Not finding what you need? Check the really old stuff using Google!
Search for 'war' returned 342 results.
comic | 06/12/05 | Aaron Stanton
Warning! We Cause Damage! is another twoplayer comic examining the oddities of the video game industry. Even the FBI
Warnings at the front of DVDs and movies are sometimes played with for the entertainment of the audience; you have to wonder if Nintendo is ever tempted to do something similar?
Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Starship Troopers
preview | 06/11/05 | Blaine Krumpe
The ideas behind the RTS Starship Troopers might have been better suited to the First Person Shooter genre and game developer Strangelite seems to have understood this. Starship Troopers should be hitting store shelves in fall, but we've got a first hand preview of this brand new shooter.
game: Doom 3
review | 06/07/05 | Laurie Taylor
Doom 3, love it or hate it, brought with it a new dimension to the series and a new benchmark in graphics. The PC version was a straight up, linear, slaughter-fest. The XBox version is boasting co-op multiplayer over LIVE, so how does this Doom stack up? Laurie has the scoop.
game: E3 2005: Destroy All Humans!
preview | 06/02/05 | Eric Bodrero
Many of the games we see at E3 won't be available to play for months and months following the show. Others show up pretty much the day we head home. Destroy All Humans is a title we here at GamesFirst have been looking forward to since seeing it at E3 2004, and now it's only a few weeks from release. Check out our last minute E3 impressions of this soon to be released title.
game: Full Spectrum Warrior
review | 06/01/05 | George Holomshek
Full Spectrum Warrior found a home on the PS2 substantially later than it did on either the Xbox or the PC. This strategic military game puts you in control of two squads of fighters battling terrorists is a foreign land. How well has the gameplay held up since we first saw it on the Xbox? Check out our review to find out exactly what you can expect to find in this solid title.
game: E3 2005: X-Men Legends II: Rise of Apocalypse
preview | 05/30/05 | George Holomshek
X-Men Legends was a popular title, and X-Men Legends II: Rise of Apocalypse looks to be a significant improvement. New features and gameplay elements should satisfy both hardcore X-Men fans as well as the general gaming audience.
game: E3: Creatures: Exodus & Creatures: Village
preview | 05/28/05 | Laurie Taylor
Kutoka Interactive is known for their award-winning edutainment software series series featuring the adorable mouse Mia. Now they are releasing Creatures: Exodus, which is a new artificial life game for children and adults.
game: E3 2005: Hands-on With Gears of War
preview | 05/24/05 | Aaron Stanton
One of the more polished games shown for the Xbox 360 at E3 2005, Gears of War is an over-the-shoulder shooter with a style reminiscent of Brute Force, only fun to play. While the world was wondering what the next generation titles would look like, screens from Gears of War have been on the Internet since E3 2004, when they were shown off under a different name for an Unreal 3 engine demonstration. Now we get to see more details about how the game plays as Aaron checks out the title behind closed doors.
game: E3 2005: Star Wars Battlefront II
preview | 05/23/05 | Blaine Krumpe
The original Star Wars: Battlefront allowed players to experience their favorite Star Wars locations from the eyelevel of the troops on the ground. Whether you played on the side of light or the side of dark didn't matter; you were sure to enjoy using the weapons of Star Wars to battle it out in a galaxy far, far away. LucasArts was kind enough to take us behind closed doors down at E3 2005 and show us the goodies of the next game in the franchise, cleverly named Star Wars: Battlefront II. What are they doing to make a great game better? How about some space battles? Read Blaine's preview for more details on what you can expect.
game: E3 2005: Ministry of Sound StikAx
preview | 05/22/05 | Shawn Rider
One of the best things at E3 wasn't even a game. "Wha?!?" you say, in your best Jon Stewart, "B-b-but E3 is about games?!?" True dat. So if we must justify it, let's put the Ministry of Sound StikAx in the category of "performative play." Using a unique hardware controller up to two people can collaborate to mix audio and video on the fly. It's a revolution for VJs and DJs, and it's real, real fun.
game: Age of Empires: The Age of Kings
preview | 05/21/05 | Blaine Krumpe
For all of its innovative design and touch screen, so far the DS has not really delivered the kind of different experiences that it has the potential for. Blaine identifies one great use of the touch screen that makes possible a thoroughly enjoying pocket form of Age of Empires: Age of Kings. AoK is a classic turn-based strategy game, and so far the direction this handheld version is taking might make it one of the first pocket strategy games to be as enjoyable as the PC version.
game: E3 2005: Turtle Beach Surround Sound Headphones
preview | 05/19/05 | Shawn Rider
Turtle Beach has long been one of the premier audio hardware manufacturers for the PC, and this year they are unveiling their new line of surround-sound headphones, which seriously thump. These headbangers feature front, center, and rear channels, plus subwoofers with flappers. Oh yeah, we like. We like very much...
Articles Archive | 05/18/05 | Eric Bodrero
Nintendo showed off the Revolution to a crowd of hungry fans and attendant media on Tuesday, and today we got to see a bit more of the device on the show floor at E3. And while some serious bombs were dropped (backwards compatibility for 20 years of Nintendo games -- What!?!), the Revolution is stil shrouded in mystery. Get the details we know right here.
game: Act of War: Direct Action
review | 05/14/05 | Eric Bodrero
If you've been craving a quality RPS game - with beautiful graphics, good story, and great gameplay - Act of War might be for you. This detailed and intricate strategy game uses many of the established norms in terms of features, but mixes them up well enough that they're still fun to play without shaking things up too much. Be sure to read our full review for the inside details on what makes this game work, and what makes it worth your time.
Articles Archive | 05/12/05 | Shawn Rider
"Everybody here is in, obviously." Obviously. We haven't seen this kind of "drank the punch" vigor since Election 2004. In a move sure to annoy others much more than it annoys us (mainly because we don't get invited to the really good events anyway), Microsoft revealed the Xbox on MTV tonight. Shawn watched it, and while he did, he scribbled these notes.
Search Hints
- Use the Look In field to limit results to particular types of articles.
- Search results are prioritized by where your keywords are found: title, game title, keywords, blurb, platform, publisher, developer.
- Quotes and apostrophes are matched with the potential text; do not use them to limit results as may be done on some other search engines.
Support your local independent website.