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Search for 'SF' returned 193 results.
game: Scooby Doo: Night of 100 Frights
review | 07/26/02 | Monica Hafer
Like, wow, folks: Scooby Doo: Night of 100 Frights is an amazing rendition of the cartoon and a great play while it lasts. Sure to satisfy the younger crowd, and pleasing to us old fogeys who \"get it\", this title is not without its flaws. You\'ll definitely want to get the scoop here. Yoinks!
game: .hack
preview | 06/08/02 | Shawn Rider
Bandai will bring us a seriously bizarre RPG specifically geared towards satisfying us videogame otaku. .hack (\"dot hack\") is an action RPG where you play a fictional MMORPG called The World. Featuring original Japanese dialogue and an extra OVA DVD, this is one to keep an eye out for. Click here.
editorial | 06/01/02 | Shawn Rider
Every day I get a ton of email asking me which console system to purchase. My stock response is \"All of them,\" but that isn\'t satisfying for most folks. So in the interest of public service, here\'s my answer to you question: Which Console Should I Buy?
gallery | 05/30/02 | Sarah Wichlacz
All the boothbabes, mascots, gratuitous game displays, and goofy GamesFirst! correspondents you could ever hope for are right here in our E3 Photo Gallery 2002. We\'ve got all the glory of the world\'s biggest videogame exposition packed into these pages. Click here to view the gallery.
game: Unreal Tournament
preview | 05/28/02 | GF! Back Catalogue 10/2004 => 1995
Infogrames is prepping one of the most hotly anticipated sequels of this year or the next. Unreal Tournament 2003 promises to satisfy the hardcore UT fans as well as bring a whole new generation to the game. Amazing graphics, gameplay enhancements, and lots of cool additions will make it a must have game. Click here.
Articles Archive | 10/01/01 | GF! Back Catalogue 10/2004 => 1995
Three years ago, Rick Fehrenbacher and Al Wildey bought GamesFirst! Although founded in 1995, GF! had been left to languish after the previous editor, a friend of Rick and Al's named Zap Reicken, decided he could no longer maintain the site. At the time of the Rick and Al's takeover, dubbed GamesFirst! 2.0, the site averaged 300 visitors per day. I came on board as the site's first console game reviewer. As Rick described so eloquently in his editorial last year, the consoles section and GF! grew together. A few games trickled in from Activision and a handfull of other games publishers for console systems, and those kept me busy for the remainder of the year.
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
This past summer I reviewed bleem!, a Playstation emulator introduced at E3 last spring. We rarely revisit software titles but because of the ongoing legal battles between bleem! and Sony, and the recent release of version 1.5b, we at GamesFirst! decided to take a second look. The initial review can be found in it's entirety here; let's get this updated review started by sharing a December 13, 1999 press release:
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
It kills me to say this, but I've always believed that if you can't do it right, don't do it at all. So here I am.
I'm a writer and I love video games. Being a writer may make me hypersensitive, but I find myself wondering all the time: Where did they get this crap? It's not the plots of games, which are varied and diverse enough to satisfy any genre desire, but the way these plots are presented. Where did all the dialogue writers go? Why aren't any of them working for game companies? Why does this gross negligence never get attention?
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
It\'s like that movie, Kill All Monsters, where the big guys from the Godzilla films get together and have a big old monster hoedown, except these are full grown companies. Of course, all that was at stake in Kill All Monsters was a fictional humanity, and here the reward is fiscal reality. With so many new consoles coming out, I find myself asked more and more often: Which one should I buy? Well, the answer, of course, is, \"All of them.\" That\'s unsatisfactory for most people, but it\'s about the best a simple Console Editor can do.
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Well, this week GamesFirst! will be featuring even more E3 coverage, this time covering the PC side of the street. Over the next several days, I\'ll be listing my E3 Best Ofs, starting today with Best Party, Booth, and Awards Presenter, and ending this weekend with my Best Games of E3 list. In the meantime, we\'ll continue to preview this year\'s upcoming PC and console titles from E3.
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
We've been looking for a way to answer everybody's questions about bleem! For Dreamcast, and figured what better way to do so than to go straight to the horse's mouth, so to speak. The makers of bleem! have been gracious enough to allow us to post their FAQ on GamesFirst! With so many rumors spreading around the Web, it can be hard to get the straight facts about this exciting new version of the "best little emulator ever made." So here you go the real deal:
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