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comic | 06/19/05 | Aaron Stanton
Ah, Doom 3. Lots of hype, very little duck-tape. Invented by the military and named for its waterproof nature, duck-tape is apparently a technology that has been lost in the future. No alternative way to attach a flashlight to a rifle has yet to be found.
Flashlight of DOOM is this week\'s twoplayer co
mic.Twoplayer co
mic is published every Sunday at
http://comics.gamesfirst.com
Articles Archive | 06/14/05 | Monica Hafer
The growth of the video game industry and the acceptance of gaming into mainstream society has brought about both positives and negatives. Companies like Nintendo, Sony, and Microsoft drive technology forward, but how does that leave the small, independent developers that helped give this industry its footing? An interview with Stardock reveals that there's a lot of spunk left in the independent market, and perhaps a healthier business model than the one currently driving the big boys.
comic | 06/12/05 | Aaron Stanton
Warning! We Cause Damage! is another twoplayer co
mic examining the oddities of the video game industry. Even the FBI Warnings at the front of DVDs and movies are sometimes played with for the entertainment of the audience; you have to wonder if Nintendo is ever tempted to do something similar?
Twoplayer co
mic is published every Sunday at
http://comics.gamesfirst.com
game: E3 2005: Destroy All Humans!
preview | 06/02/05 | Eric Bodrero
Many of the games we see at E3 won't be available to play for months and months following the show. Others show up pretty much the day we head home. Destroy All Humans is a title we here at GamesFirst have been looking forward to since seeing it at E3 2004, and now it's only a few weeks from release. Check out our last minute E3 impressions of this soon to be released title.
game: Full Spectrum Warrior
review | 06/01/05 | George Holomshek
Full Spectrum Warrior found a home on the PS2 substantially later than it did on either the Xbox or the PC. This strategic military game puts you in control of two squads of fighters battling terrorists is a foreign land. How well has the gameplay held up since we first saw it on the Xbox? Check out our review to find out exactly what you can expect to find in this solid title.
comic | 05/29/05 | Aaron Stanton
Resident Evil is famous for both its engaging gameplay and style, and its oddities. How is it that you can be literally gnawed on by an enemy who seems to think that you\'re lunch, and then be up and about again in a matter of moments simply because you squirted yourself with some sort of magical first aid spray? Makes you wonder what could possibly be in that stuff. Check out this week\'s twoplayer comic, [url=http://comics.gamesfirst.com/index.php?thisComic=14\">A Little Bit of Spice[/url].
Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
game: E3 2005: Kameo: Elements of Power
preview | 05/27/05 | Eric Bodrero
One of the Xbox 360 titles that Microsoft was demonstrating at this year's E3 was Kameo: Elements of Power. Originally announced for the GameCube, then the Xbox, and finally settling on the Xbox 360 as an exclusive, this massive adventure title will help launch the new system. With huge battles involving thousands of enemy A.I. and a style that looks to target the Zelda-fan demographic, Kameo is one to watch. Check out our E3 2005 preview.
game: E3 2005: An In Depth Look at Age of Empires III
preview | 05/26/05 | Chris Martin
One of the best real-time strategy series has had a face-lift. Not only that, it's had a gameplay-lift as well. Read our E3 coverage of Ensemble Studios' brilliant Age of Empires III to see why lightning will strike thrice.
game: E3 2005: Hands-on With Gears of War
preview | 05/24/05 | Aaron Stanton
One of the more polished games shown for the Xbox 360 at E3 2005, Gears of War is an over-the-shoulder shooter with a style reminiscent of Brute Force, only fun to play. While the world was wondering what the next generation titles would look like, screens from Gears of War have been on the Internet since E3 2004, when they were shown off under a different name for an Unreal 3 engine demonstration. Now we get to see more details about how the game plays as Aaron checks out the title behind closed doors.
game: E3 2005: Star Wars Battlefront II
preview | 05/23/05 | Blaine Krumpe
The original Star Wars: Battlefront allowed players to experience their favorite Star Wars locations from the eyelevel of the troops on the ground. Whether you played on the side of light or the side of dark didn't matter; you were sure to enjoy using the weapons of Star Wars to battle it out in a galaxy far, far away. LucasArts was kind enough to take us behind closed doors down at E3 2005 and show us the goodies of the next game in the franchise, cleverly named Star Wars: Battlefront II. What are they doing to make a great game better? How about some space battles? Read Blaine's preview for more details on what you can expect.
comic | 05/22/05 | Aaron Stanton
There\'s nothing quite like the first night after you\'re home from E3. You sleep in your own bed for a the first time in what feels like a year, and you wake up clear headed and able to write coherently again. You immediately go back and fix all the mistakes in your articles that you made while writing madly on the E3 floor, and then sit down for some quality time with your computer (or significant other, depending on who you are). Wouldn\'t it be nice if you could get that boost in energy from a spray can, like Resident Evil\'s First Aid Spray? We thought so too in this week\'s twoplayer co
mic,
Relief After a Long Day=.
Twoplayer co
mic is published every Sunday at
http://comics.gamesfirst.com
game: Dungeon Siege II
preview | 05/22/05 | Eric Bodrero
There haven't been many really great hack-and-slash titles since Diablo II left the stage a few years back. While the classic franchise exited in fairly good form, it left behind a void that's been taken on by any number of competent top-down dungeon crawlers. While a number of these attempts were solid, we're still waiting for the title that will help us forget just how good Diablo was. Dungeon Siege II attempts to improve everything it's carried over from the first game, and wipe Diablo from your memory. Eric sits down to lay out some of the details about how they intend to do that.
comic | 05/21/05 | Aaron Stanton
E3 is done with, at least in terms of the show floor. The doors finally closed on an exhausted crowd at 4 in the afternoon on Friday, locking away all of those wonderful games for another year (those that are not releasing soon, at least). \"One Last Line,\" is the last of our E3 comics, and tomorrow we return to our regular color twoplayer. Writing about what we\'ve seen is now the only distraction we have to worry about here at GF. No more of this running around getting exercise; now we can really get to the coverage.
Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
game: Spider-Man 2
review | 05/21/05 | Jason Frank
Spider-Man 2 for PSP is a decent game, but after the success of its bigger cousin versions, this one might seem a bit restricted. The graphics are great, and there's some good fun to have here, but don't expect this one to be a deciding factor in your decision to buy a PSP.
comic | 05/20/05 | Aaron Stanton
You can\'t have E3 without booth babes? at least, not in this day and age. While the number of booth babes has greatly diminished this year " possibly a good sign " there\'s no doubt that they are an imbedded part of the E3 experience. Check out today\'s E3 twoplayer,
Booth Babes for All!\"
Twoplayer co
mic is published every Sunday at
http://comics.gamesfirst.com
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Our thumb hurts.