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game: Xbox Live
news | 03/27/06 | Shawn Rider
This weekend (March 31-April 2) Microsoft is teaming up with Verizon Wireless to open up Xbox Live Gold for all Xbox 360 owners. In addition to the free Gold-level multiplayer online games, Microsoft has set up three days of contests and tournaments in Geometry Wars, Project Gotham Racing 3, Fight Night Round 3 and more. Get more details here.
comic | 03/24/06 | Aaron Stanton
After nearly a year, Twoplayer Comic\'s original artist is leaving GamesFirst and moving on to other projects. Noah Kroese\'s distinctive artwork and sense of humor have helped define TP comics as it exists today, and we wish him the best. Twoplayer will cert
ainly feel his loss. Today\'s TP comic will be the last with Noah at the artistic reins, and the beginning of our search for an artist worthy of taking his place. Check out the final Twoplayer Comic by Noah Kroese, named after one of the Internet\'s most annoying aspects: Forum Boys. Best of luck, Noah.
Twoplayer game comics are published at
http://comics.gamesfirst.com.
game: Greg Hastings? Tournament Paintball Max?d
review | 03/23/06 | George Holomshek
Greg Hastings\' Tournament Paintball Max\'d brings all the splatter-y excitement of the paintball arena to the Nintendo DS. First-person shooters are always popular, and the paintball games have been appreciated by parents who aren\'t comfortable blowing up their kids into meaty chunks, but still want to play some fun virtual tag. So George was excited to try out GHTP Max\'d on his favorite handheld. The verdict? Well, you\'ll have to read the review for that.
game: Spellforce 2: Shadow Wars
preview | 03/22/06 | Sean Hilliard
Apsyr\'s Spellforce 2: Shadow Wars seeks to finally become a staple of the North American PC game library. Spellforce 2 is a hybrid real-time strategy and role-playing game that features massive battles involving both land and air-based fantasy combat. It\'s real pretty, and real chaotic, which is mostly good. Spellforce 2 is available this April for PC, and a demo is available now. Check out Sean\'s preview for the full story.
game: The Shroud
news | 03/20/06 | George Holomshek
The upcoming mobile RPG, The Shroud, is noteworthy for two reasons: First, it\'s one of a small group of titles to bring console-style RPG gaming to the cellular phone platform. Second, it\'s the first of such titles to implement GPS-based gameplay. Part of The Shroud\'s gameplay consists of completing challenges located in the real world, a whole new gaming paradigm facilitated by the GPS capabilities built into so many of today\'s mobile phones. George has more details here.
game: Super Princess Peach
review | 03/19/06 | Laurie Taylor
Finally, the Princess has come into her own: Super Princess Peach marks the first time longtime Mario world fave, Princess Peach, has played the lead role in her own platformer. Incorporating the touch screen and the microphone found on the Nintendo DS, Super Princess Peach offers up a great spin on classic Mario-style gaming, with an excellent level of quality. It might be a bit easy for the hardcore, but for retro fans, new gamers, and anyone looking for a hip girly game, Super Princess Peach is a must-play. Get the full details in Laurie\'s review.
game: Neuros Mpeg-4 Video Recorder 2
review | 03/13/06 | Shawn Rider
Neuros Technology has released a five ounce beauty called the Neuros Mpeg-4 Video Recorder 2. This little device is like a VCR for your memory cards: You can record any video input to Mpeg-4 format on a Compact Flash card or a Sony Memory Stick. This makes the Neuros Video Recorder 2 a very appealing device for any media-savvy PSP gamers, iPod Video owners, and anyone else with a media capable PDA. And the best part is that the Neuros player allows you to get the most from your media, enabling you to easily create non-DRM, mobile, versions of your DVDs and broadcast television shows. Check out Shawn\'s review here.
game: Street Supremacy
review | 03/12/06 | Matt James
With at least three other solid racing games available for the PSP, a racing title has to do something above and beyond good just to stand out on the system. Either that or something really bad. Street Supremacy is now on store shelves and begging for you to give it a go. But is that wise? Here\'s a warning: Speed walking might seem fast paced and high intensity after a few hours strolling down the streets of Supremacy. If you\'re looking for something to make the mundane elements of your life seem interesting and exciting, Street Supremacy might be for you. Read on for details.
editorial | 03/11/06 | Matt James
We felt so bad for Matt having to lug that big mailbag all the way up to the GF! Offices that we moved his desk into the basement where the mail drops directly. Then we forgot about him. As it turns out, Matt\'s been down there the whole time, trapped under a crate of old Atari Age magazines and sandwiched between a box of old toys and a broken Wizard of Wor machine. Aaron found Matt when he went down to fetch a couple old floppy disks we needed to shimmy up an uneven leg on our new company massage table. It was too late for Matt, but he was clutching this latest edition of the GF! Mailbag in one hand, and had used Legos to spell out something about how Jeremy still can\'t beat his Gamerscore. Click here for what may very well be Matt\'s last Mailbag ever (unless we\'re totally lying to you, which is also possible).
game: State of Emergency 2
review | 03/08/06 | Jeremy Kauffman
Back in the early day of the PS2, Rockstar followed up their blockbuster GTA3 with State of Emergency, a game widely rumored to be based on the WTO riots in Seattle that put you in the middle of giant marauding crowds bent on destroying the man. SOE featured an innovative game engine that allowed for previously unheard of numbers of characters on-screen as well as a locational damage/weapon engine that allowed you to rip off body parts and use them to beat down new victims. Now, SouthPeak Interactive and DC Studios have brought us the next chapter in the State of Emergency series: State of Emergency 2. Was it worth the wait? Check out Jeremy\'s review to find out.
game: Spore
news | 03/04/06 | Shawn Rider
Wil Wright gave a presentation at last year\'s Game Developer\'s Conference of his new title, Spore. The video of that presenation has been around for some time now, but it was often low quality or hard to find. Now the video has been posted on Google Video, and it is available for viewing in a variety of ways. This is something that shouldn\'t be missed: Spore is set to become one of the defining moments in gaming history. Check out the video here.
game: BOTS
news | 03/02/06 | Shawn Rider
Game publisher Acclaim has risen from the ashes and is making a comeback. So far the publisher has two titles in the works: BOTS and 9 Dragons. BOTS is, obviously, a robot-based game which allows players to customize their metal men to their liking, purchasing new items online. These upgrades, which number in the hundreds, help make the BOTS undefeatable machines of mayhem as players compete with each other in the arena. This is the first from the company, which plans for many more. Oh, and did we mention that this is a totally FREE online game? Yep. Get more on the rebirth of one of gaming\'s oldest brands right here.
game: Elder Scrolls IV: Oblivion
news | 03/02/06 | Shawn Rider
Word comes today from 2K Games that The Elder Scrolls IV: Oblivion, the highly anticipated Xbox 360 RPG, will finally release on March 20, 2006. Gamers have been waiting for the sequel to Morrowind almost since the release of the original title, and many were disappointed when the game was pushed from the Xbox 360 launch lineup. Oblivion will also release for PC on the same day. More details are in the article.
news | 03/01/06 | Chris Martin
It was only a matter of time before Microsoft joined the handfull of companies that offered portable multimedia devices. Microsoft\'s
Origami Project will feature portable gaming (including the ability to play Halo), music, and all other things digital entert
ainment. We\'re still w
aiting for \"Week 2\" to arrive so we can understand a bit more about \"Origami,\" we\'ve got the lowdown on what Origami is and why you might be asking for one next Christmas.
game: PQ: Practical Intelligence Quotient
review | 03/01/06 | Shawn Rider
An early release in the coming tide of brain training titles due to hit the US in the next year, PQ: Practical Intelligence Quotient is a game that doubles as an intelligence test. Developed in collaboration with a real-life Professor of Psychology from Kyoto University, PQ ranks your smarts based on the \"modular theory of intelligence.\" Is it as quirky and nerdy as it sounds? Or is it true that taking a test can never be a good time? Check the full review here.
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Entitled to the sweat of our collective brow.