Not finding what you need? Check the really old stuff using Google!
Search for 'SF' returned 193 results.
game: Masters of Doom
review | 07/19/03 | Shawn Rider
David Kushner\'s latest book tells the story of two of gaming\'s most notable notables: John Carmack and John Romero. Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture is more than just a hummer of a title: It\'s a really enjoyable read. From Commander Keen to Quake, the story of these two Johns impacts virtually every facet of the gaming world. This one should be on your summer reading list. Click here for the review.
game: Teenage Mutant Ninja Turtles
preview | 05/26/03 | Matt James
Bringing the sidescrolling brawler back after all these years, Teenage Mutant Ninja Turtles looks to be a really wonderful reincarnation of the arcade classic we knew and loved. Of course, this isn\'t all yesterday\'s gaming: Featuring voices and animation from the current series, the new TMNT experience should satisfy old fans and the new recruits.
game: Teenage Mutant Ninja Turtles
preview | 05/26/03 | GF! Back Catalogue 10/2004 => 1995
Bringing the sidescrolling brawler back after all these years, Teenage Mutant Ninja Turtles looks to be a really wonderful reincarnation of the arcade classic we knew and loved. Of course, this isn't all yesterday's gaming: Featuring voices and animation from the current series, the new TMNT experience should satisfy old fans and the new recruits. Click here for more.
game: Savage
preview | 05/22/03 | Aaron Stanton
One thing we love about this job is spotting new games from small, unknown companies, that are going to make big, big waves. Say hello to iGames, the publisher, S2, the developer, and Savage: The Battle for Newerth, the RTSFPS that will have you and 63 of your closest friends staying up all night long. This game is innovative, beautiful, and, most importantly, loads of fun. Check it out here.
interview | 04/09/03 | Shawn Rider
Level 3 is one of those companies you don\'t hear about very often. They supply the equipment and technologies that make our online games go, and they\'ve had a hand in some of the most successful online gaming endeavors of the past several years. We got a chance to sit down with Bill Wohnoutka to help us figure out just what these folks do and why we care. Click here for the whole story behind the scenes.
game: Winning Eleven 6 International
review | 04/02/03 | Eric Qualls
Konami has brought their worldwide soccer hit to the US, and fans of the futbol should be very happy. Winning Eleven 6 sports great graphics and intense gameplay that is sure to satisfy soccer fans of all types. It\'s tough to find good soccer games in the US, so show support for this one. Click here.
game: Guilty Gear X2
review | 02/09/03 | Eric Qualls
Sammy Studios brings us a sequel to their successful Guilty Gear series. Guilty Gear X2 takes the over-the-top action and ultra deep fighting system to the next level. Fighting fans, especially those with a love for chaotic 2D action and intricate control systems, should definitely check this one out. Click here.
game: Legaia 2: Duel Saga
review | 12/22/02 | GF! Back Catalogue 10/2004 => 1995
Legend of Legaia was a moderately successful RPG several years ago. Eidos\' Fresh Games has now brought the sequel, Legaia 2: Duel Saga, to the US, and it\'s not bad. It\'s got the requisite RPG elements, including the bunny-eared waitresses. But it\'s not great either, mainly because it\'s tough to escape the feeling that we\'ve been here, done this. Click!
game: Robotech: Battlecry
review | 12/10/02 | GF! Back Catalogue 10/2004 => 1995
TDK Mediactive has singlehandedly made Robotech fans very happy this fall. Their take on the franchise has been very successful. Robotech: Battlecry is stylish and fun to play. Unfortunately, this is a season swamped with giant robot games, and the biggest thing going for this one is the story. Robotech fans, check this out. Click!
game: Tom Clancy's Ghost Recon: Island Thunder
review | 11/24/02 | Eric Qualls
om Clancy is one of the season\'s hot properties, and Island Thunder, the expansion pack for his firmly instantiated Ghost Recon, is another release that doesn\'t disappoint. Ubi Soft has done right by the \"Clancyverse\", adding a whole new story and eight new missions to an already successful game.
Articles Archive | 11/13/02 | GF! Back Catalogue 10/2004 => 1995
The Serious Sam Franchise has been one of the most popular and most traditional shooters on the PC. Coming out of nowhere (Croatia) and taking the gaming world by storm, both Serious Sam and Serious Sam: The Second Encounter have done very well with the GamesFirst! reviewers. Now, Gotham Games and Croteam have put together an Xbox version of Serious Sam, combining both of the PC games and all jazzed up for better graphics and intense four player action. Don't miss our interview with David Nottingham, Producer for Gotham Games.
Articles Archive | 11/13/02 | GF! Back Catalogue 10/2004 => 1995
The Serious Sam Franchise has been one of the most popular and most traditional shooters on the PC. Coming out of nowhere (Croatia) and taking the gaming world by storm, both Serious Sam and Serious Sam: The Second Encounter have done very well with the GamesFirst! reviewers. Now, Gotham Games and Croteam have put together an Xbox version of Serious Sam, combining both of the PC games and all jazzed up for better graphics and intense four player action. Don't miss our interview with Davor Tomicic, Game and Level Designer for Croteam.
game: Divine Divinity
review | 11/01/02 | GF! Back Catalogue 10/2004 => 1995
Larian Studios and CDV have teamed up to bring us what is probably the sleeper PC RPG hit of the year. Divine Divinity doesn\'t blaze a lot of new trails, but it does offer one of the most satisfying, engaging, and thoroughly enjoyable gameplay experiences we\'ve had. RPG fans cannot miss this one. Click here.
editorial | 10/20/02 | Monica Hafer
It\'s a common problem for those of us of the videogame loving persuasion. How can you get your loved one to love games as much as you do? It\'s a very practical problem, as games can take hours and hours to enjoy and love or family life can take similar amounts of time. Our ever-helpful mistress of the console box, Monica, delivers some useful guidelines for sharing your loves. Click here for the article.
Articles Archive | 10/09/02 | GF! Back Catalogue 10/2004 => 1995
Here at Gamesfirst! we like to talk about games--interactive art, we'll tell you, and the future of art and storytellinga force more powerful and more frightening than its parent, the movie, or its grandparent, the stageboth terrifying in their own way, in their own time. But did you ever wonder where the word "videogame"came from? "Video" meets "game"--it sounds like a pretty straightforward etymology to get to the word that brings us all so much joy, but what we have here is a strange union between two ancient words who's roots stretch across recorded timeand further, in fact, into the dark night of prerecorded time.
Search Hints
- Use the Look In field to limit results to particular types of articles.
- Search results are prioritized by where your keywords are found: title, game title, keywords, blurb, platform, publisher, developer.
- Quotes and apostrophes are matched with the potential text; do not use them to limit results as may be done on some other search engines.
Remember the neediest.