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Search for 'IV' returned 747 results.
game: Lost Planet
preview | 05/01/06 | Chris Martin
E3 is on the horizon, and we\'re all aching to see what is coming down the road for the future of gaming. Right now the inventive minds behind Onimusha and Devil May Cry are working hard on Lost Planet for the Xbox 360. Large robots played a role in the launch of the original Xbox with MechAssualt, and now Capcom hopes to use big robots again to push the Xbox 360 firmly into the next generation of gaming. With seamless environments and a mix of gameplay styles (in-Mech and on foot), Lost Planet might be just the thing to keep the Xbox 360 fresh and selling strong come December. Though it\'s a ways off, we\'re still eager to play some of this incredible looking actioneer. Read why inside!
feature | 04/30/06 | Shawn Rider
Xbox Live Marketplace is a wonderful thing, but the themes for sale are overwhelmingly awful. After buying several themesets for the Xbox 360 Dashboard and feeling totally burned for $2, we decided to take matters into our own hands: We made our own. We are now offering the GF! Dashbacks Pack 1, which is a set of a dozen backgrounds for your Xbox 360 Dashboard. Get the scoop on how to put custom images into your background, and download the free set from us in this article.
game: Driver: Parallel Lines
review | 04/25/06 | Chris Martin
The Driver series that flourished on the PlayStation took a hit below the belt with the release of Driver 3. Now, Driver: Parallel Lines is back, brought to you by Atari and the men and women at Reflections. Is the fourth iteration in the Driver series the return to greatness we\'ve all been expecting and hoping for? Or does Driver: Parallel Lines only offer what we\'ve seen before at mediocre levels? Chris Martin has the final word inside.
game: The Elder Scrolls IV: Oblivion
feature | 04/21/06 | Shawn Rider
Oblivion is a big game -- HUGE. And although many of its inhabitants have interesting problems, not many become long-lasting friends. And virtually none become companions (except that annoying fan guy). You can\'t even have a pet in Oblivion, although that lady in Chorral just flaunts her two super-awesome wolves. Fortunately, thanks to an odd glitch in the game that prevents him from completing the Knights of the White Stallion quest, Shawn has figured out how to keep himself a mighty fine Orc wife, Mazoga. (That is, if you count bride-knapping as \"marriage.\") Get the full story here.
game: Generation of Chaos
review | 04/20/06 | Matt James
Generation of Chaos is an anime-styled tactical RPG that features, as its main selling point, massive battles with upwards of 30 combatants on each side. It sounds really cool, and tactical RPGs (think FF Tactics or Arc the Lad) can be so much fun. Unfortunately, Generaton of Chaos features so many obscure menus that it ends up being about as much fun as Microsoft Word. Be sure to check out Matt\'s review before venturing into the chaos.
game: Metal Gear Ac!d 2
review | 04/19/06 | Jeremy Kauffman
Metal Gear Ac!d 2 is another iteration of the card and tile, turn-based take on the fan-favorite stealth action series. The first iteration of Ac!d was not exactly a hit (then again, it\'s still one of the few titles created exclusively for the system). How does Ac!d 2 improve its game? It improves it with completely \"non-gimmicky\" additions like PS2 connectivity and an \"amazing\" 3D viewer that is guaranteed to cramp you up and give you a headache. Ac!d is a unique experience to say the least, and you can get all the rest of the details in Jeremy\'s review here.
game: Elder Scrolls IV: Oblivion
how-to | 04/18/06 | Chris Martin
Oblivion is one of the first games to really be a system seller for the Xbox 360 (that is, if you can find a 360). One of the quirks of the game is the ability to contract diseases - more specifically, you can contract Vampirism. The quest for a cure is one of the longest and most complicated of Oblivion, and also one of the most interesting. You\'ll find yourself weighing the trade-off between huge stat-bounces and the ability to withstand sunlight and quick-travel between towns. If you\'re a little confused about what Vampirism does for you, does against you, and how to cure it, Chris Martin\'s guide to curing vampirism is for you.
game: Elder Scrolls IV: Oblivion
feature | 04/16/06 | Aaron Stanton
Elder Scrolls IV: Oblivion has consistently been impressing reviewers and gamers alike. The expansive world and do-anything style of gameplay is quickly coming to define what consumers think of as next generation. However, even with its beautiful lighting effects and never-ending storyline, Oblivion\'s environments serve as a perfect example of why physics will be what really defines next generation gaming, not still visuals. It is a splendidly beautiful world that still requires a blind eye in order to believe the environment. Be sure to read the full article.
game: Metal Gear Solid 3: Subsistence
review | 04/14/06 | Jeremy Kauffman
Metal Gear Solid 3: Subsistence delivers a solid face lift to the MGS series in the form of a prequel, but doesn\'t depart radically from the Metal Gear formula. And in some ways it\'s inferior to its predecessors. Packed with extras, new mini-games, and ports of some of the oldest Metal Gear titles, this is a collector\'s dream come true. And for the rest of us? Subsistence manages to retain the tension of its stealth-action upbringing and not lose its sense of humor; there\'s no stress reliever like chasing a monkey. Consult Jeremy\'s review for a more in-depth look.
news | 04/13/06 | Tristan Mayshark
If you have a PC running Windows Media Center Edition and an XBox 360, you already have access to a slick UI that you can use to stream media to your 360. Unfortunately, Microsoft severely limited what video codecs are supported out of box to Windows Medio Video and ASF. Fans of alternative formats like Xvid and DivX were simply out of luck. Thankfully, the people that brought us the Xbox Media Center have come to our rescue with a free download that lets you play a wide variety of formats on your Xbox 360. Take a look to see how it works.
game: Daemonica
review | 04/11/06 | Blaine Krumpe
Meridian 4 has brought us another indy European import that might not be quite up to next-gen graphical standards, but features a great story full of horrific twists. Daemonica is a compelling RPG set in a 14th Century European town having a little trouble keeping the life and the afterlife completely separate. (We have the same problem with Oblivion.) The action is light, but the price is right, and the narrative was enough to impress our guy, Blaine. Check out his review here.
game: The Elder Scrolls IV: Oblivion
review | 04/09/06 | Sean Hilliard
Ahhh, sweet Oblivion. Few games are so appropriately titled. The Elder Scrolls IV: Oblivion is everything a gamer could ask for and more. Check out Sean\'s review of the PC version if you needed another excuse for buying this phenomenal game. If you already have it and are still gonzo for Tamriel, read it to fuel your crack-like addiction while at work or \"taking care\" of the kids.
game: The Elder Scrolls IV: Oblivion
review | 04/08/06 | Chris Martin
Bethesda\'s Morrowind was a major RPG for PC and Xbox. So it\'s no surprise that the follow-up, Oblivion, has been one of the most highly anticipated titles of the year. After a few months\' delay, gamers have blissfully entered into Oblivion, in more than one way, and so far the game has shot to the top of the charts. Get the full story on Oblivion from Chris Martin\'s review, right here.
game: Elder Scrolls IV: Oblivion
news | 04/07/06 | Aaron Stanton
A post from Bethesda Softworks in the official Oblivion forums indicates that not only will the next downloadable mod for Elder Scrolls IV be a full quest, it will also be less expensive than the Horse Armor modification currently available. A quest called The Orrery is expected to be available within the next week, and will include a new location (the Imperial Orrery in the Arcane University), new rewards, and new powers that are based on the phases of the moon. The better content for the price will hopefully help lessen player concerns that Bethesda intends to offer minor modifications at high prices. Unlike individual items, a quest is something that might be worth paying for. Hopefully.
game: Galactic Civilizations II: Dread Lords
review | 04/07/06 | Chris Martin
Since we first saw Galactic Civilizations II: Dread Lords at E3 2005, we were hooked. Ready to take on the universe, so to speak, to get our grubby hands on a copy. We got our preview build a while back. But now we have the final product; does it blow our socks into the black nothingness of space, or leave us as cold as Pluto? Find out inside Chris Martin\'s review.
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