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Search for 'XBox' returned 463 results.

Dead Rising Screens From TGS
game: Dead Rising
news | 09/23/05 | Shawn Rider
Dead Rising for Xbox 360 puts you in the role of a photographer in a mall. But you\'re not looking for the local Ritz camera; hordes of the undead are descending upon the mall, and you\'ve got to use whatever you have at hand, including your camera (and cameras aren\'t exactly zombie killing machines). And when we say hordes, we mean hundreds and hundreds. Get more on Dead Rising right here.
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Screens from The Godfather
game: The Godfather
news | 09/23/05 | Shawn Rider
In gaming there are a few big families, and the EA family is certainly one of the biggest. So it\'s fitting that they head up the interactive debut of another \"family\"-oriented entertainment franchise: The Godfather. We\'ve got an armload of new screens hot from EA, so check them out here.
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New Screens from Marc Ecko's Getting Up
game: Marc Ecko's Getting Up: Contents Under Pressure
news | 09/21/05 | Shawn Rider
Marc Ecko\'s Getting Up: Contents Under Pressure has already been drawing fire for encouraging graffiti. We\'re sure parents and squares everywhere will rise up in protest of this latest affront on the sterile safety environment they try to build around the youth. But as for us, we\'re going to be practicing our can control and stealth action for when this bad boy hits stores in November.
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Fable: The Lost Chapters
game: Fable: The Lost Chapters
review | 09/20/05 | Eric Bodrero
Fable: The Lost Chapters brings Peter Molyneux\'s original vision to life in this PC version of the game one full year after it\'s original release on the Xbox with new quests, areas, weapons and enemies. So how does it differ from the Xbox version and is it really necessary? We get an in depth view from Eric right here...
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Revolution and the Next Generation of Gaming, or Popular Belief and the Gaming Industry
editorial | 09/20/05 | Chris Martin
Never a crew to let a single viewpoint dominate (we\'re still cleaning up the offices from the Great Console Wars of 01/02), our man Chris Martin has stepped up to the metaphorical typewriter. Those of you who find the Nintendo Revolution a bit too syrupy-sweet and dreamily perfect most likely share some of Chris\' concerns.
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GF! Weekly Wrap-Up
podcast | 09/18/05 | Val Townsend
This week\'s Wrap-Up features the latest news from the Tokyo Game Show, including news of the Nintendo Revolution controller and Xbox 360 release dates. This week\'s reviews feature Big Mutha Truckers 2 (PS2, Xbox), Beatdown: Fists of Vengeance (PS2, Xbox), and Rainbow Six: Lockdown (PS2, Xbox). Val also takes an early look at Lost in Blue for Nintendo DS, which looks like it will be a cool survival sim. You know you can\'t wait for it.
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Metal Slug 4 & 5
game: Metal Slug 4 & 5
review | 09/16/05 | Matt James
Metal Slug 4/5 from SNK Playmore brings the classic Metal Slug 2D sidescroller to the Xbox once again, this time in a double-game combo pack. The inclusion of two games is good, because these things are quick plays. But if you\'ve worn out the analog stick on your NGPC, then you know you\'re in the target audience here. For the rest of us, Matt James tells us why this is a \"renter\" rather than a \"buyer\".
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Xbox 360 Release Dates Confirmed - Possible Shortages Speculated
news | 09/15/05 | Chris Martin
That\'s right, it\'s official. Microsoft has spilled the beans and made our day. But it seems that Europe and Japan will have to wait a little for theirs. Don\'t worry, it isn\'t too long. I mean, the WonderSwan is still in use over there...now THAT\'S a long time.
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Bizarre Creations Releases PGR3 Technology Test with 35,000 Spectators
game: Project Gotham Racing 3
news | 09/13/05 | Aaron Stanton
Bizarre Creations\' Studio Updates has offered another interesting screenshot from Project Gotham Racing 3. The image shows the Xbox 360 running Project Gotham Racing 3 with a spectator crowd of 35,000 people at one time. Each spectator is individually created, making them far more than the simple cardboard cutouts that traditionally appear in this generation\'s racing titles. Apparently the system handled the task without slowing down in the slightest. The screen is from a technology test performed by one of the PGR3 team just to see how much the Xbox 360 could handle. Not bad. Of course, you won\'t be finding 35,000 spectators per track in the actual game, but it\'s nice to see what the system is capable of.
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Rainbow Six: Lockdown Review
game: Rainbow Six: Lockdown
review | 09/13/05 | Aaron Stanton
Rainbow Six is a game franchise that we really cherish here at GamesFirst, so when Lockdown came out with horrible flaws we couldn\'t help but feel disappointed. Truth is, the game\'s entire AI system is just plain stupid. We didn\'t think you\'d believe us if we just showed you pictures and wrote about being able to withstand 7.5 minutes of weapon fire, so we\'ve included video clips of our character being all immortal and impervious to bullets. Funny thing; you actually die more if you take cover. Check it out.
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Beatdown: Fists of Vengeance
game: Beatdown: Fists of Vengeance
review | 09/13/05 | Laurie Taylor
Combining a little bit GTA with a little bit Def Jam Vendetta, and a whole frothy can of whoop@$$, Capcom\'s Beatdown: Fists of Vengeance proves that even a somewhat flawed game can pack in a lot of fun. That is, if you can make it through the load screens. Get your b\'mup on with Laurie\'s review.
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What the Truck? Another Big Mutha Truckers?
game: Big Mutha Truckers 2
review | 09/12/05 | Steffan Del Piano
UFOs. Biker gangs. Hobos. Big Rigs. Sonic the Hedgehog. Okay, maybe not Sonic but Big Mutha Truckers 2 has got lots of crazy characters. But is it worth making a (truck)stop at your local game store? Or is this one situation where you\'re better off to just Keep on Truckin\' right along.
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Xbox 360 to Repel Hackers With Deadly Laser Beams
game: Xbox 360
news | 09/12/05 | Aaron Stanton
A member of the Xbox 360 development team has told BBC that Microsoft\'s next generation game system will be difficult to hack. We can only speculate about what that means. It also brings to mind a few other interesting attempts by companies in the past to prevent hacking, such as Nintendo\'s brilliant move to make the GameCube so unpopular that no one would care. We here at GamesFirst have figured out a fool proof hacking system, though, that works pretty much every time.
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Marvel Nemesis: Rise of the Imperfects - Hands on Multiplayer Preview
game: Marvel Nemesis: Rise of the Imperfects
preview | 09/11/05 | Chris Martin
Come get your super powers! We go hands-on with the multiplayer aspects of Marvel Nemesis: Rise of the Imperfects, EA\'s comic-based fighter. Find out how the coalition of super heroes is coming along.
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Movies and Multiplayer, Mergers and Megaconglomerates
news | 09/10/05 | Shawn Rider
We\'ve got a roundup of some recent news bits from the industry, including Microsoft\'s confirmation of the new Xbox Live pricing, The Suffering: The Movie, Newscorp\'s $650 million buyout of IGN, and GameSpy on the PSP. Get the known details here.
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