced that reality Web series about boot camp. Now they\'ve created a development house, America\'s Army and two games: Operations and Soldiers. One is an FPS built on the new Unreal engine that should give Clancy fans and their ilk a treat. The other is an RPG. Both are free for the playing. Click for more.
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BloodRayne Preview (All)
game: BloodRayne
preview | 05/30/02 | Shawn Rider
Half-human, half-vampire, all woman. That\'s the tagline for BloodRayne, but it fails to sum up how incredibly cool this game is. With a load of weapons at your disposal, buttkicking melee combat, and several different vision modes, this supernatural action title will have you killing Nazis and sucking blood. Click here.
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EDITORIAL - Playstation 2 and the Future of Gaming
Articles Archive | 10/30/00 | GF! Back Catalogue 10/2004 => 1995
PlayStation2, the words still sound like honey in my ears. Like the culmination of some grand epic, the PlayStation 2 is now a reality and I'm still giddy with excitement. My zealous desire to own a PS2 reached a fevered pitch this week and had me compared to everything from an irrational fanatic to a crack whore looking for a fix.
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