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game: Bioshock
news | 08/13/07 | Chris Martin
This came out of nowhere. The studio formerly known as Irrational (they changed their two divisions\' names to 2K Australia and 2K Boston) get a big pat on the back for sneaking their demo onto Xbox Live on Sunday. Bioshock, which puts you through the eyes of a crash victim who gets stuck in the underwater dystopia known only as Rapture, just went gold last week. Now, we\'ll get to sample what we\'re betting is going to be a ground-braking experience.
game: Guitar Hero 2
news | 08/09/07 | Chris Martin
Ever dreamed of winning money for playing videogames? Ever dreamed you might be standing in front of thousands of adoring fans as you rip-it-up on a plastic guitar? I know I have! Live in the Los Angeles area? Then you might want to spend your weekend at the Sacred Fools Theater Company as they host a Guitar Hero 2 tournament, sponsored by RedOctane. Oh, did I mention first prize is $200?
game: Fable 2
news | 08/08/07 | Chris Martin
Some incorporate, others innovate. Peter Molyneux is the kind of developer that makes you want to give him a big hug. He\'s the kind of developer that is not satisfied with the way
games are and
insists that he innovate. He is the kind of man who gets an idea and runs with it. Recently, Peter Molyneux, in an interview and combat demonstration with
games.kikizo.com/news/200708/015_p1.asp\"" onClick="window.open( this.href, '_self' ); return false;" title="">Kikizo, had a lot to say about the state of combat in video
games, and a lot to say about how Fable 2 would change it all, forever.
news | 08/07/07 | Chris Martin
The Australian PlayStation 3 Starter Pack that contains Motorstorm and Resistance: Fall of Man will expire officially on August 31st.
The Starter Pack will include the current 60 GB PLAYSTATION?3 console, two wireless SIXAXIS? controllers, and a copy of Resistance: Fall Of Man? and MotorStorm?, both million sellers globally and the number one and two top selling PS3 games to date in Australia. The PLAYSTATION?3 Starter Pack will have a recommended retail price of AU$999.95 and NZ$1199.95.
news | 08/07/07 | Chris Martin
Another attempt by yet another state of the union to pass an unconstitutional bill prohibiting the sale of \'violent\' videogames to minors has been squashed.
The bill, which would have imposed a $1000 dollar fine on any retailer if they sold a violent video game to minors, has before now seen preliminary injunction in late 2005, otherwise it would have gone into effect January 1, 2006. Since then the bill was pending investigation...
game: Guitar Hero 3
news | 08/07/07 | Chris Martin
game: Stuntman: Ignition
preview | 07/23/07 | Chris Martin
One of the under-the-radar games this year, THQ\'s Stuntman: Ignition, has us all excited. Whether it\'s the parody of big-budget action films, the balance of risk and reward, or the allure of string-combos, this game seems to have quite a lot to offer gamers. We took the stuntman\'s job for several hours in the Xbox Live demo of Stuntman: Ignition. We ran through burning buildings, shot down helicopters, and braved a hand-brake-less-reverse-one-eighty, and have big, big smiles to show for it. More inside!
news | 07/16/07 | Chris Martin
It actually came to Xbox Live last week, but I thought I\'d share it anyway. Both Blue Dragon and Ace Combat 6 have their own demos, but so do 2K Sports\' The BIGS, EA\'s Harry Potter and the Order of the Phoenix, and THQ\'s Stuntman: Ignition. Quite a bit to keep you busy if you don\'t have enough games already.
game: Carcassonne
review | 07/11/07 | Chris Martin
Hot on the heels of Settlers of Catan, which invaded XBLA last month, Carcassonne, the board game based on the fortified city in France of the same name, comes to Xbox Live Arcade in a very worthy package. While slightly pricy at 800 microsoft points, Carcassonne is an excellent strategy game for up to 4 people locally, or 5 over Xbox Live, although you\'ll find it best with only two or three.
game: Forza Motorsport 2
review | 06/29/07 | Chris Martin
Turn 10 and Microsoft Game Studios bring us the sequel to the critically acclaimed and commecrially successful Forza Motorsport with more cars, updated graphics, and a heftier customization system. Guaranteed to fulfill all your mid-life crises and car tuning fantasies, Forza Motorsport 2 is the next best thing in the world of racing games. And with the price of gas nowadays, what are you waiting for?
review | 05/17/07 | Chris Martin
\"A gift to gamers\" indeed. Microsoft\'s interns and Carbonated Games of Uno fame have made a wonderful shooter that just comes up on the short-lived side of things. Still, this one shouldn\'t be missed, not for being able to play 4 player coop over live or local, not for the sweet boss battles, and not, especially not, for the brevity.
game: Entropia Universe
editorial | 05/15/07 | Monica Hafer
There\'s quiet a bit of talk these days about the new wave of online gaming. One of the most publicized is the notion of real-life economies where a person can make a living doing what they love most--gaming! But often times these games aren\'t really judged as a gaming experience and only get press for their entrepreneurial events. In an attempt to penetrate the \"real-deal\" of Entropia Universe, it is necessary to make the investment of time to discover its complexity and uniqueness.
game: Entropia Universe
interview | 05/15/07 | Monica Hafer
Alt-Reality games are so hot right now. Seriously. CIO of MindArk, developer of the Alt-reality game Entropia Universe took the time to talk to our own Monica Hafer and discuss what it takes to maintain and balance an alternate reality game and an alternate reality game economy.
game: Meatal Slug Anthology
review | 04/12/07 | Matt James
Metal Slug Anthology continues SNK\'s tradition of beating mildly successful franchises to death. This time they package the entirety of the Metal Slug library onto one Wii disc. That\'s seven (count them, Seven!) Metal Slug games for about ten (10!) bucks cheaper than one fully priced game. With updated controls meant specifically for the Wii, what else could you ask for? Is this finally the ultimate Metal Slug package? Find out inside!
editorial | 03/26/07 | Aaron Stanton
Viva Pinata is one of those games that continues to surface in discussions amongst the GamesFirst staff in a way that is normally reserved for blockbuster titles. Though it certainly is too far outside the realm of \"normal\" to appeal to every gamer, Viva Pinata does an extraordinarily good job of being different and addicting at the same time. Yet its simple gameplay has one issue. Through its use of context sensitive buttons, Viva Pinata managed to take a simple gameplay experience and endow it with the impression that there were too many buttons. Is it possible that what was once a feature that developers bragged about has in some ways managed to simply over-complicate the game?
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