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news | 08/31/05 | Aaron Stanton
Probably the people most passionate about whether or not the Xbox 360 has a hard drive are system modders, who can possibly use the hard drive for everything from stealing games (bad) to running homebrew software (goodish). Now, the makers of the SmartXX mod chip for the Xbox have gotten hold of a number of Xbox 360 development kits. They\'ve opened the system and photographed the insides, which is a pretty good indication that the modding community is already at work on modding the next generation game consoles.
game: Dynasty Warriors 5
news | 08/30/05 | Shawn Rider
Dynasty Warriors 5 comes out on September 13. Featuring 48 playable characters and some new gameplay elements, this could be a good one for when killing a dozen or two enemies in an FPS isn\'t enough, and only slaughtering a virtual army of thousands can really take the edge off.
game: T-72: Balkans on Fire
review | 08/26/05 | Tristan Mayshark
In a world mostly devoid of decent tank sims, T-72: Balkans Under Fire delivers a graphically stimulating tank simulation to PC gamers. It\'s a good thing this is a decent game, because there\'s not much else for tank fans to get into.
news | 08/25/05 | Aaron Stanton
In what we are assuming is a move related to the recent death of a South Korean man who played Starcraft for 50 hours straight in an Internet cafe, China has stated that it will require all MMORPGs sold within its borders to adhere to strict guidelines. The rules include that games must limit how much time a user can play in a given stretch before the user\'s character suffers serious in-game penalties. Games affected include World of Warcraft and Lineage II, among others that are less well-known to American audiences. The companies that operate World of Warcraft and Lineage II in China have both agreed to integrate the system once it is ready in late 2005 or early 2006.
game: Fable: The Lost Chapters
preview | 08/25/05 | Tristan Mayshark
When Fable was originally announced on the PC, it was going to be one of the greatest, most complicated RPGs ever created. That was the theory, at least. When the final product finally appeared on the Xbox, it had changed systems, lost features, and been forced to admit that it was not as sophisticated or as massive as had originally been planned. Still, the title found success where it counted: it was fun. Now, Fable is returning to the system on which it started, showing up on the PC as Fable: The Lost Chapters. We\'re here to help keep you briefed on what to expect from this wayward child.
news | 08/24/05 | Shawn Rider
EB Games is the first major retailer to post their Xbox 360 preorder page and reveal that they will be selling the console in two bundles (corresponding to the two flavors Microsoft is releasing) which increase the price of each system by $300. This move does not bode well for gamers this holiday season, who are used to being forced into bad bundles in order to purchase scarce new hardware.
game: Brothers in Arms: Earned in Blood
news | 08/21/05 | Shawn Rider
Brothers in Arms: Road to Hill 30 is a World War II-based tactical military shooter, and is known for its realism and attention to strategic detail. Brothers in Arms: Earned in Blood is the sequel to Road to Hill 30, following closely on the heels of its predecessor. Get the latest screenshots here.
game: Samurai Western
review | 08/21/05 | Chris Martin
The third iteration of the Way of the Samurai series is Samurai Western, a stylish, hack-n-slash romp through ghost towns and saloons. It has the action, but can the Wasabi Western satisfy like a fine chop-socky chili?
podcast | 08/19/05 | Shawn Rider
We\'re happy to release the first of our weekly podcasts from the world of GamesFirst! featuring Val Townsend, the Atomic Goddess. This week we cover recent hardware news from Microsoft and Nintendo, review Dungeon Siege II, Conker Live & Reloaded, and Dragonball Z Sagas, and finish up with a look at The Battle for Orion\'s Belt, a mobile phone-based strategy shooter featuring team battles via your cellular handset.
game: Dragon Ball Z: Sagas
review | 08/15/05 | Blaine Krumpe
Dragonball Z: Sagas is out now for the big three consoles, and, well, it\'s another Dragonball game. Unfortunately, we\'ve seen power levels much higher than this in the past, and, well, Blaine will break the news to you as gently as possible in his review.
news | 08/12/05 | Shawn Rider
PNY shipped their new GeForce 7800 cards today. Read more in the official press release here.
game: Destroy All Humans
review | 07/29/05 | Shawn Rider
Destroy All Humans puts you in control of a one-man alien army bent on pure human-based carnage. With a wise eye towards classic Sci-Fi B movies and a good amount of carnage-creation tools, this is one for all the SF geeks in the house.
game: Lunar: Dragon Song
preview | 07/21/05 | George Holomshek
Fourth quarter 2005 is looking strong for the Nintendo DS, primarily with a queue of upcoming releases currently unmatched in the handheld market. Along with top name games like Mario Kart and Animal Crossing (not to mention Nintendogs, which is driving sales of the DS through the roof in Japan), DS owners have games like Lunar: Dragon Song to look forward to. Take a moment to read about what to expect from the first pure-blood RPG to hit the system.
game: Trauma Center: Under the Knife
preview | 06/24/05 | George Holomshek
When the DS came out with stylus support, we all knew that the new level of precision it offered would allow for some new types of games. Probably most of us were not expecting a surgery simulation, though. Slightly different than what most of us are used to playing, Trauma Center won't have you blowing on the microphone to help clear the screen of leaves. Instead, you'll have a chance to try your hand at saving lives.
Articles Archive | 06/14/05 | Monica Hafer
The growth of the video game industry and the acceptance of gaming into mainstream society has brought about both positives and negatives. Companies like Nintendo, Sony, and Microsoft drive technology forward, but how does that leave the small, independent developers that helped give this industry its footing? An interview with Stardock reveals that there's a lot of spunk left in the independent market, and perhaps a healthier business model than the one currently driving the big boys.
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