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Search for 'ami' returned 310 results.

Circle of Light: The Concept Behind Microsoft's Killer Strategy
editorial | 09/24/05 | Chris Martin
Microsoft isn\'t one to be left behind in the wake of Nintendo\'s announcement of the Revolution\'s controller. They might not be rolling out a redesigned input device, but it doesn\'t mean they aren\'t being revolutionary. What\'s Microsoft\'s revolution? It\'s Live. Their inclusion of the Live service in every Xbox 360 sold makes it clear that they consider the gaming community itself to be the revolutionary aspect of gaming. Take a moment to read about Microsoft\'s approach to the game industry.
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Screens from The Godfather
game: The Godfather
news | 09/23/05 | Shawn Rider
In gaming there are a few big families, and the EA family is certainly one of the biggest. So it\'s fitting that they head up the interactive debut of another \"family\"-oriented entertainment franchise: The Godfather. We\'ve got an armload of new screens hot from EA, so check them out here.
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Ask Me About the Revolution
news | 09/22/05 | Aaron Stanton
Chris Kohler, contributor to Wired Magazine, had a chance to take Nintendo\'s Revolution for a run while he was at the Tokyo Game Show, and he\'s opened himself to questions. He\'s generously started a thread over on the Gaming-Age forums where he offers to answer people\'s requests for information. While the questions are not always great, Chris\'s responses are very informative, including discussing Metroid and how it felt on the controller. We personally don\'t recommend reading every post on the forum, but we do recommend that you scan down the page looking for every post by Kobun Heat, which is Chris Kohler\'s handle. That\'s where the goodies are.
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Revolution and the Next Generation of Gaming, or Popular Belief and the Gaming Industry
editorial | 09/20/05 | Chris Martin
Never a crew to let a single viewpoint dominate (we\'re still cleaning up the offices from the Great Console Wars of 01/02), our man Chris Martin has stepped up to the metaphorical typewriter. Those of you who find the Nintendo Revolution a bit too syrupy-sweet and dreamily perfect most likely share some of Chris\' concerns.
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Why Nintendo Gets It, or Why Sony Should Start Trying
editorial | 09/17/05 | Shawn Rider
With the announcement of the Revolution controller, Nintendo has proven that, at least some of the time, they really \"get\" it. Get what? Gaming. In a next-gen lineup that has been, frankly, a total snooze-fest, the Revolution has finally shown us a sliver of light, which we think will broaden into a bright new direction for game design to explore. While Sony and Microsoft are content to release platform upgrades, it looks like Nintendo is the only one attempting to move gaming to a new generation.
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Did Any Revolution Mock-ups Get It Right?
game: Nintendo Revolution
editorial | 09/16/05 | Aaron Stanton
Nintendo has pulled the Revolution controller from its magic hat, and the gaming community is now reeling in surprise. Initial responses around GamesFirst have ranged from, \"Wow,\" to, \"That\'s the ugliest thing I\'ve ever seen.\" How well the controller works depends on the quality of games Nintendo and third party developers can produce. Another question, though: After months of fan mock-ups and fake Revolution photos, did any of them get it right? Did anyone get even close? Turns out one or two did.
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Revolution Controller REVEALED
news | 09/16/05 | Shawn Rider
Nintendo has finally revealed their groundbreaking controller design for the upcoming Nintendo Revolution console. And it\'s a... remote?!? Sure to cause widespread outbreaks of whiplash as gamers everywhere do a massive doubletake, this proves two things: First, Nintendo has the cojones of a Tanuki. Second, well, Nintendo has some real big balls. Get the scoop on what actually sounds like it could be a real revolution in gaming control (once you get past the doofiness) right here.
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Jets'n'Guns Review
game: Jets'n'Guns
review | 09/14/05 | George Holomshek
Jets\'n\'Guns, from indy game developer Rake in Grass, is a sh\'mup fan\'s dream come true: A wacky story provides an excuse for you to pilot your tricked out, jet-powered instrument of destruction to horde after horde of enemy hardware. Featuring a scientifically verified \"buttload\" of upgrades and enhancements, Jets\'n\'Guns can keep you hooked on its uber-chaotic shooter gameplay for a surprisingly long time. Check it out.
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Cyberlore Studios Trades 'Mechs and Babes for Serious Games
news | 09/13/05 | Shawn Rider
Cyberlore Studios has announced their departure from the mainstream gaming world. After creating the classic Majesty franchise, Cyberlore made several great MechWarrior games and, most recently, the Playboy: The Mansion sim. However, today Cyberlore has announced that they will hang up their gaming hat and begin making \"serious games\" for business and training applications. Whee... Get the whole sad story in their official farewell press release.
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Lost in Blue Preview
game: Lost in Blue
preview | 09/11/05 | Shawn Rider
Konami\'s Lost in Blue looks to easily become one of a small group of truly innovative and standout titles on Nintendo DS this Fall. Lost in Blue casts you onto the shores of a deserted island, and it is up to you to use your wits to survive. With cool touch screen minigames used to perform manual tasks, and a deep and complex simulation governing the island that affects almost every task you perform, Lost in Blue has all the markings of a must play.
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The Return of the GF! Mailbag
editorial | 09/09/05 | Matt James
Back in the day, we used to publish the best letters we got and our most cleverest or thoughtful (or both) answers. Well, it\'s been awhile, but we\'re very happy to resurrect the GF! Mailbag. You can send your questions to be answered by our team of gaming experts to mailbag[AT]gamesfirst.com or, if you\'re not the curious type, you can also send in any rants, raves, reactions, thoughts, jokes, rumors, etc. We\'ll feature the best in future installments of the Mailbag.
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Civ IV New Screens Released!
game: Civilization IV
news | 09/09/05 | Chris Martin
Publisher 2K Games decided to rain on our parade today and, lucky for us, the rain is made up of screen shots from the upcoming Sid Meier game Civilization IV! Focus today is on the civics system that allow for a dynamic government.
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Pretty Colors and Lens Flare: Why Graphics Matter
editorial | 09/08/05 | Shawn Rider
There is a raging debate going on right now about the next generation of gaming consoles. For many, it can be summed up like this: Do prettier graphics justify an entirely new generation? Are the graphics in the next generation enough of an improvement to justify an entirely new generation? With game development cycles getting longer and hardware cycles getting shorter, it\'s entirely appropriate to address the issue of whether or not the next generation of home consoles is really worth it.
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Bizarre Creations Releases a 3-D Screenshot of Project Gotham Racing 3 for Xbox 360
game: Project Gotham Racing 3
news | 09/07/05 | Aaron Stanton
Bizarre Creations has released a panoramic 3-D screenshot of Project Gotham Racing 3 for the Xbox 360. The flash-based screenshot allows you to fly around a McLaren F1 LM to see the car from all sides, and experience a number of the graphical features Bizarre Creations is so excited about, like the blurring effect that simulates the physics of an actual camera. Note the way the light reflects off the windshield, and produces an aurora when in just the right angle from the front-left of the car. The amount of detail that has gone into this game is amazing. Check it out.
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Eye Toy Play 2 Breaks the Party Game Barrier
game: Eye Toy Play 2
review | 09/05/05 | Shawn Rider
Sony\'s Eye Toy is one of the coolest innovations we\'ve seen in gaming controllers. Of course, the original EyeToy Play disc was a bit shallow and remains more of a tech demo. However, EyeToy Play 2 is a really wonderful improvement, offering much deeper gameplay and more enjoyable multiplayer.
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