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Kameo: Elements of Power Review
game: Kameo: Elements of Power
review | 01/11/06 | Aaron Stanton
In a bit of a late look at Microsoft\'s attempt to neutralize Zelda, we play over Kameo: Elements of Power to see just how good it is. The beautiful design and brilliant particle effects dazzle, but is the gameplay enough to make you want to own it? It is, actually, pulling traditional adventuring elements and combining them with unique Rare flavor and character design. It might not be the beginning of a classic game franchise, but it\'s certainly worth your time until something better hits the stage.
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Armored Core: Formula Front Review
game: Armored Core: Formula Front - Extreme Battle
review | 01/10/06 | Matt James
Armored Core is a tricky series: Gamers typically love it or hate it. Stat-hounds and customization freaks really dig the hardcore gearhead approach to battle bots, while the rest of us stick to more action-oriented titles for our big mech enjoyment. Nonetheless, the first Armored Core game is out for the PSP. Armored Core: Formula Front-- Extreme Battle is a fan-targeted title, geared towards current fans of the Armored Core series and fairly inaccessible for newcomers. Matt James has the rundown.
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Seed Beta Test Sign-Ups
game: Seed
news | 01/10/06 | Shawn Rider
Beta signups are now open for the upcoming sci-fi MMORPG, Seed. Seed puts you in the role of a colonist settling the tense, perilous planet Da Vinci. A unique cel-shaded visual approach gives Seed the feeling of a graphic novel, and all of the in-game information is designed to uphold this comic book feel: Speech is shown in dialogue bubbles, and the screen is broken into panels. Gameplay is unique, too, focusing on character development and dynamically generated stories that are created for each individual player according to their style. Check out the Seed beta signups in order to get the early bird special this February.
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Half-Life 2 Review
game: Half-Life 2
review | 01/09/06 | Shawn Rider
One of the great things about Half-Life 2 was the way it scaled to different levels of machine. On a high-end PC it was amazingly beautiful, and on a more regular rig it was still very enjoyable. So you\'d think that the Xbox port of Half-Life 2 would be pretty much awesome: At least as good as the mid-range PC experience. And, for the most part, you\'d be right, as long as \"awesome\" includes a gazillion load screens and the stickiest doorways we\'ve seen in ages. How does it all turn out? Check Shawn\'s review for the details.
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GamesFirst! Weekly Wrap-Up Number 15
podcast | 01/07/06 | Val Townsend
This week in the Wrap-Up, Val checks out the biggest gaming news of the last couple weeks, catching us up on any news we missed while we were stuffing our gullets on stuffing and gullets. She also checks out reviews of PoPoLoCrois for PSP, Kosumi for PC, and Call of Duty 2 for Xbox 360 and PC. After all that, she serves up a tasty preview of Chromehounds, coming soon to Xbox 360 from the makers of the legendary Armored Core series. Get the latest podcasty goodness from your pals at GF!
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Xbox 360 Modchip Website Launches, Updates Sale Date to January 31st, 2006
game: I.C.E. Xbox 360 Modchip
news | 01/07/06 | Aaron Stanton
The website for the Xbox 360 modchip known as LiThIuM I.C.E. went live in the early hours of January 7th, 2006. While there\'s nothing there yet to cast much additional light on the chip or its creators, one comment on the site does include a date: January 31st, 2006. Is this the release date, or an extension of the two-week pre-order date mentioned on InfinityMods.com? It\'s hard to say. The site also includes information on the chip\'s development time-line, and reseller policies. We\'re all holding our breaths waiting for the site to finish launching, and we\'ll keep you posted.
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Xbox 360 ModChip Will Not Ship in Two Weeks (But Interesting to Hear About)
news | 01/06/06 | Aaron Stanton
InfinityMods.com claims to have a 360 modchip in hand, and will most likely have it available for purchase within 2 weeks. But what do they really mean by that? Turns out, the statement on their front page is somewhat misleading, since another line, deeper into their website, says, \"Preorders to be accepted within approx 2 weeks.\" So the question isn\'t whether or not there is an Xbox 360 chip, but whether or not you\'d be wise to throw in your money on a preorder for a chip you know nothing about. We take a look at all the information we have (which is admittedly very little) and attempt to make an educated guess about the legitimacy of this claim. Does InfinityMods really have a 360 chip?
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Bandai and Namco Integrate North American Operations
news | 01/04/06 | Shawn Rider
Bandai and Namco have officially inegrated their North American operations. They are now known as Namco Bandai Games America Inc. It looks like Bandai will be moving into the former Namco Hometek headquarters in Santa Clara, California. Namco is well-known for classic games dating back to Pac Man and Dig Dug, but also for recent hits like the Soul Calibur series. Bandai holds several popular anime/manga/game franchises as well, including Gundam, Cowboy Bebop, .Hack, and many more. Click here for the official press release.
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Pinball Hall of Fame Review
game: Pinball Hall of Fame: The Gottlieb Collection
review | 01/04/06 | Shawn Rider
Crave has delivered a really great pinball collection to the PSP. Pinball Hall of Fame: The Gottlieb Collection features over a dozen classic Gottlieb pinball tables and arcade miscellany, all simulated in loving detail. This is a portable gaming pinball fan\'s dream come true, and it even allows you to serve out pinball games wirelessly to other PSPs. That means wireless multiplayer for all from a single UMD. If you like the pinball action, check this one out.
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Kodai Djinns Battle YoYo
game: Kodai Djinns
news | 01/03/06 | Shawn Rider
Kodai Djinns are a funky new battle yoyo toy that blends several of the most popular virtual creature fads. The yoyos are computerized and feature a few buttons and a tiny LCD screen. When you open your yoyo, a creature is born, based on the 12 signs of the Chinese Zodiac. Raise your creature by \"working out\" with the yoyo, and develop its skills and strengths. Eventually you will unlock solitaire minigames as well as the ability to battle other yoyos and connect to PCs for online battle gaming. Learn more right here.
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GelTabz Review
game: GelTabz
review | 01/02/06 | Shawn Rider
GelTabz are an unlikely must-have enhancement. They are so incredibly simple they\'ll have you wondering why more game controllers don\'t make use of their innovative design. But they are so effective that once you give them a shot, you won\'t want to play without them. As natural a fit as a baseball glove and a baseball bat, GelTabz are definitely worth a closer look. Get the full review here.
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NBA 2K6 Review
game: NBA 2K6
review | 12/30/05 | Chris Martin
In the battle of Xbox 360 launch titles, two contenders went head-to-head on the hardwood: NBA Live 06 and NBA 2K6. Chris Martin already reported on NBA Live\'s disappointing performance, but left us dangling on NBA 2K6\'s courtside prowess. So how does the 2K Sports title fare against behemoth EA\'s basketball baby? Rather well. Featuring a lot more material than NBA Live, and prettier graphics, NBA 2K6 is the basketball title to pick up. Check the review for the details.
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Zelda Playable With Revolution Controller?
game: The Legend of Zelda: Twilight Princess
news | 12/28/05 | Shawn Rider
According to NGC Magazine, and reported by Game Daily, the upcoming Legend of Zelda title, Twilight Princess, will be playable with the Nintendo Revolution controller. This news has not been confirmed by Nintendo, and Twilight Princess will still be officially released for the Gamecube. According to Games Radar, the online affiliate of NGC Magazine (a print magazine published in the UK, US, and Japan), Twilight Princess will support a radical new control style if played on the Nintendo Revolution console with its unique controller.
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TP Comic: FingerBang
comic | 12/27/05 | Aaron Stanton
When half your comic team disappears overseas for the holidays, it\'s hard to keep things running smoothly at a game comic. That doesn\'t explain all of TP Comics recent venture into the bizarrely inconsistent, but it explains a good portion of it. Now that the Xbox 360 is resting next to piles of used wrapping paper and a Christmas tree suffering from dehydration, it\'s easier to find the time to make fun of things. Hopefully that means we\'ll get back into a pattern again here after the new year. Take a look at this week\'s TwoPlayer comic, FingerBang, the \"banned\" ad commercial.

Twoplayer game comics are published kinda, sorta weekly at http://comics.gamesfirst.com.
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SketchFighter 4000 Preview
game: SketchFighter 4000
preview | 12/26/05 | Aaron Stanton
Though large publishers like EA and Ubisoft might get most of the mainstream media coverage, the most creative companies sometimes tend to be smaller, less well known. Ambrosia Software, creators of Darwinia, have come up with another instantly recognizable success. Now heading into Beta, SketchFighter 4000 is an action exploration game that\'s defined by its presentation. The entire game looks like it was drawn during third period on a notepad.
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