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E3 preview of Star Trek: Legacy
game: Star Trek Legacy
preview | 05/14/06 | Matt James
Star Trek: Legacy was one of the most impressive titles we saw at E3 2006. Featuring nearly every ship from every series and many different famous battles from Trek history, this is definitely one for the die hard fans. Incredible graphics and deep gameplay complete the interstellar package here. Check out Matt\'s hands-on preview for the full details.
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GamesFirst! Best of E3 2006
game: E3 2006
feature | 05/13/06 | Shawn Rider
The 2006 Electronic Entertainment Expo is over, but the good times certainly aren\'t. There were many things that impressed us at E3, a few that disappointed us, and plenty that we just didn\'t feel one way or the other about. But we\'ve focused in on the biggest of the big, the bestest of the best, and we have determined the best in a series of categories: Best of Show, Best Booth, Biggest Surprise, Most Annoyingly Exclusive, Gamer Approved, and the lowliest reward, Worst of Show. Check out the winners here.
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E3 hands on: Battlefield 2142
game: Battlefield 2142
preview | 05/13/06 | Blaine Krumpe
EA showed off the latest addition to the Battlefield Franchise: Battlefield 2142. This installment adds a little sci-fi flair to the action, but remains true to the roots of the series in its realism and excellent online multiplayer support. We just wish it had some kind of interesting storyline, since the futuristic setting easily allows for the most imaginative (or at least slightly clever) premise of all the Battlefield games. Still, Blaine says we\'ll be able to get over the plot and focus on the action, which is oh-so-sweet. Get the in-depth hands-on preview here.
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Hands on with The Legend of Zelda: Phantom Hourglass
game: The Legend of Zelda: Phantom Hourglass
preview | 05/13/06 | George Holomshek
Twilight Princess might be the star of the show, but the DS Zelda title Phantom Hourglass is still worth a look. Pursuing the cartoon-Link style of Wind Waker, Phantom Hourglass fully exploits the DS touch-screen. Players lead Link around by tapping the screen and making a small fairy appear. Link follows this fairy to wherever you want him to go. Sounds wacky? Yep. But George says it\'s actually not bad. Check it out.
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Wii and More: Nintendo at E3 2006
editorial | 05/13/06 | George Holomshek
Nintendo made a slightly more exclusive showing at E3 this year, but overall showed off some bold new ideas. However, the company\'s focus is not solely on Wii; the DS remains a very successful handheld, and Cube owners were assured they will still receive a version of Twilight Princess. George has an overview of Nintendo\'s revelations, goals, and focus for E3 2006. Check it out.
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Protesting Booth Babes Kicked Out By E3 Security
news | 05/11/06 | Aaron Stanton
Booth babes have been a hot topic at E3 this year. The ESA has instigated additional enforcement policies to help control the extent to which booth babes reveal their bodies, and not everyone is happy about that. When two girls in revealing clothing showed up outside the convention center with signs that read, \"Booth Babe Protest: I\'m \"E\" for Everyone,\" and, \"Bikinis > Bullets,\" we couldn\'t help but stop for an interview. When E3 security showed up to chase them off the grounds, we also couldn\'t help but throw a press credential, a camera, and a little weight into the mix in an attempt to put it to The Man. Seems to have worked.
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A Day With Nintendo and Hands-On With Super Mario Galaxy
preview | 05/11/06 | Chris Martin
It was quite a day at the Nintendo booth at E3 today. With 27 titles, along with the Wii itself to be seen inside the fortress of a booth Nintendo had built, demand was high and lines were long. How long, you ask? Try a line of people with enough manpower that, if they wanted to, could have marched across the hall and held most of the Sony booth hostage. And while this mass of humanity deterred most of the GamesFirst! crew until tomorrow, our man Chris decided to brave the storm. Not only did he manage to come back alive, he even brought back an amusing story and some impressions of Mario\'s latest adventure.
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Fabled Sequel Joins Microsoft Lineup
game: Fable 2
preview | 05/10/06 | Chris Martin
Fans of being evil, rejoice! The sequel to the morality breaking game (or making, but that\'s no fun) Fable and Fable: The Lost Chapters for the Xbox has been announced for the Xbox 360. We couldn\'t be happier. Finally, Peter Molyneux\'s team of jokesters and homage heralds are hard at work on the sequel to one of the most promising (and overhyped) games ever to grace a console. And we got the first look! Here\'s what we know about Fable 2!
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Alan Wake Finds a Home
game: Alan Wake
news | 05/09/06 | Shawn Rider
Alan Wake has found a home in Redmond, Washington. Microsoft will publish Remedy\'s latest title as an exclusive Xbox 360 game. Featuring a creepy psychological storyline that blends Stephen King style thrills with Twin Peaks style WTF?!?, Alan Wake promises to be a relatively amazing title. Plus, Alan Wake has all of the ladies swooning over him as the dreamiest title character to grace video games. Get the full story here.
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Xbox Live Anywhere
game: Xbox Live
news | 05/09/06 | Shawn Rider
Microsoft has announced Xbox Live Anywhere, which will unify gaming on Windows Vista, Xbox 360 and Windows Mobile devices. Not only does this mean voice chat, friends list management, and text and multimedia messaging, but also multiplatform interoperability. That means PC gamers and console gamers will finally be able to play together. Shawn has the full story here.
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Pre-E3: Unreal Tournament 2007
game: Unreal Tournament 2007
preview | 05/08/06 | Blaine Krumpe
Unreal Tournament has a reputation that obviously precedes itself. Now we\'re all on pins and needles about the next generation of Tournament with UT 2007 and Blaine has the lowdown on what we\'re expecting, what we\'re guessing, and what we hope the next Unreal will feature. We have more on the future of frag right here.
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Naruto: Clash of Ninja Review
game: Naruto: Clash of Ninja
review | 05/08/06 | George Holomshek
D3 Publisher and developer, Eighting, have done good work with the Naruto Gamecube title, Naruto: Clash of the Ninja. For a franchise-based kids\' game, Clash of the Ninja offers surprisingly enjoyable fighting action, especially in the multiplayer, and nice visuals in the 2D-fighter tradition. This is one cartoon-based title that parents don\'t have to be afraid to buy their children. George has the full story here.
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Naruto: Ninja Council Review
game: Shonen Jump?s Naruto: Ninja Council
review | 05/08/06 | RJ Brooks
The Naruto franchise gives us the old one-two punch with a Gamecube title and this Game Boy Advance game, Naruto: Ninja Council. Featuring bright, anime-styled graphics and traditionally-based 2D platforming and brawling action, Ninja Council has a lot of promise. But does all that promise pay off? Or is this an example of the OTHER kind of cartoon franchise-based game (the kind you shouldn\'t play)? Get Robert\'s full review here to find out.
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Blazing Angels: Squadrons of WWII Review
game: Blazing Angels: Squadrons of WWII
review | 05/07/06 | Matt James
Ubisoft\'s Blazing Angels has a lot to overcome: It\'s another WWII game, and there was a little game for the original Xbox called Crimson Skies that made \"a bit\" of a splash. Fortunately, it has some spectacular graphics, and the air combat focus opens up parts of the war that are generally not exploited. Still, there are some flaws, and Blazing Angels has proven to be a tricky evaluation for our man, Matt. Check out his review here.
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Pre-E3: Sadness Preview
game: Sadness
preview | 05/07/06 | George Holomshek
Indy Polish developer, Nibris, has given us some very nice screens of their upcoming Wii project, Sadness. Sadness is an unusual game for a few reasons: It\'s entirely in black-and-white, which gives it the feel of a creepy old-school horror movie. The psychological tensions built into the game should help to accentuate that \"Psycho\" quality, and to further intensify the gameplay, Nibris has also disregarded traditional weapons in favor of ad hoc armaments. Players will have to defend themselves with sticks, stones, torches, and shards of glass. George has a complete rundown on why Sadness is on his radar at E3 2006.
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A decade of snarky gaming journalism.